"... This time we're considering how to create a better development environment for third parties from the start"
I guess the first step toward that is to not design the console with cell architecture which was the reason the PS3 was such a ***** to develop for in the first place, and why there will be no backwards compatibility. I swear, that sounds like a really dumb idea from the start. Like the Atari 5200 joysticks that tested badly and they produced it anyway because it was seen as a technological one-up on the competition. But the audience hated it. Here, the player has little direct contact with this other than the availability of software titles. Shamus Young did an article on this a little while back [http://www.escapistmagazine.com/articles/view/columns/experienced-points/10215-Why-the-PS4-Doesnt-Do-PS3-Games]. I find it amusing that Sony now wants to achieve what their previous console actively sabotaged.
I guess the first step toward that is to not design the console with cell architecture which was the reason the PS3 was such a ***** to develop for in the first place, and why there will be no backwards compatibility. I swear, that sounds like a really dumb idea from the start. Like the Atari 5200 joysticks that tested badly and they produced it anyway because it was seen as a technological one-up on the competition. But the audience hated it. Here, the player has little direct contact with this other than the availability of software titles. Shamus Young did an article on this a little while back [http://www.escapistmagazine.com/articles/view/columns/experienced-points/10215-Why-the-PS4-Doesnt-Do-PS3-Games]. I find it amusing that Sony now wants to achieve what their previous console actively sabotaged.