Didn't they, one time? [http://en.wikipedia.org/wiki/Eternal_darkness]CantFaketheFunk said:The Silicon Knights CEO should learn how to make a great game first.
I actually haven't played it, but I've heard quite good things about it...
Didn't they, one time? [http://en.wikipedia.org/wiki/Eternal_darkness]CantFaketheFunk said:The Silicon Knights CEO should learn how to make a great game first.
I second this statement!CantFaketheFunk said:The Silicon Knights CEO should learn how to make a great game first.
I agree with that. The simple fact of the matter is that the existence of a gimmick can actually hurt games. Take the DS, for instance. Sure, it's had some great games... but far too many use the touch screen for the sake of using the touch screen. Some programmers just can't leave a feature alone. A few of the best DS games I've played never required the touch screen at all.Captain Pancake said:Natal seems to me just another gimmick. It'll never replace the classic controller, because people are starting to realise gaming is not all about authenticity and realism.
Go play Eternal Darkness ...now!CantFaketheFunk said:The Silicon Knights CEO should learn how to make a great game first.
Same goes for the wii, some games like Twilight Princess work well because they only use the motion-sensor for roles where it fits, but others like Red Steel just become disorientating due to an over indulgence in the feature. SSBB (I don't care what Yahtzee said, it's fun) was brilliant, and that didn't use any motion features.UltimatheChosen said:I agree with that. The simple fact of the matter is that the existence of a gimmick can actually hurt games. Take the DS, for instance. Sure, it's had some great games... but far too many use the touch screen for the sake of using the touch screen. Some programmers just can't leave a feature alone. A few of the best DS games I've played never required the touch screen at all.Captain Pancake said:Natal seems to me just another gimmick. It'll never replace the classic controller, because people are starting to realise gaming is not all about authenticity and realism.
Anyone for Eternal Darkness or Metal Gear Solid: The Twin Snakes?!CantFaketheFunk said:The Silicon Knights CEO should learn how to make a great game first.
i agree. motion control on games should never have been made in the first place.Furburt said:He's right in my view. Just because Natal is cool won't magically make games better.
CantFaketheFunk said:The Silicon Knights CEO should learn how to make a great game first.
so you're saying you don't want to do physical movement thenSantoUno said:Damn you are all being unreasonable fucks don't you think? Sheesh he's still a game designer so get off his back.
Well it's pretty damn obvious that Natal will not produce good games. There can only be good games that utilize Natal properly. And by properly I don't mean like the stupid Wii games that force you to wave your god damn arms and wrists around which in turn might make you lose because not everyone has wrists of steel.