I'm really enjoying it so far. I never got to play the original Half-Life, so this is all new to me. It certainly plays far different from the games I grew up with, since I was only seven years old when Half-Life 1 came out.
Dense_Electric said:Sounds like you didn't even like the original so i can't comment on your personal tastes. Personally i don't let a few jumps get in the way of my enjoyment out of the game.glchicks said:I REALLLY want to agree with you, but I can't.bafrali said:People even complain about free stuff these days.glchicks said:Am I the only one with no desire to play a 14 year old first person shooter with updated graphics?
It is more than just Half Life with pretty colors. Just play it and see for yourself.
I just passed the point where you have to kill the giant dude with the airstrike using the screen, and as far as I can see so far, it's Half-Life with drastically improved graphics. Yes, there have been a few improvements (like the shortening of On A Rail), but they kept so many of the same flaws that made the original a pretty meh game even for its time (yes, I know, LYNCH HIM).
Crappy and painfully unclear level design, puzzles that aren't intuitive and require a manual to decipher, enemies that are simply too overpowered for the simplistic gameplay, and most annoying of all, the FUCKING JUMP HEIGHT. Of all the simple fixes, they could have raised it to 49 units like most source games, but here I am setting off trip-mines and turrets because Gordon apparently can't jump more than half an inch. Crouching at the top of a jump to gain some extra height is fine, but I shouldn't have to do it for EVERY FUCKING JUMP IN THE GAME. It should take exactly one button to tell Gordon to climb on top of a crate, not two (or three if I have to sprint).
Honestly, the biggest thing Black Mesa has made me realize is that Half-Life just wasn't that great of a game. Like, at all.
For all intends and purposes, Black Mesa is functionally identical to Half-Life. The level design is 90% identical, some minor variations here and there, but usually in places that don't matter. The G-Man encounters are the same. The walkthrough is identical.Nieroshai said:I'd like to get this, but I essentially want something completely faithful to the series and the vision.
glchicks said:Being that I lurked on the Black Mesa forums for quite a long time I can quite safely say Valve had little to do with the mod.bafrali said:Valve has everything to do with it. You think they had no input in this mod whatsoever? To think so is... well its just naive.glchicks said:Why did you bring up Valve to this topic when they are irrevelant? This is a fan made mod.
Nice compliment to the BM team there though.
Story is the same except for some minor details to fit in with altered level structure, G-Man still shows his face, and Xen hasn't been completed yet and will be added to the game at a later date.Nieroshai said:A question from someone who played the original but couldn't get past the older gameplay, is the story the same? Are the G-Man encounters still there? Do the Vortigaunts and the final boss still talk, act like they're being controlled by a higher master? Is this close enough to the original to be canon, or is this like MGS: Twin Snakes? I'd like to get this, but I essentially want something completely faithful to the series and the vision. Also, any news if Steam's put it out yet?
I think that the changes are intentional and well thought out. The change in crowbar location, for example, improves the pacing: you have flares that allow you to fight off the bad guys in a passive, more tense way. It basically bridges the gap between powerless and having the almighty crowbar, which is something they just couldn't do very well in the original without a physics engine. Now you have burning headcrab zombies wailing as they flail towards you, while you are there powerless, hoping it burns to death before it catches you. Which is perfect, seeing how that first stretch of the game goes a long way towards establishing the pace and atmosphere.Hardcore_gamer said:So far its good.
That said, some of the changes are a bit baffling. What purpose did it serve to give you the crowbar later then usual and to replace the first shotgun that you get with a magnun? The mod has these little changes here and there that while not really "bad" per say still weren't really needed.
I am also not a fan of how some of the areas have been messed with and redesigned. I hate those god damn barnicles, and now they are in lots of places where they weren't before. I almost got eaten by one in a barnacle trap that isn't in the original game
But generally speaking this mod is great, so far I have made it to the Blast Pit chapter.
It is fan made so thank the fans whom you just regarded as weird. Awkward isn't it?Rastelin said:The fan people are weird. I made a pose were a half naked Alyx was shooting it out in the Black Mesa complex. Good grief the shit storm I got. Examples!
- Alyx was not born yet. Are you stupid?
- Alyx was just 12.
- Alyx was 10.
- Alyx was 7. You have no right to do this unless you know the game.
I understand that people love their games, but this was so funny. Get the timeline wrong and you are destroying their private universe. Sometimes the gaming community leave me speechless^^
And I personally love the remake. Kudos to Valve.
Did yu deliberately miss the point that mod was in fact made by the fans (not by Valve as you presumed) who criticized your joke which doesn't even make sense in context (if you had put a baby with a shotgun blasting away zombies that at least would have got some chuckles) and whom you failed to give credit for making the mod which was in fact the labor of eight years.Rastelin said:What? Most of the HL fans enjoys a good joke and a sexy pose. I am one of them. It is just the other kinds of fans who seems to think I rip the fabric of space because it does not compute with their *reality.bafrali said:It is fan made so thank the fans whom you just regarded as weird. Awkward isn't it?
*Which is really awkward.
"the mod which was in fact the labor of eight years."Rastelin said:I stand corrected. Sorry about that. It is in deed a third party mod. Still does not change the fact that some fan people are overly offended and sensitive.bafrali said:Did yu deliberately miss the point that mod was in fact made by the fans (not by Valve as you presumed).
On reflection, I think it took around 8 years to complete Black Mesa.