I just didn't find the game balance to be a problem. The spams are usually beatable and I kinda feel like it's on the player to beat people who try that rather than up to the company to weaken every move that one person abuses. A few moves were overpowered when the game first came out, but everything has a counter. At least in my experience. You can't go nerfing every thing a player abuses, it's up to the community to find what works and what doesn't and to punish the Superman spammers of the world. I think it's easy to cry "UNBALANCED", I think it's more challenging and rewarding to let the spammers try to zone while I close in and beat them anyway.
As for the movement of the characters, I also think you're being hyper critical of the animations. They may not be the best thing ever put out, but they're serviceable. And more to the point, the second to second gameplay is what matters most in a fighter. INJUSTICE had that down pretty well. As for "manfaced" women, I honestly couldn't care less so long as I enjoy the gameplay. They could be stick figures for all I care so long as the game plays well.
In the interest of transparency, I'm not some huge Fighter Game enthusiast. So there may be things I'm unaware of as far as tournament level stuff goes. I watched a few EVO matches and played the game for a few weeks. But I liked what I played and I can only speak to my personal experience in response to your question. I guess the simpler answer would have been to just say "I enjoyed it", but I don't like to come off as lazy.
As for DREDD, I do agree with what you're saying there. I'd love a good DREDD shooter or maybe even a MEGA CITY ONE open-world game. That could be pretty amazing if the right team got behind it. Here's hoping, right?