Problems I have with the wheel: I do not get a clear signal of what my character would say. All I have are "Serious" or "Flirting" or "Humorous" icons. So I decide "Okay, my character would probably be serious in this situation", and then Hawke spits out something semi-threatening or GI-Joe militaristic, and I'm like "Wtf? No, this is NOT my character".Phasmal said:The thing I did like about the conversation wheel is that it gave you an idea of your characters tone with what they're gonna say. I remember picking chat options seriously in DA:O, only to have people tell me to stop being sarcastic.Realitycrash said:I think I will sit this one out. I did not enjoy DA2 at all, with its Mass Effect-like feel, stupid dialog-system (yes, I can't stand the conversation-wheel), equipment-limitations for followers, and simplified combat.
I know they won't but I really wish they'd go back to a no voice protagonist. I've been playing DAO again for the first time in years and the plethora of dialogue options is making me depressedRealitycrash said:Problems I have with the wheel: I do not get a clear signal of what my character would say. All I have are "Serious" or "Flirting" or "Humorous" icons. So I decide "Okay, my character would probably be serious in this situation", and then Hawke spits out something semi-threatening or GI-Joe militaristic, and I'm like "Wtf? No, this is NOT my character".Phasmal said:The thing I did like about the conversation wheel is that it gave you an idea of your characters tone with what they're gonna say. I remember picking chat options seriously in DA:O, only to have people tell me to stop being sarcastic.Realitycrash said:I think I will sit this one out. I did not enjoy DA2 at all, with its Mass Effect-like feel, stupid dialog-system (yes, I can't stand the conversation-wheel), equipment-limitations for followers, and simplified combat.
It ruins immersion.
What also ruins immersion is that we only have two voices (male, female), meaning that I lose replay-value based on roleplaying. Sure, I can take different conversation-paths, but it just feels like I am playing an alternate-universe with the same Hawke, that might look differently, but is still essentially the same person. It bugs the hell out of me.
And finally, I enjoyed (just like I enjoy in the Fallout-games) to read the available conversation-options, because even if you were not planning on taking one of them, some are genuinely funny to read. But now I don't even get to see them, and it feels like the game is telling me "To see what you COULD have said, you have to replay the game, HAH!", which just feels like false replay-value.
And to do that they would all need to quit and start up a new company, which means they wouldn't be making Dragon Age 3 anyway.Aircross said:BioWare needs to stop making their games for money and start making the games that they want to make.
To do that they need to leave EA.
They probably have charts and stuff that predict the number of subs, if it looks bad im sure they will start to look att the free2play model if they havent already. BioWare has been a big asset to EA and they are in no way shutting them down.Thoric485 said:I think that if SW:TOR enters 2013 with less than 500k subs, BioWare will be shut down and this won't see the light of day.
I believe they've already mentioned going F2P about a month ago. It's just a question of "when" now.Nero18 said:They probably have charts and stuff that predict the number of subs, if it looks bad im sure they will start to look att the free2play model if they havent already. BioWare has been a big asset to EA and they are in no way shutting them down.Thoric485 said:I think that if SW:TOR enters 2013 with less than 500k subs, BioWare will be shut down and this won't see the light of day.
Also to get to the point, i really wish that BW would focus on some other franchise than this. DA feels so generic and un-interesting. I really would like something new from them especially now that ME trilogy is over.
In some panel thing they did back at PAX they heavily implied it was going to be set in Orlais. Sounds cool to me, though I hope they don't half-ass the VO budget and give us a bunch of horrendous French accents. D:Ranylyn said:I just want Orlais, is that too much to ask!?
Yes, the movie is in Orlais. BUT IT'S A MOVIE.
DA:O gave a lot of setup for Orlais. I was angry when I found out 2 wasn't there. I mean really....
- You know a lot about politics and how their games work, from Leliana
- You know a bit about the gender inequality from that woman in Denerim's market
- You know about their fashions and cities, from Leliana
- You know they have their own Grey Wardens thanks to Riordan.
Orlais sounds like a really great setting, why on earth did they ignore it in favor of KIRKWALL of all places?
Nero18 said:They probably have charts and stuff that predict the number of subs, if it looks bad im sure they will start to look att the free2play model if they havent already. BioWare has been a big asset to EA and they are in no way shutting them down.Thoric485 said:I think that if SW:TOR enters 2013 with less than 500k subs, BioWare will be shut down and this won't see the light of day.
Also to get to the point, i really wish that BW would focus on some other franchise than this. DA feels so generic and un-interesting. I really would like something new from them especially now that ME trilogy is over.
But they havent confirmed going f2p have they? I remember it being a rumor.Fappy said:I believe they've already mentioned going F2P about a month ago. It's just a question of "when" now.Nero18 said:They probably have charts and stuff that predict the number of subs, if it looks bad im sure they will start to look att the free2play model if they havent already. BioWare has been a big asset to EA and they are in no way shutting them down.Thoric485 said:I think that if SW:TOR enters 2013 with less than 500k subs, BioWare will be shut down and this won't see the light of day.
Also to get to the point, i really wish that BW would focus on some other franchise than this. DA feels so generic and un-interesting. I really would like something new from them especially now that ME trilogy is over.
Its really sad. After ME2 i considered them to be maybe the best dev studio in the world, now i have zero faith in them.SmashLovesTitanQuest said:Personally I assume they will run Dragon Age into the ground once and for all, in which case they will have killed all their IPs in 3 years. Quite an achievement.
We'll see. But I'm done with giving Bioware the benefit of the doubt.
I am 90% sure I read a quote from a dev shortly after the recent layoffs that they are strongly considering going F2P. There was an article here about a month ago I believe.Nero18 said:But they havent confirmed going f2p have they? I remember it being a rumor.Fappy said:I believe they've already mentioned going F2P about a month ago. It's just a question of "when" now.Nero18 said:They probably have charts and stuff that predict the number of subs, if it looks bad im sure they will start to look att the free2play model if they havent already. BioWare has been a big asset to EA and they are in no way shutting them down.Thoric485 said:I think that if SW:TOR enters 2013 with less than 500k subs, BioWare will be shut down and this won't see the light of day.
Also to get to the point, i really wish that BW would focus on some other franchise than this. DA feels so generic and un-interesting. I really would like something new from them especially now that ME trilogy is over.
Its really sad. After ME2 i considered them to be maybe the best dev studio in the world, now i have zero faith in them.SmashLovesTitanQuest said:Personally I assume they will run Dragon Age into the ground once and for all, in which case they will have killed all their IPs in 3 years. Quite an achievement.
We'll see. But I'm done with giving Bioware the benefit of the doubt.
Way to tell it like it is. I always try to cut DA2 a fraction of some slack, but this logic is absolute. Unfortunately it is my belief that DAO is a game from another era, and we'll never see another RPG with that kind of development cycle ever again. I remember reading somewhere that they had worked on it for 5 years? Compared that to DA2's >2 year dev cycle.FieryTrainwreck said:DA2 was garbage.
Reusing your dungeon layouts when they're already highly linear and thoroughly unimaginative.
Side quests that consist entirely of looting a random item and returning it to someone you've never seen before (but conveniently highlighted on your map) in exchange for one line of dialogue and some pocket change.
Combat mechanics that include unpredictable ninja enemy spawns, completely invalidating the concepts of positioning and intelligent cool down usage.
Uneven, poorly paced story where none of your decisions ended up mattering hardly at all.
DA2 was an objectively bad game based on the standards of Bioware and DA:O. If they didn't want to call down that kind of wrath, they should have named it something else.