Slowly abandoning Diablo 3

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Snowbell

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Apr 13, 2012
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I'm here to do my usual thing of comparing new games to the very few old ones I have played. Yes, I'm here to talk about Dungeon Siege again!

Now I haven't played Diablo 2, but I'm honestly a little disappointed. The graphics are great but the lack of camera movability and zoom means I can't really appreciate them. The maps are sometimes big, but they always feel really empty. Maybe it's because of the camera angle that I feel that way but it still leads me to a feeling of emptiness and loneliness.

The main character occasionally has little bits of banter with the chosen companion, but these snippets could have been much more witty, and are so dull that they do feel like a generic RP character with no personal traits or interests.

Combat is meh. And awkward, I'm moving when I want to shoot and shooting when I want to move, the enemies provide no sense of challange unless there's several thousand of them mobbing me at once, again it's dull and uninteresting.

Items...oh boy where to begin. In DS1 There were a plethora of armour items, within the first hour of the game you'd have around three seperate sets and a bunch of spells to choose from. In Diablo3 they've done a DS3; given the classes a couple of sets of armour then seperated them into levels so that you look exactly the same for 10 levels or so. Again, you can hardly see the clothes you're wearing because the 'zoom' option is pathetic. However, in one plus point for Diablo3, mages can wear shields. I am very pleased by this, but less pleased by a lack of a playable armour-based class. (We have mages, ranged units, shaman units, brute force units, where's our defence units?)

I like the crafting system, I like that the town portal can be used pretty much anywhere and can take me straight back to where I left, but the story has disappointed me so far, as have the characters and pretty much everything else about the game.

/wall of text over
 

ResonanceSD

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Dec 14, 2009
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Draech said:
PreviouslyPwned said:
45 hours out of a non-MMO is a decent run, to be honest.

I think the only games I played for longer than that were Fallout3 and New Vegas.
If I get more than 50 hours out of a game, I might be wasting one of my other purchases. Money isn't my limiter. Time however...

Fallout 3: NV can easily suck that much time out of you =D
 

shintakie10

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Sep 3, 2008
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Norrdicus said:
BloatedGuppy said:
I agree with you about Diablo II's "one right spec" situation, which is why a similar future for Diablo III would be unsurprising in the extreme.
Yes, people keep defending D3's method of choosing skills by attacking the flawed balance of D2. It's a problem Blizzard brought upon themselves by not balancing thing properly, not a problem that stemmed from the the method of your character's progression being flawed from the first place.

The cold hard truth of D3 skill system is that you get some runes and skills at levels 1-10 and some at levels 51-60. Keeping those balanced will be a nightmare. Balance them too much and many additional runes and skills you get at high levels will feel inferior to the ones you already possess and the feel of powering up is ruined. Balance them too little and in the end only high-level runes and skills will be viable, limiting the builds you can make without crippling your character
You seem to miss the point of the D3 skill system. The reason you gain abilities as you level up isn't because they're meant to be stronger the later you get them. The system is meant to space them out so you aren't overwhelmed by choices as soon as you start a game. The side effect bein that the only actual character power you gain from levelin is an increase in stats and the much more important bit about gettin access to the next level of gear for you.
 

Imper1um

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May 21, 2008
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Aeshi said:
The problem is, you're all talking about problems that happen only in Multiplayer.

I never once played Multiplayer simply because of these issues. In order for me to play singleplayer I am forced to encounter the new issues that the "only online" system has brought.

It may be nostalgia, but there is a difference between nostalgia simply because I like old games, and nostalgia because the policies of the games of old were the best policies.

If there was an offline (single player only) mode, I could:

1. Play Diablo 3 on my laptop while sitting in a cave.
2. Play Diablo 3 on Tuesday.
3. Play Diablo 3 during a Cat 4 Hurricane on my laptop.
4. Play Diablo 3 on launch day.
(I will not try green eggs, Sam I am. XD)

That's all I wanted. Instead, I can't. I'm forced to get myself involved in the multiplayer aspect of the game if I want to purchase the game and play in single player mode only.

---NOTE: I cannot provide a source for ANY of the emulators because it will be against the rules of the forum and I can get warned, so, do your own Google Searches. :)