dscross said:
I personally don't play sonic for the story. It's all a bit nonsense given the premise. I liked it when I was young with the 2d games because a lot was left up to your imagination but I was older when the adventure series arrived. Most other mascots had simple stories at the time.
I can't say I play Sonic games for the story per se, but story's been a component of my consideration (ugh, that sounded clunky) since at least SA1. In part due to me reading the comics and watching the cartoons. And also in part due to other considerations, such as getting older, where narrative became more important to me. Obviously the era of the mascot platformer was light on story, but not only has story generally become more important to games over time, but come the turn of the millennium, even platformers were getting in on the action - Crash Bandicoot, Spyro, Banjo, etc. None of these stories were in-depth per se, but they were still a cut above what we'd previously had. And while I can't comment too much, there's nothing to say that you can't tell an engaging story in the platformer genre - Legend of Spyro, Ratchet and Clank, Jak and Daxter, etc. Yet I have to hand it to SA1 beating them to the punch on the story front.
Heroes isn't as good as the adventure games, in my opinion, because of the unnecessary team gameplay, long levels, and crappy pinball mechanics as well as the more repetitive nature of it. Nothing to do with story. Not saying I didn't like that game but it wasn't as good as SA 1/2.
I didn't mind the team play in Heroes, but long levels and pinball mechanics? Yeah, sure. That, and of the four campaigns, three are basically the same, just on different levels of difficulty, and then there's Team Chaotix. Fuck their gameplay.
But even that aside, that I rank Heroes much lower than the SA games (SA 1/2 are in my top 10, Heroes is somewhere between 10 and 20), the downgrade in story is still part of why I don't like Heroes as much as SA1/2. Those games told reasonably competent stories. Heroes barely has a story, and what it does have is lacklustre. Doesn't help that the dialogue is absolutely rancid at times, and that you're basically playing the same story four times with only minor differences, that doesn't even make sense unless you believe that we see four Eggman duplicates at a time, that's fought by each team separately, out of sight of each other (compare this to SA 1/2, where each story remains congruent with its counterparts for the most part). You could argue that I'm expecting too much from the series, but when Heroes is such a downgrade from its predecessors, then it's a downgrade that becomes noticable.
I can have fun in Heroes, but in both gameplay and story, it's a step down. Course, things only got worse with Shadow, but that's another story. Or...however many stories I had to play through to beat that bloody game.