On the subject of horror, anyone else keen/heard any news on Eden, the game adaptation of Lars Von Trier's film Anitchrist, which the developer said was aiming to be "...a bit like a nightmare version of ?Myst?"?
Forgotten sands hasn't arrived to take that title. We are operating on Recess/playground rules here. Until a newer kid comes along the most recent edition to the cast is the new kid.Onyx Oblivion said:Nearly two years old, and it's still "The New" Prince of Persia, eh?
I agree there, at the time i thought it was kinda of a predictable game, but more often than what i was expecting i find myself remembering great things about it. I guess it's kinda of a compliment that Yahtzee keeps quoting stuff from it now and then, like at least it rightfully enters in the genre of the big scary games franchises. I just hope he'd quote some of the good stuff too...TarkXT said:I think Dead Space deserves more credit then it gets. Yes, it has cheap scares, yes it seems to emphasize combat more than evasion (a real shame but there you go). But it's full of atmosphere. The ship you're on literally seems to crawl and breath at times. I think the problem with the story was that they made the character a silent protagonist that we were supposed to "feel" for. Sadly I really couldn't. They should've given him a dialogue. :\
Plus, you have to call it the new one to distinguish it, as the developers didn't bother to give it a different title.Canid117 said:Forgotten sands hasn't arrived to take that title. We are operating on Recess/playground rules here. Until a newer kid comes along the most recent edition to the cast is the new kid.Onyx Oblivion said:Nearly two years old, and it's still "The New" Prince of Persia, eh?
That's simply what we call a difference of opinion. You make it sound like one of them has to be wrong and one of them has to be right.Athinira said:Interesting, because this seems to be in direct contradiction with what Shamus Young told us about horror games in one of his articles some months back.5. Kill my dumb ass
http://www.escapistmagazine.com/articles/view/columns/experienced-points/6715-You-Dont-Scare-Me
But the problem there is that it would require thoughtful writing and more effort than to just type "flicker lights. Cue monster closet".Yahtzee Croshaw said:4. Use that psychological element
Disregarding the fact that different people get scared in different ways (we all have different phobias), given that their opinions are in direct contradiction to each other, one of them does indeed HAVE to be right (or at least more right than the other).mjc0961 said:That's simply what we call a difference of opinion. You make it sound like one of them has to be wrong and one of them has to be right.Athinira said:Interesting, because this seems to be in direct contradiction with what Shamus Young told us about horror games in one of his articles some months back.5. Kill my dumb ass
http://www.escapistmagazine.com/articles/view/columns/experienced-points/6715-You-Dont-Scare-Me
here here. great horror game, then fucked it up with the shooter crap.BlindChance said:As an aside, I'm curious if Yahtzee reads these comments. But ALSO if he ever played Call of Cthulhu: Dark Corners of the Earth. Before it became a fairly standard shooter, that game had some of the best "RUN! FOR THE LOVE OF GOD RUN!" style gameplay ever. Bolting doors, tossing cupboards down behind you to deter pursuers, that's what you should be having to do.