I'm pretty sure the vaults being basically a huge social experiment was there in the original fallouts.NinjaStyle said:I think that was what later became vault city in 2 but this vault experiment BS wasnt really there till bethesda
I'm pretty sure the vaults being basically a huge social experiment was there in the original fallouts.NinjaStyle said:I think that was what later became vault city in 2 but this vault experiment BS wasnt really there till bethesda
It was. It's always been part of the lore.Tyran107 said:I'm pretty sure the vaults being basically a huge social experiment was there in the original fallouts.NinjaStyle said:I think that was what later became vault city in 2 but this vault experiment BS wasnt really there till bethesda
Actually it became a part of the lore in Fallout 2, or was at least hinted at. In the original Fallout it really was intended to just be a broken water chip, but in Fallout 2 when they brought in the Enclave they wanted it to be more menacing so it became a fun little social experiment.tiredinnuendo said:It was. It's always been part of the lore.Tyran107 said:I'm pretty sure the vaults being basically a huge social experiment was there in the original fallouts.NinjaStyle said:I think that was what later became vault city in 2 but this vault experiment BS wasnt really there till bethesda
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Amnestic said:Altorin said:Later Quest Spoiler:
If you come back to the vault after you leave, you will have a quest where Amata and the rest of the kids want to open the vault. You can convince the Overseer that there is not enough genetic material in the vault to survive another 2-3 generations, and that they're basically doomed if they don't open the vault..
Or you can kill him with a railway spike and stick him to the wall.Was mad disappointed with the results of not murdering the Overseer. He stands down and makes Amata the new Overseer, but then she's all like "You can't stay here anymore, we're kicking you out." And she says she feels bad about it, but I think she was just scared I'd be too fucking awesome in bed and in the Vault for her to contain.
Also, how the hell do they recognise me when I'm head to toe in top of the line Tesla Armour? :S
you can't murder her, it says when you attack her and kill her that she falls unconscious, and she's back awake in about 10 secondsRhinoTuna said:I murdered Amata when i was leaving the Vault, but she just had to go and come back to life and bug me on my way out of the Vault now didn't she?
Inbreeding takes more than 200 years with a thousand people. Assuming very few of the original occupants were brother and sister, they wouldn't consumate with each other. Niether would their respective children and so on. By the time Fallout 3 happens, people would still know their family lines and wouldn't be together as distant cousins.NinjaStyle said:They had been there for 200 years supposedly so inbreeding would have been rampant no matter how many people you squeeze in. I wont spoil anything but it does give you a half assed explanation for foreign genetic material in the vault after you leave but still. Im just hoping they keep this shit up and take fallout as far from oblivion as possible.