mikecoulter said:
Zer_ said:
Futuristic? We're talking about a console that can at best barely outperform the X360 on a graphical basis.
Hahahahahahaha
Of which parallel universe are you referring?
The amount of extra textures and detail that are able to be loaded on a blu ray disk, by far, and away, out perform the 360 with it's terrible dvd/cd-only drive. Only due to some developers lazy coding do you see small differences in cross platform games.
All that space is useless if the GPU can't effectively render all that data. Let's not forget that the console only has 250MB of video ram. Seriously, do you honestly think that putting loads of texture data onto the blu-ray disk will actually result in better graphics?
Think for a minute here, you can only load 250MB of texture data at any one time, that includes Texture Maps, Normal Maps, Specular Maps, Cube Maps, and any other such textures that modern developers slap onto their models.
Sure, you can have the card swap delete and rewrite data into the memory to account for more texture data, but that takes precious GPU cycles that are already loaded performing vertex and pixel calculations.
As I said, both the 360 and PS3 have their respective strengths and weaknesses, but overall the two consoles aren't that far apart when it comes down to it.
The PS3's GPU is based off of a five year old GeForce 7800 design... Even though the 360's GPU is older, the 360's GPU integrated many of the now standard innovations including unified shader models. Furthermore, the 360 GPU is also capable of using some DirectX 10 features, whereas the PS3's GPU is only capable of rendering DirectX 9.
Furthermore, the 360's GPU is in fact NEWER than the PS3's (in terms of technology used). At the time that the 360's GPU was designed, ATI used their currently unreleased R600 architecture, which spawned the HD2000 / HD3000 series of cards (Which are far more potent than the 7800 series).
Source on the PS3's GPU: http://en.wikipedia.org/wiki/RSX_%27Reality_Synthesizer%27
Source on the X360's GPU: http://en.wikipedia.org/wiki/Xenos_(graphics_chip)