Requia said:
Eclipse Dragon said:
<---Female gamer
Purchased a PS1
Purchased a PS2
Purchased a PS3
Sony.... I don't think you have anything to be worried about.
I guess it's nice that they're trying, even if they're going about it all wrong.
On a side note: I wonder how well Nintendo sold the pink GBA, DS and currently selling the pink 3DS, and what percentage of those buyers were female compared to the other colors.
The plural of anecdote is not data.
For actual data, in the Jimquisition thread somebody dug up Nintendo's gender breakdown of console sales, Nintendo claims 80% of female marketshare in the console space. If that's even remotely accurate Sony very much has something to worry about.
Much of the research I've read indicates that women are usually more attracted to "casual" games [ducks to avoid the lamp I expect to be thrown at my head for saying that]
Now, maybe it's short-form gaming that appeals to the female demographic, maybe women don't care as much for Sony's FPS saturated game library, maybe it's just the boom of the mobile gaming market that's lead to an influx of females joining a scene that had/has a stigma about women.
In general, I'm inclined to agree with Eclipse Dragon; just make a good product.
That said, game development, production, & marketing is a serious sausage fest. Developers (who are mostly male by a vast majority, but I don't really hold that against them) are pressured, if not outright ordered to make games as masculine as possible (see: Remember Me), and get a fraction of the marketing budget if they have a protagonist with more than one X chromosome; as such, the game sells poorly, fulfilling the self-fulfilling prophecy
So let's amend my statement: Just make a good game & stop trying to
protect my masculinity. My masculinity is fine. I liked Tomb Raider, Portal, Metroid, Beyond Good & Evil, & many others. I can handle playing as a women without my scrotum trying to escape