Balimaar said:
My favourite ever (readies flame shield) was Runescape. *hides*
I liked that one too. Granted, I was a schoolkid and didn't know any better, but even now for some odd reason I find it somewhat charming despite the horrible grind, the one-button combat and the overall ugliness. I want to return to this world, chat to some old friends if they're still playing, get my ass handed to me in the Wilderness and do some other silly things that nostalgia makes people do. But then I remember why I left it in the first place - bloody microtransactions were starting to creep into the game. Maybe I just can't embrace change, But I liked the old model better.
Anyway, OT: WoW has the most content. It's also pretty easy to learn. Guild Wars 2 and The Old Republic both have a very, very pleasant leveling experience (the former rewards exploration and drowns you in experience points whenever you do something, while the latter has a well-written story that takes you from one location to another and some decent stories told in almost every quest), however, GW2 is still young while TOR is stillborn, with EA trying to sqeeze money out of it by imposing an inredibly retarded microtransaction system (you need to pay for EVERYTHING, really - even for the ability to wear high-quality gear), and they both don't have a lot of things to do when you hit the level cap. TERA... well, forget I mentioned it. It's not something you can "sink your teeth in". It's a grindfest with action-style combat (I admit, it works pretty well, but amazing combat is just about the only good thing TERA has) and characters designed to appeal to teenagers. The game seems to scream "Hey, look! We've got T&A! Lots of it! Not your thing? Have some little girls with cat ears! Not interested in women at all? We won't judge you, that's why we've these furry creatures!"