Indeed.Baby Tea said:So?Woodsey said:...at least Move is being implemented in some games for core gamers
Heaven forbid a console peripheral isn't directed at the core crowd.
Move is being implemented in a way that all the core crowd is bitching about: Motion controls in core games.
"Motion controls suck! We hate them! Leave them out of my core games!"
Kinect says 'No, we're reaching a new audience.' And core gamers ***** about how it's not directed at them!
"This is stupid! It's not for the core crowd!"
Can't anyone else see how ridiculous that is?
The majority of complainers don't want motion controls in their games, and they also don't like a company taking the time and money to get a larger consumer base that has nothing to do with them.
I mean, how insecure and self-absorbed can this 'core crowd' be?
They don't want motion controls for themselves, and they seem hell-bent on making sure nobody else can enjoy them either!
I swear: Gamers as a whole have got to be the most insecure, self-entitled group of whiners I've ever met.
Yeah, I've met a lot of really great gamers who really give me hope for the future of my favourite past-time, but the loud group of complainers really puts a massive sour note in the tune of the industry.
If you don't like the thing, fine.
But at least attempt to see how both Move and Kinect can bring so many more people into the world of gaming. Maybe it's not for you, but more people gaming is good for the industry. And that is good for you.
I've got no problem with either set of motion controls, and I'll likely buy both Kinect and Move once I've tried Kinect. However, Sony and Microsoft have said that these are not replacement controls; they're only implementable controls, so the core will be left untouched by these devices.
Still, you are correct. Many angry 'core' gamers seem to be whining about something that doesn't fully involve them, and that's not making a good case.