Or maybe, just maybe, this is a totally frivolous lawsuit that could only hurt Sony and the entire gaming industry as a whole.
The decision to remove the OOS was a security one, and an important one. Reasonably, the only reason to install a different OS is to expand the functionality of the PS3 to support...umm, what was the word? Oh, yeah: PIRACY. Now, it may be one thing to pirate your music, and even your movies, seeing as those acts do not affect those industries negatively beyond the point of profitability [No. STOP. Avatar cost just under $400 million to make, and crossed the one BILLION dollar profit line less than three weeks in the theater, DESPITE the fact that from the months of December to April, Avatar screeners and cams accounted for 40% of ALL BITORRENT TRAFFIC.].
On the other hand, take a look at COD:MW2. That game has been pirated for PC and 360 40 MILLION times. If each of those were copies that had sold, that would have cost EA two-and-a-half TRILLION dollars. That's a ridiculous number, so let's just say for the sake of argument that only 10,000,000 copies would have been legitimately purchased...no let's go lower; 1,000,000. That would have cost EA $60,000,000. Does anyone really think that laying off half of Neversoft and Harmonix was related to "soft markets" for the genres of those particular developers? Sounds more like eliminating your lowest-yield departments to make up for losses [that doesn't mean the market was soft for music and skating games, just softER].
Point is, the thing that makes the PS3 the bastion for developers is the inability [so far] to hack and pirate its games. Maybe that will change in the future as BD costs go down, but for now, if a developer releases a quality game for Sony's platform, it can expect a moderate return on its investment; thusly, the developer can afford to make more games. This is not true for PC or the 360. FFXIII leaked a week early for the 360...how much money do you think that cost SE? Their fault for going multi-platform. How much more money do you think Mass Effect 1 & 2 could have made for Bioware and EA if it had been PS3 exclusive, meaning that the customers don't have the option of not paying for the product?
Pirate anything else you want, don't pirate games...it has a directly negative impact on the gaming industry, and puts villainous consumer-unfriendly powerhouses like Microsoft closer to the top slot to make more and more shitty games and shitty consoles [seeing as they don't CARE about losing money...Windows will always ensure that they stay in the green]. I stand behind ANY decision that Sony makes to increase the security and un-piratability [in-?] of its system. You don't want to buy it, get a Gamefly membership; that way, the developers still get money and can track what releases are popular and therefore make more of that for us. I'd even go so far as to say Sony can put that nasty security rootkit back on the PS3 if it will make it so developers can still make dinero.