Slavery: The Game "Become The Most Powerful Slavetrader"

Bagk Nakh

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May 18, 2011
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MASTACHIEFPWN said:
... These people were tourchered for nothing, in an unfair and unjust world. And it still happens today.
How exactly does one "tourcher" somebody?

OT: Is it just me, or does this seem like the perfect game for a moral choice system?
 

Robert Ewing

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Mar 2, 2011
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I can see this becoming one of those gaming legends. People will talk of this game in hushed voices, debating over whether it really existed. There will be a kid in your street who claims to own it, but you are never really sure.
 

naam

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Dec 16, 2010
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Seeing games are a medium where you can explore experiences other than those in real life without consequence, I don't see the problem with a theoretical game for adults that lets them do just that.
It obviously doesn't have mainstream appeal though.
 

ShakyFiend

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Jun 10, 2009
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Am I the only one who thinks role playing as a slave trader is probably the best the way to A. Learn about B. Understand the slave trade? Im pretty sure thats not the games intention, and a game that actually was intended to the above would need a great deal more subtlety. But this could be an excellent way to teach people about the horrors of the 18th century slave trade.
 

Fidelias

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Nov 30, 2009
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Oh COME ON!!! We just got video games to be officially accepted as art, and now THIS!? Do the developers realize just how many people they will piss off with this game?
 

Alphakirby

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May 22, 2009
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Dumbfish1 said:
Alphakirby said:
Dumbfish1 said:
high budget trolling.
I'm not sure if it was high budget or not,but there was already a game that trolled people.
Or did you forget...
Yes, I did. What game?
bob's game.

But now that I mention it,it's not really high budget is it?
But here's a picture of the real bob (The one everyone confuses with the bob in the game,because they don't know better) putting on a troll mask.

I don't know much about what happened,mostly the gist,but Google is your friend.

Got that picture from the nD forums,you probably haven't heard of it,it's pretty indie.

Damn,I can be such a hipster sometimes,can't I?
 

Andy Szidon

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Aug 13, 2011
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Did everyone forget that in Dantes Inferno there's hell and stuff where you're tortured for eternity?

Anyway, the slave trade seems to have some purely economical gameplay features that don't belong in other economic games.
 

darksuccubus

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Jan 11, 2011
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we already have the slavemaker from 4chan, so I don't see how this can be anymore harmful. It actually looks like a strategy at which point I doubt there's gonna be something really disturbing
Speaking of which... *went to train another slave*
 
Jun 23, 2008
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Andy Szidon said:
So, it's a BDSM game because it's unrealistic? Does that mean that half-life 2 is a porno game?[/Sarcasm]
Not sure how to interpret the sarcasm markup in this context, but no: it's a BDSM game because it's AO and focuses on disciplining and exploiting your slaves. Which is something you wouldn't be doing if you were running either a plantation or a slave-trade vessel. If the game part is in timing lashes of the whip, that sounds like sadism-play.

A whole bunch of games have [inappropriate] stuff like, about every single browser game or free-to-play game that I notice.
Don't forget, people don't tend to like accuracy.
My experience has been that historical sims or even period adventure games actually thrive in a certain amount of realism, that is to say, hallmarks of the period that allow for immersion. Of course we don't want to address historical living conditions, disease or moral dissonance (unless they fit in to the game's themes), but we do want technology, wardrobes and architecture to be accurate for immersion's sake.

I'm surprised that FTP and Web games tend to be so anachronistic; combing a game to fit historical themes is cheap and easy compared to other game dev expenses.

238U.
 

Andy Szidon

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Aug 13, 2011
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Uriel-238 said:
Andy Szidon said:
So, it's a BDSM game because it's unrealistic? Does that mean that half-life 2 is a porno game?[/Sarcasm]
Not sure how to interpret the sarcasm markup in this context, but no: it's a BDSM game because it's AO and focuses on disciplining and exploiting your slaves. Which is something you wouldn't be doing if you were running either a plantation or a slave-trade vessel. If the game part is in timing lashes of the whip, that sounds like sadism-play.

A whole bunch of games have [inappropriate] stuff like, about every single browser game or free-to-play game that I notice.
Don't forget, people don't tend to like accuracy.
My experience has been that historical sims or even period adventure games actually thrive in a certain amount of realism, that is to say, hallmarks of the period that allow for immersion. Of course we don't want to address historical living conditions, disease or moral dissonance (unless they fit in to the game's themes), but we do want technology, wardrobes and architecture to be accurate for immersion's sake.

I'm surprised that FTP and Web games tend to be so anachronistic; combing a game to fit historical themes is cheap and easy compared to other game dev expenses.

238U.
This isn't supposed to be a historical sim. From what I saw, it's a mix of economics and GTA, with a historical setting. Also, I'm betting that exploitation and disciplining is referring to more like extortion and beating up people and torture. Also, this seems to be advertising to the wrong market for a BDSM game, there are no unnappropriate pictures hare at all.
 

ZydrateDealer

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Nov 17, 2009
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Hmm...lets not be too quick to judge, alright it looks like a cheap and tacky facebook game but imagine if you were to play a game that allowed you to either make a quick profit off another human's suffering, cause a revolt, or the middle ground buy as many slaves as possible and release them.
That would be a moral choice (if the only game play aspect was that you'd get money for slaves or respect from those you freed) and I'd respect a game that did this kind of thing. As it stands it seems like a sixteenth-nineteenth century eve online.
 
Jun 23, 2008
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Andy Szidon said:
This isn't supposed to be a historical sim. From what I saw, it's a mix of economics and GTA, with a historical setting. Also, I'm betting that exploitation and disciplining is referring to more like extortion and beating up people and torture. Also, this seems to be advertising to the wrong market for a BDSM game, there are no unnappropriate pictures hare at all.
I'm assuming what you saw is the trailer, which pretty much showed a navigation screen and the choose-your-weapon screen. There's very little one can really infer from that.

But the themes are dark colors and Wilhelm screaming. That sounds like a BDSM fantasy to me.

Mind you, I don't think this is going to be BDSM as it is actually practiced, but a vehicle for simulated nonconsensual abuse. Still, from a game perspective, this is going for a more visceral appeal than one towards competitive skill.

I can't imagine how this would be at all comparable to GTA, though. It's not like mutinying or hijacking vessels appears as a significant part of this game.

And when it comes to games with AO content, teasers and trailers for such usually don't show the content in question.[footnote]I should also note that AO games aren't necessarily porn games, but games that include explicit sexual content. Two sex scenes in Farenheit made it AO (in the US) until they released Indigo Prophecy, with the scenes removed. And Singles: Flirt Up Your Life was AO without bolted-in mosaic censorship. It was an anatomically-correct The Sims with rather clinical (and conservative) courtship, foreplay and sex-under-sheets.[/footnote]

But it really comes off as more of a pitch than a game itself. Note that there's no actual play indicated. For all we know it comes down to The captive is secured in the pit. Flog? (y/n)
 

Andy Szidon

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Aug 13, 2011
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Uriel-238 said:
Andy Szidon said:
This isn't supposed to be a historical sim. From what I saw, it's a mix of economics and GTA, with a historical setting. Also, I'm betting that exploitation and disciplining is referring to more like extortion and beating up people and torture. Also, this seems to be advertising to the wrong market for a BDSM game, there are no unnappropriate pictures hare at all.
I'm assuming what you saw is the trailer, which pretty much showed a navigation screen and the choose-your-weapon screen. There's very little one can really infer from that.

But the themes are dark colors and Wilhelm screaming. That sounds like a BDSM fantasy to me.

Mind you, I don't think this is going to be BDSM as it is actually practiced, but a vehicle for simulated nonconsensual abuse. Still, from a game perspective, this is going for a more visceral appeal than one towards competitive skill.

I can't imagine how this would be at all comparable to GTA, though. It's not like mutinying or hijacking vessels appears as a significant part of this game.

And when it comes to games with AO content, teasers and trailers for such usually don't show the content in question.[footnote]I should also note that AO games aren't necessarily porn games, but games that include explicit sexual content. Two sex scenes in Farenheit made it AO (in the US) until they released Indigo Prophecy, with the scenes removed. And Singles: Flirt Up Your Life was AO without bolted-in mosaic censorship. It was an anatomically-correct The Sims with rather clinical (and conservative) courtship, foreplay and sex-under-sheets.[/footnote]

But it really comes off as more of a pitch than a game itself. Note that there's no actual play indicated. For all we know it comes down to The captive is secured in the pit. Flog? (y/n)
I saw it as more of a bloody colored trailor with lots of blood, not to mention more red everywhere. Also, I don't know who Wilhelm is, but that screen sounded bloodcurdling and stuff.

I was comparing this game to GTA because they both have bloody deaths and illegal actions and controversial things. You could also compare it to Danges Inferno.

On a relatively unrelated note:

http://www.youtube.com/watch?v=bwUu1RwLsGU&feature=related
 
Jun 23, 2008
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Andy Szidon said:
I saw it as more of a bloody colored trailer with lots of blood, not to mention more red everywhere. Also, I don't know who Wilhelm is, but that screen sounded bloodcurdling and stuff.
For your edification... [http://en.wikipedia.org/wiki/Wilhelm_scream]

That's the thing. The theme isn't Poor, hard-working Hubert Tumbleton earns his fortune trading commodities on the Atlantic triangle, one of which is slaves., but rather more like Let's go exploit some subjugated humans (Muhuhuhahahahaha! Muhuhuhahahahaha! Muhuhuhahahahahahahahahahaha!). The trailer seems to clearly indicate this is an anti-hero game, where the player is wittingly taking the role of a bad-guy. Ultimately Chuck Norris is going to come and punch him through his head.

I was comparing this game to GTA because they both have bloody deaths and illegal actions and controversial things. You could also compare it to [Dante's] Inferno.
Ah, well many, many games involve crime and killing many of them even can create a sympathetic role for the player. I think it's the values dissonance of one society committing crimes en mass against another society that's the issue of controversy here, and we don't have many games that do that. I'm pretty sure we don't have any half-way decent games that do that.

It does make me wonder what would happen if we fictionalized the whole thing. Say we cloned replicant girls in vats and sold them as sex slaves in a star-faring merchant game. Maybe the societies that produced and exploited these girls didn't regard them as human, since they were vat-grown and significantly genetically altered. Would people still be upset about it? But this is a bit of a tangent question.[footnote]Personally, I couldn't stomach trafficking recreational narcotics in Freelancer. I had to focus my contraband activities on (seemingly harmless) alien artifacts.[/footnote]

On a relatively unrelated note:
Yeah, this guy didn't do much of an analysis. As we noted, there was no actual gameplay shown. Taking a better look at it, the interface appears to only allow one to trade and transport slaves. Again, we don't see any actual play or conflict. It all looks like mock-ups.

I'm realizing since the ESRB didn't actually rate it, they tried to do the same thing as with X-rated movies[footnote]In the early MPAA era, any movie could choose an X rather than be rated. Then they created NC-17 to differentiate between a self-imposed restricted audience and a rated-but-restricted audience. Nowadays, movies are just listed as "unrated" or "yet to be rated" until they get an MPAA rating.[/footnote] or it was never intended to be interpreted by the public as a potentially real game, say, if it were a student project that got turned into something more. They're going to get in trouble saying it's been rated by the ESRB. And possibly by implying that Microsoft or Sony would dare let an AO game onto their morally pure systems.

238U.
 

Live4Lotus

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Dec 5, 2009
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It is called history...it happened. Covering it up and denying it will only make it happen again.

I say bravo to any studio with the Courage to touch this issue; it seems like most companies (and individuals) would rather cover it up and let it happen again than have a frank, honest discussion of the issues of forced slavery and economic bondage. (two names for the same thing, but the later name still being legal in many countries).