We're still in the time in the console cycle where most of the new games get released on both platforms and the next gen version is just a port with slightly more polished graphics. I haven't played anything that gave that "wow this is definitely next gen" feeling yet, have any of you?
I remember playing Resistance (PS3 launch title) and just being amazed at how I could brake windows. I could do a melee attack and chunks would fly off or I could shoot it and it'd get holes and eventually shatter and it would brake and crack and come off in chunks depending on where I hit it and the chunks weren't always the same shape or size. That may not sound like a lot but if the windows ever had breakable glass in a PS2 game then it would only be able to have bullet holes, shatter around a bullet point or brake in exactly one way if you melee'd it. These were so much more realistic and these windows were just there on random buildings you weren't supposed to pay attention to, they weren't showing them off or anything. The graphics were a big step up but I was mesmerized by the glass for a while.
Another less subtle example was when I was playing Bioshock for the first time my jaw dropped because the graphics in the plane crash and in Rapture were amazing compared to what I've seen before.
So yeah haven't gotten that wow moment out of the PS4 yet but I only own a handful of games for it. I suppose Resogun was impressive with the amount of stuff blowing up and filling the screen at the end of the level, but that's it.
I remember playing Resistance (PS3 launch title) and just being amazed at how I could brake windows. I could do a melee attack and chunks would fly off or I could shoot it and it'd get holes and eventually shatter and it would brake and crack and come off in chunks depending on where I hit it and the chunks weren't always the same shape or size. That may not sound like a lot but if the windows ever had breakable glass in a PS2 game then it would only be able to have bullet holes, shatter around a bullet point or brake in exactly one way if you melee'd it. These were so much more realistic and these windows were just there on random buildings you weren't supposed to pay attention to, they weren't showing them off or anything. The graphics were a big step up but I was mesmerized by the glass for a while.
Another less subtle example was when I was playing Bioshock for the first time my jaw dropped because the graphics in the plane crash and in Rapture were amazing compared to what I've seen before.
So yeah haven't gotten that wow moment out of the PS4 yet but I only own a handful of games for it. I suppose Resogun was impressive with the amount of stuff blowing up and filling the screen at the end of the level, but that's it.