veloper said:
kingcom said:
Lokithrsourcerer said:
veloper said:
darth.pixie said:
RPG - Role Playing Game. Emphasis on Role Playing.
The "Role" originally meant the tactical role; not larping or acting.
A role is also a task or a duty in an undertaking.
RPGSs were originally just derived from table top war games, only on a smaller scale. Your role is to tank or to heal or to disarm traps, etc.
no, paraphrasing out of context wikipedia a bit there aren't we
depends on which of the 80's RPG's you consider the start if you are a talisman fan then i guess you are right but the phrase role playing game or RPG is sighted as being coined Gary Gygax and D&D even in its first incarnation was always about playing a character not just kicking in doors.
D&D extended from Chainmail, which is where it was coined. It was a wargame using single models a player.
In any case, I've always taken the gamist POV, because it's the only thing that doesn't end in tears.
Gygaxian dungeons never seemed to lend themselves to developing your thespian character anyway. Roll up a new character again!
While D&D was the first and did derive from wargames, it wasn't itself a wargame any longer. Additionally, very quickly other games popped up, that are also RPGs that have had different emphases. For example, good old Call of Cthulhu. I think it important to look at the triumverate, Call of Cthulhu, D&D, and Traveller to see the variety of the genre at its infancy. It isn't all about kicking in doors only.
And as a person who was playing D&D way back in that day...I also am here to report that lots and lots of thespy players enjoyed D&D from the get go. As a matter of fact I once ran the thespiest dungeon you ever did see back in 83.
veloper said:
kingcom said:
veloper said:
You can die just by opening the wrong, but unremarkable door.
That would be one incredibly unfriendly GM.
That's the sort of stuff that goes on in a Gygaxian dungeon. A good GM doesn't resort to those I agree.
Still you can't shake the impression that the original intent of Gygax was for the DM to mess with the players.
First off, Gygax was not the only creator of D&D--everyone always forgets about Arneson. Also, the author cannot control how people intepret their work. And I've never been of the hostile DM-player relationship sort. Probably because I'm so thespy.
RPGs can be many different things. Heck, there are gazillions of RPGs that don't even use classes and levels, rather points (my personal faves)...and they've been around for over twenty years now as well.
I think it is important to recognize a) diversity in the field of RPGs, and b) that players can take a ruleset and use it create stories differently that what Gygax imagined.