So that whole "female main characters don't sell" bullshit

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dscross

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BeetleManiac said:
dscross said:
My quote taken out of context becomes something it was not intended as. If you read the bottom of my post it does say exactly what you said in a different way. I was saying it would be good to write characters and plots to suit them in the correct context without shoehorning them into situations that they wouldn't be in in real life.
Then be clearer next time. Your first paragraph suggested that non-white dude characters in a war or crime game are out of place. Exactly what conclusion am I suppose to draw reading that?
It didn't suggest that at all! It said MALE dominated in the part you are referring to. Read it again. The bit where I mentioned minorities as an aside (women was meant to be the focus) was a more general point about the diversity problem of putting characters in places they don't suit just to put them there. I think you are being triggered by something that isn't there.
 

Kerg3927

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BeetleManiac said:
dscross said:
My quote taken out of context becomes something it was not intended as. If you read the bottom of my post it does say exactly what you said in a different way. I was saying it would be good to write characters and plots to suit them in the correct context without shoehorning them into situations that they wouldn't be in in real life.
Then be clearer next time. Your first paragraph suggested that non-white dude characters in a war or crime game are out of place. Exactly what conclusion am I suppose to draw reading that?
I think I understood what he meant. A story can certainly be organically written with diverse characters in a way that is believable and makes sense. But it seems that more often than not, it doesn't happen that way. Instead, for example, someone writes a story about soldiers, a traditionally male-dominated group of people, throughout all of human history. So not suprisingly, the initial draft of the story is about a group of dudes doing their soldier thing. But then the writers are like, oh shit, we better put a woman in there, or we're going to get criticism, so they quickly draw up a token woman character and stick her into the story as a shield against criticism, and the result is that the token female character feels awkward and fake, i.e. shoehorned.

When a token character is present for the obvious purpose of checking a box on a list entitled How to Avoid SJW Attacks, it's pretty easy to spot, IMO. If I were of a female or minority group, I'd rather they not represent my group at all than do it in a token, shoehorned manner. But we are currently living in the shoehorn era.
 

Erttheking

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dscross said:
erttheking said:
dscross said:
I'm not sure where the OP got this idea - I don't think gamers care whether the main characters are male or female. There are some massive franchises in video games with female protagonists that sell well and have done for a long time - characters like Lara Croft prove that. It really depends on the content and/or story and whether it makes sense in context
Not what I was talking about in the slightest, was referring to how publishers seem to keep thinking female characters don't sell, see the Life Is Strange, Remember Me and The Last of Us debacles.
That's what I was referring to. Sorry, my poor opening paragraph meant that wasn't communicated properly. I'd reword - I think publishers know that gamers don't care whether the main characters are male or female. The rest of my post follows on. Better?
Much better, thank you. But as for what publishers know about gamers...I don't know, there seems to be a certain disconnect. Publishers have come up with some pretty crazy ideas for what gamers want. Not all of them, but we seem to have gotten some pretty crazy things in terms of what publishers think we want.

Though perhaps they've wised up on the whole men/women thing. We haven't gotten anything like the cover debacles for The Last of Us or Bioshock Infinite in a bit. Though we'll have to wait and see how that one turns.
 

CritialGaming

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It is not about the character on the cover. Its about the game being shit.

Show me one great game that sold like shit because of a girl on the cover.
 

McMarbles

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CritialGaming said:
It is not about the character on the cover. Its about the game being shit.

Show me one great game that sold like shit because of a girl on the cover.
Beyond Good and Evil.
 

Erttheking

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CritialGaming said:
It is not about the character on the cover. Its about the game being shit.

Show me one great game that sold like shit because of a girl on the cover.
No game sold like shit because of the girl on the cover.

THAT'S THE POINT I'M TRYING TO MAKE!