FloodOne said:
GloatingSwine said:
s69-5 said:
GloatingSwine said:
Translation: We can't afford a new Playstation console right now.
Translation: Status Quo. They did originally give the PS3 a 10 year lifespan. The 360 and Wii are already showing their age... the PS3 is just hitting its stride.
Except it really isn't. The PS3 is
still getting demonstrably inferior versions of even big name multiplatform releases like Red Dead Redemption. It's supposed killer app technical titles like Killzone and even God of War 3 come and go with little fanfare over their technical accomplishment, and the best technical offering in the future release schedule is that Gran Turismo 5 might come out one day.
I call BS. Final Fantasy XIII was the superior version, and yet Metacritic didn't give the 360 its own FF XIII review like it does with other games (Bayonetta springs to mind). Dragon Age Origins looked better on the ps3, and overall just ran better too. I haven't heard anything about RDR being better on the 360. As far as the technical aspects of God of War 3, it's already sold nearly 3 million copies. Just because internet forums aren't awash in praise for the game, doesn't mean it didn't sell, nor does it mean it didn't review well.
This all goes back to the issue of the PS3 being difficult to develop for.
Moreover, it's a hit or miss process of porting Xbox 360 games over to it. ALL multi-platform big-name titles are developed first for the Xbox 360 and are refined to that hardware architecture, it's easy because it's so similar to a standard Windows-based PC. Since the PS3 has a completely incompatible operating system and a more complicated Central Processor, a lot has to be done to translate that game to the new hardware.
The end result most noticeable to the end-user is that of unforeseen glitches, slowdown, spotty textures, a lack of anti-aliasing, random crashing, longer load times, etc. This is why a lot of games that receive great praise on the 360 tend to get lower marks on the PS3. It's not done intentionally, it's just the nature of the beast.
Tech-wise, any exclusive PS3 title made to utilized the hardware's full capabilities would never be able to be accurately ported to the Xbox 360 because it is too underpowered by comparison. Everyone else, please withhold fanboy comments, this is simple fact. Also, no saying that I'm wrong by pointing out that Virtua Fighter 5 was on PS3 first then 360. SEGA's AM2 developed it for their own "Lindbergh" arcade board first and translated it separately to each home platform, hence the gap between releases.
Back to the PS3 though, I think leading up to the eventual release of the next Xbox and Nintendo console, we'll be seeing a few developers hop over to the PS3 exclusively based on the simple fact of already having the SDK's and development knowledge for the system. Resources will be saved by not having to learn the other manufacturers' new hardware and a user-base will have already been in place.