all fixed. no level scaling, and the perk based skill system will remove any need for grinding. its gonna be great if they deliver on their promises.
Of course it does, you are assuming that I played differently to the people who struggled because of your earlier outburst against the word "skill". You are assuming I didnt play exactly the same way as this hypothetical "wall of steel... level 20... etc.".mike1921 said:How about you fucking read.Kinguendo said:"No, just that you're interests allign in a way that make the game easier" - Now take in to consideration that at no point prior (Or after, for that matter.) to this had I said anything about my interests OH and you are right... this isnt semantics, you are flat out wrong. You never stated or implied there are WAYS to make the game easier, you stated there was ONE way and that is the one I quoted above. Your argument is entirely based on false assumptions and poorly constructed sentences.mike1921 said:No, this is not semantics. This is your whole entire fucking complaint. That I claimed to know something about the way you played the game. When did I claim that I know the combination(s) of interests that get you to level on par with the enemies? I never claimed to know anything about the way you played.
Also, telling someone to drop semantics when the whole point has been a misunderstanding (that is probably just manufactured troll shit) is another sign of someone who I am surprised is capable of breathing.
I already made my argument that you ignored by going "LOL I'M A MASTER!!!" like a fucking child. Like I said, you will not level properly if the way you're interested in playing doesn't make you level the right way. Then you decided to jump in like a tool and talk about how skilled you are even though it was obvious if you fucking READ WHAT I SAID that it has nothing to do with skill and thus any claim of mastery is incompatible as a response.
You did play in a way that you came out leveled along with the enemies. You're not aarguing this.
It doesn't matter if I know anything about your interests, infact it wouldn't even help because quite honestly I am not making a new character to find out every way you can possibly play without grinding to come out decently level. All I need to assume is that your interests are in game, which is entirely reasonable to assume given that you played the game.
No I fucking didn't I gave an example. Man I hope to god you get banned I'm way too pissed off from this troll for me to be satisfied before I see a ban. The only thing that can possibly be minsconstrued by the mind of someone mentally competent states the exact opposite, that there is only one way to end up underleveled. See hereimplied there are WAYS to make the game easier, you stated there was ONE way and that is the one I quoted above
if you play a certain way you will just be at a point where everything feels like an invincible wall of steel you're hacking away by level 20.
No, I am not stating I know anything about your interests because I don't know which ones make the game easier. For all I know they're just mine but instead of destruction magic you took conjureror (I AM GIVING AN EXAMPLE, I AM NOT STATING YOU TOOK CONJURATION MAGIC)Kinguendo said:Of course it does, you are assuming that I played differently to the people who struggled because of your earlier outburst against the word "skill". You are assuming I didnt play exactly the same way as this hypothetical "wall of steel... level 20... etc.".mike1921 said:How about you fucking read.Kinguendo said:"No, just that you're interests allign in a way that make the game easier" - Now take in to consideration that at no point prior (Or after, for that matter.) to this had I said anything about my interests OH and you are right... this isnt semantics, you are flat out wrong. You never stated or implied there are WAYS to make the game easier, you stated there was ONE way and that is the one I quoted above. Your argument is entirely based on false assumptions and poorly constructed sentences.mike1921 said:No, this is not semantics. This is your whole entire fucking complaint. That I claimed to know something about the way you played the game. When did I claim that I know the combination(s) of interests that get you to level on par with the enemies? I never claimed to know anything about the way you played.
Also, telling someone to drop semantics when the whole point has been a misunderstanding (that is probably just manufactured troll shit) is another sign of someone who I am surprised is capable of breathing.
I already made my argument that you ignored by going "LOL I'M A MASTER!!!" like a fucking child. Like I said, you will not level properly if the way you're interested in playing doesn't make you level the right way. Then you decided to jump in like a tool and talk about how skilled you are even though it was obvious if you fucking READ WHAT I SAID that it has nothing to do with skill and thus any claim of mastery is incompatible as a response.
You did play in a way that you came out leveled along with the enemies. You're not aarguing this.
It doesn't matter if I know anything about your interests, infact it wouldn't even help because quite honestly I am not making a new character to find out every way you can possibly play without grinding to come out decently level. All I need to assume is that your interests are in game, which is entirely reasonable to assume given that you played the game.
No I fucking didn't I gave an example. Man I hope to god you get banned I'm way too pissed off from this troll for me to be satisfied before I see a ban. The only thing that can possibly be minsconstrued by the mind of someone mentally competent states the exact opposite, that there is only one way to end up underleveled. See hereimplied there are WAYS to make the game easier, you stated there was ONE way and that is the one I quoted above
if you play a certain way you will just be at a point where everything feels like an invincible wall of steel you're hacking away by level 20.
And no you didnt give an example, you stated that my interests made it easier for me... there was no implication here, you are flat out stating that you know my interests and saying that because I didnt have as much trouble as other people therefore I must not be playing it the same way as them and for all you know I could have been playing it EXACLTY the same way as you prior hypothetical about the invincible wall... so in that case the way I am playing is making it both easier and near impossible. This is the gaming equivalent of Shrodingers Cat.
They're not, it is a zone-based thing now, ye' know, Frost Giants on mountain, Forest Trolls in Forest.empty_other said:Oblivion had the problem with the leveling enemies. With the result that you had to get the maximum out of every level, and you HAD to have some focus on combat-skills, or else the whole world would get more effective than you at fighting.
Morrowind had the same problem but with no leveling enemies (you fought the same cliff-racers still at level EPIC) so there was no need to rush your combat skills.
I pray to the gaming gods that they dont do the same mistake in Skyrim. They said they had learned.
But still, you are the one turning it into a grind-fest. I actually played the game instead of thinking about MIN-MAX'ing all of my stats, and guess what? it wasn't a grind-fest because i did what i wanted, instead of treating it as world of warcraft.Radoh said:Well then the grind isn't the problem, it's a symptom. You were made to grind because of the level-scaling, something that I didn't like at all. Punish me for doing well in the game? Fine, I'll beat the game on level 1 and show you who's boss.The Gnome King said:I wanted to maximize my attributes so at level 10 I wasn't getting creamed by other level 10 critters. I tried playing through on normal difficulty just leveling the way I liked and I found that certain things I used - alchemy, for example - could NOT be major skills because they caused me to level much, much too fast.Radoh said:It sounds like you intentionally made it into a grind fest. That system has been in TES for some time now, I doubt it will be changing in Skyrim, though I'm not going to rule it out after seeing the revamped skill system.
Maybe I'm old (I am) but CRPG always referred to video game rpgs whereas RPG referred to tabletop rpgs. At least to me. Nothing arrogant about it on my side of the computer. The term may have evolved into something else over the years but I can assure you that's where it started.Onyx Oblivion said:It stands for computer, I believe. Which is arrogant, imo.Woodsey said:And please don't tell me the C I've seen people keep putting in front of RPG stands for "combat".
The Gnome King said:Played Oblivion. Liked it; hated the leveling system. I should NOT have to sit in a corner blocking with my shield while a giant rat attacks me over and over in order to raise my "endurance" trait. I should NOT have to raise my intelligence, etc., by button-mashing low-level spells before I "level" my character. I hated that about Oblivion - if I started getting close to "leveling" and my "attributes" weren't maxed out to +5 each, especially in the first 10-20 levels or so, I felt compelled to sit there and "make the most out of my level" by mashing the "Minor detect life" spell or whatever... over... and over... and over...
So, is Skyrim going to be doing this as well? Have they released anything on the leveling system yet? Because, truth be told, that would be enough for me to pass on Skyrim until it's on sale through Steam as a GOTY edition or something. I'm not paying for a game when it comes out just to be frustrated like that again, and I might never pick it up at all.
If, however, they fixed the leveling system so that you don't have to "manage" how quickly you level to gain attribute points based on minor/major skills, I'd be happy to play it.
The leveling system was just awful. It ruined a perfectly wonderful CRPG for me.
I share much of the OP's concerns. The first time I played, I just did whatever and took my levels where they came. Before to long, every 1 vs 1 fight was equally matched, and anything with any serious bite was nearly always fatal. God forbid I ever had to fight more than one enemy, and I'd have to skip dungeons all together if they were filled with (commonly) undead; my poisons wouldn't work on them after all causing me to lose what little edge I had.Radoh said:It sounds like you intentionally made it into a grind fest. That system has been in TES for some time now, I doubt it will be changing in Skyrim, though I'm not going to rule it out after seeing the revamped skill system.
What? If anything, the new system is MORE like that. Now it's ENTIRELY based on the skills you use getting better.banksy122 said:Thanks for showing this, I am now not getting Skyrim.IamSofaKingRaw said:They are changing it
http://www.fragworld.org/frag/general/skyrim-leveling-and-skills-systems-clarified.html
I agree about the stupid leveling system where you had to spam low level spells over and over just to level in that area. Its much simpler and smarter the way the are making it for Skyrim.
What I loved about Morrowind was that you used the skills you needed and got lvls from them, and those skills got better. Now it is going to be generic RPG skill lvling.
Wrong again, there is just as much chance as me having played EXACTLY the same classes as you. Your only problem is that I found it easier than you and you cant accept that.mike1921 said:No, I am not stating I know anything about your interests because I don't know which ones make the game easier. For all I know they're just mine but instead of destruction magic you took conjureror (I AM GIVING AN EXAMPLE, I AM NOT STATING YOU TOOK CONJURATION MAGIC)
No, you are right... I wasnt because, as I said, I dont suck at Oblivion. Basic knowledge of the game would be included in that little bundle, you would think that after 20 minutes you might try something else. This pretence that it takes no skill, its all about what you pick at the beginning and if you pick Destruction magic zombies become invincible... its just not true.Picking conjuration instead of destruction magic wouldnt make zombies any easier to kill so just stop.mike1921 said:If you're playing it the same way as I was a single zombie takes 20 minutes to defeat. Here's the first assumption I will state about your interest ,I guarantee you that you didn't. You weren't fighting invincible walls of bricks as literally every enemy.
But the key phrase there is the one I bolded. There is no problem if you play your class correctly. Want to survive as a mage? Use the spells within the schools you want to become godly in. Want to survive as a warrior? Choose the skills you want to use as a warrior, i.e. blade, block and heavy/light armour.The Gnome King said:The fact that monsters and other enemies level up at the same time as your character leads to the "leveling problem". If you make poor choices in leveling up, your character will become weaker than the monsters as your level progresses.
No I confirmed it because you confirmed by lack of rejection that it didn't take you 10 minutes to kill a fucking zombie. You did not play like meKinguendo said:Wrong again, there is just as much chance as me having played EXACTLY the same classes as you. Your only problem is that I found it easier than you and you cant accept that.mike1921 said:No, I am not stating I know anything about your interests because I don't know which ones make the game easier. For all I know they're just mine but instead of destruction magic you took conjureror (I AM GIVING AN EXAMPLE, I AM NOT STATING YOU TOOK CONJURATION MAGIC)
And I know as you said "For all I know" this time.
No, you are right... I wasnt because, as I said, I dont suck at Oblivion. Basic knowledge of the game would be included in that little bundle, you would think that after 20 minutes you might try something else. This pretence that it takes no skill, its all about what you pick at the beginning and if you pick Destruction magic zombies become invincible... its just not true.Picking conjuration instead of destruction magic wouldnt make zombies any easier to kill so just stop.mike1921 said:If you're playing it the same way as I was a single zombie takes 20 minutes to defeat. Here's the first assumption I will state about your interest ,I guarantee you that you didn't. You weren't fighting invincible walls of bricks as literally every enemy.
I feel like I'm talking to a fucking kindergartener.No, you are right... I wasnt because, as I said, I dont suck at Oblivion. Basic knowledge of the game would be included in that little bundle, you would think that after 20 minutes you might try something else. This pretence that it takes no skill, its all about what you pick at the beginning and if you pick Destruction magic zombies become invincible... its just not true.Picking conjuration instead of destruction magic wouldnt make zombies any easier to kill so just stop.
Then swallow your pride and tweak the difficulty. I had it down roughly at 25%. Game was and still is amazingly fun.The Gnome King said:I wanted to maximize my attributes so at level 10 I wasn't getting creamed by other level 10 critters. I tried playing through on normal difficulty just leveling the way I liked and I found that certain things I used - alchemy, for example - could NOT be major skills because they caused me to level much, much too fast.Radoh said:It sounds like you intentionally made it into a grind fest. That system has been in TES for some time now, I doubt it will be changing in Skyrim, though I'm not going to rule it out after seeing the revamped skill system.
This is one reason I prefer Morrowind. Everything was pre-set. That means you can be lvl 1 and fight things upwards of lvl 20, or vice versa. Really, I would prefer a mix. Perhaps the deeper into the wilderness lies more powerful enemies compaired to the cave on the outskirt of town that gets cleared regularly.Elcarsh said:Well, I like roleplaying, and it's bloody hard to roleplay if at level 10 all the rad roaches, mirelurks and raiders have gone extinct and all been replaced by legions upon legions of elite enclave stormtroopers.Zantos said:Was I the only person that liked level scaling? It meant they always had some good equipment. I hated it in Fallout where you still got attacked by the fiends or raiders or whatever that were so low levelled with such poor equipment I made a loss simply by shooting them.
How the hell am I supposed to be immersed in an environment where whole sections of the fauna vanish instantly once I take a nap?!