Skyrim...have you cheated?

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Sonicron

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Mar 11, 2009
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Nope, only used the console commands to get past bugs/glitches.
I suppose cheating would take all of the fun out of this particular game for me, but then again this current generation of games has shaped me into an honest gamer by virtue of simply not containing a fuckton of possible cheats. I used to cheat like a bastard in all kinds of games (SP of course, not MP) for all the fun that was to be had, but nowadays I don't even think about using cheats any more.
 

Nathan Dewar

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Dec 5, 2011
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I added 10k to my carry capacity because the inventory management system is completely broken and ill be damned if im going scroll through all the loot ive picked up and dumped for half of my play time. I tried dl a mod to fix this but then they patched it and it didn't work, its definately cheating but I'm fine with it. I played oblivion without cheating but I followed this guide to make the ultimate character and then ended up quiting because it took to long.
 

Wolfram23

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Mar 23, 2004
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Lenin211 said:
I used the iron dagger exploit but that's it.
If you mean for leveling blacksmithing, that's not really an exploit just a bad design decision. Well, ok, I guess they are pretty much the same thing... but not quite!

After all, I leveled Enchanting to 100 with petty soul gems. Which I would use to enchant my iron daggers. And then sell for mad profits.

Yeah, maybe it is an exploit.
 

Nathan Dewar

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Dec 5, 2011
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scw55 said:
Yes, increased carrying capacity. I thought it was annoying how you would deal with it and the annoying UI to work out what to drop (I didn't know of the steed stone). I also didn't want to stack stamina because I was a mage nor pickpocket a lot.

Open lock. The pick lock minigame annoys me. It would be sweet where if you broke a pick, your next pick was the sameish position as where the previous broke. Not, resets back to 12 o'clock. I thought picklocking was trial and error. Having to remember what precise angle you were to begin with is just a ball ache.

I cheat to get past retarded things (though now I don't need to cheat to increase capacity).
I honestly don't get the whole lock pick complaint, I mean i've played enough fallout3 to make it second nature. I actually enjoy the times when I guess perfectly the position on a master lock without breaking a pick, but I guess thats just me. But yeah absolutely the inventory management system needs to be fixed, alot of people are amazed that it wasn't implemented. The first time i ran through a dwarf ruin I picked up enough materials to make 99 dwarf ingots (i know but what the hell is a dwemer)there is just so much stuff and on your first play through you have no idea what to pick up and what to leave behind but you don't want to risk it so u just pick up everything which leads to a very painful back and forth 4 to 8 times to make sure u didn't miss anything important.
 

Vuavu

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Apr 5, 2010
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I used the console once to give my character's race a re-do cause I didn't like it. Don't change the race though or your health, stamina, and magicka will be redistributed evenly or something like that. never use it to help though, besides fixing bugs
 

DarkShadow144

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Nov 16, 2010
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I've taken advantage of the game to raise some skills. Like when joining the Companions, the guy you fight against is immune to magic damage so you can raise your magic with him. The problem is that because you level, it raises the level of everything else. I would get my ass kicked so hard that I had to create a new character.
 

scw55

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Nov 18, 2009
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Nathan Dewar said:
scw55 said:
Yes, increased carrying capacity. I thought it was annoying how you would deal with it and the annoying UI to work out what to drop (I didn't know of the steed stone). I also didn't want to stack stamina because I was a mage nor pickpocket a lot.

Open lock. The pick lock minigame annoys me. It would be sweet where if you broke a pick, your next pick was the sameish position as where the previous broke. Not, resets back to 12 o'clock. I thought picklocking was trial and error. Having to remember what precise angle you were to begin with is just a ball ache.

I cheat to get past retarded things (though now I don't need to cheat to increase capacity).
I honestly don't get the whole lock pick complaint, I mean i've played enough fallout3 to make it second nature. I actually enjoy the times when I guess perfectly the position on a master lock without breaking a pick, but I guess thats just me. But yeah absolutely the inventory management system needs to be fixed, alot of people are amazed that it wasn't implemented. The first time i ran through a dwarf ruin I picked up enough materials to make 99 dwarf ingots (i know but what the hell is a dwemer)there is just so much stuff and on your first play through you have no idea what to pick up and what to leave behind but you don't want to risk it so u just pick up everything which leads to a very painful back and forth 4 to 8 times to make sure u didn't miss anything important.
I just want the new lockpick to start in the sameish position as where the previous one was when it broke. The lockpick minigame is better than Oblivions', but I still want to hammer AUTO.
 

xxcutesnakeyxx

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Nov 30, 2011
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In all honesty Skyrim is pretty easy, I haven't felt the need to cheat at all, except for a couple of buggy quests.

I'll probably give myself perks soon (I'm level 50) to see what they're like, but other than that I'm invincible already.
100 sneak, 100 smithing, 90 archery, 90 one-handed and thieves guild/dark brotherhood armour. Ancient dragons are no threat :(
 

mooncalf

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Jul 3, 2008
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geK0 said:
mooncalf said:
There were inaccesible places in oblivion? I just jumped everywhere I needed to go!
Even though I spent many hours in oblivion, I never did get my acrobatics up to 100... Shame, I would have liked to hop across water...
 

dmase

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Mar 12, 2009
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I'm on consoles but yes, just today actually. I used the.... ogmar ohellma(not correct spelling) glitch which is actually still possible after the patch.

Basically at this point in the game almost all my skills that I use regularly are close to 100 and I can get all of the skills i'll ever want just leveling those up. I also have an armor rating that makes it so it takes a severe amount of physical damage to take me down and well before that happens i'll have taken out a small army with my enchanted axe. I have enough magic resistance in my enchanted armor to negate a good chunk of elemental damage so I'm near invincible. So i boosted my stealth and magic abilities which for the most part low and would never have any skill put in them and boosted some combat skill to get what I wanted now. I'm still increasing my combat levels normally though.
 

dmase

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Mar 12, 2009
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Wolfram01 said:
Lenin211 said:
I used the iron dagger exploit but that's it.
If you mean for leveling blacksmithing, that's not really an exploit just a bad design decision. Well, ok, I guess they are pretty much the same thing... but not quite!

After all, I leveled Enchanting to 100 with petty soul gems. Which I would use to enchant my iron daggers. And then sell for mad profits.

Yeah, maybe it is an exploit.
What other useful way would you increase your enchantment and smithing? I don't see it as an exploit, unless you use it for power leveling and at that point I just have to go lol. Wait till you enter a dungeon or fight a dragon.
 

SarcasmoPope

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Dec 22, 2010
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If Googling where to find Faralda in the Mage's College so I can learn more advanced spells then yes.
If strafing around a rock while firing arrows into the enraged giant that can't jump over said rock, only walk around, an exercise in futility as I have foiled his plan by moving to the other side of the rock, then yes.
If killing a character that would normally kick my ass before he opens dialogue with me because he can't attack nor retaliate until after dialogue, then yes.
 

electric_warrior

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Oct 5, 2008
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Nope, no glitches either. I've got 75,000 septims, am level 47, have an all legendary daedric set ad my follower has all legendary dragonplate. I've near enough completed every named quest in the game.

I had a great time getting here, if I had cheated or used a glitch it wouldn't have been the same.
 

electric_warrior

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Oct 5, 2008
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scw55 said:
I just want the new lockpick to start in the sameish position as where the previous one was when it broke. The lockpick minigame is better than Oblivions', but I still want to hammer AUTO.
Just do the thieves guild until you get the skeleton key, then neglect to do the last mission. You get to keep the unbreakable lockpick, but you don't get to finish the questline until you give it up. When you feel like getting the thieves guild achievement, just make a save game on a USB stick, do what you need to do and if, at the end of it, you miss the skeleton key too much, you can just go back to that save game and get it back.
 

Stuntcrab

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Apr 2, 2010
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Yes

Sorry but I got annoyed with the Makaroth guards :l

And named NPCs died, didn't want to take any chances they were quest specific.
 

CrazyHatMan

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Jun 21, 2009
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Well, the Meridia questline was bugged, so after i talked to her the final time, and she handed me the goodies i had been promised, she just dropped me 500 feet down on the ground killing me. First time reaction: O_O... Second time reaction: >_>... Third time reaction: :mad: *god mode*. Had no chance but to cheat that time though.. Never cheated otherwise /proud :D
 

aksel

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Nov 18, 2009
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I did the Oghma Infinium exploit three times... One for each skillset. Damn it, I'm only human, okay?

Other than that, I've used tcl (noclip) a couple of times, but I wouldn't consider it cheating, as it was mostly bug-related. You know, being stuck and all that.
 

Extragorey

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Dec 24, 2010
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Other than buggy quests? No. But I definitely have used the console a lot for buggy quests, oh boy. I also have a friend who screwed up the main questline by forgetting to loot the dragonstone in Bleak Falls Barrow - and when he came back it had gone! I had to get the additem code for him so he could continue.

Speaking of bugs, it's kind of stupid that the engine is designed to use more memory the longer it runs, don't you think? (Based off this thread [http://www.escapistmagazine.com/forums/read/9.330424-Skyrim-and-Consoles-When-your-reach-exceeds-your-grasp]) And limiting the executable to 2GB of RAM (32-bit) really clinches it. I can only run it for around 5 hours before textures start appearing bright purple and it starts getting really choppy. Granted, I save so often and it takes about 20 seconds to restart the game, so I'm not too worried about it. Still, sucks for those PS3 users - 512MB of RAM, isn't it? I shudder to think how it runs for THEM.

Back on topic: Nah, I haven't used it for cheating and I'm not going to until I start a new character (after exhausting everything possible in my first). And then the modding starts.
I don't find it tempting at all; I've played (and cheated in) Oblivion so much that I'm well aware of what the console is capable of and I've no desire to ruin the gameplay of my first playthrough.

Actually... There was one thing I did, come to think of it, but I don't consider it cheating because I undid it afterwards.
Basically, I gave myself 10,000 gold to buy a house and furniture in Whiterun. It was a lot at the time, and I felt bad for doing it. But a few hours later, as soon as I had another 10,000 gold, I removed 10,000 through the console. So I consider it more of a loan than anything. And now I legitimately have over 200,000 gold and with a maxed Speechcraft and Smithing skill. Piece of cake. Also, I play on the default difficulty (Adept). Which I briefly changed to Novice to kill my first Dragon Priest at level 3 (there was a Dragon at the same time; it was very difficult even on Novice).