I think the question you should be asking is, how was it -not- a failure?Capitano Segnaposto said:how was it a failure technologically?
N-NO! My PS3 is still young! It cannot end like this, I won't let it happen!Vrach said:I get you mate, hell, I'm only set to get a PS3 in a month and will get less out of it than most people, but there is nothing bad about it. We need the next gen, the PS3 has had a long, LONG run and same for the 360. It's time to move on, get some better hardware and open up a ton of possibilities for... well every platform, even the PC will benefit from it.Beautiful End said:What I hate about it is that now that Nintendo has this stupid new console out, Sony and Microsoft just HAVE to present the next gen. console by next year. So we're talking about another year and a half of life for our PS3s and 360s, more or less. I'm just not ready to trade in my consoles.
The WiiU isn't even that innovative. I said it before and I'll say it again: it's gimmicky, not innovative, just like the 3DS.
It's not just the graphics either (but yes, it's also time for stuff like CryEngine to become a reality and not just a ton of pretty videos). We're getting to that point where they're slowly reaching their peak and we can do more than that. More and more games are becoming more CPU reliant than graphically demanding. We need more processing power for stuff like better AI, livelier worlds and so on.
OT: I just hope one thing and that's that the new generation consoles will not try to incorporate a control system to support the currently standard MMOs. They need to start dying out and we need to move away from the hotkey system and onto better combat systems and the consoles could have a large role in that as they expand the possible market. The shooters are one thing, but a real (real, not the current piss-poor excuses for it) action combat MMO could easily be a cross-platform thing and I think the companies would see the large potential market from it (DCUO has tried it already and it's not bad... but we need to do better).
My thoughts aswell.Baresark said:While having a lead is advantageous, it's equally advantageous to have more cutting edge tech on your side. Sony's biggest disadvantage is that when they finally release the system it will most likely be expensive and probably sell at a loss as well. We'll see what happens though.
I take issue with the subject of this article though. Even if the idea of the WiiU being out first made him shit his pants every time the idea occurred to him, he wouldn't say it bothered him. If he woke in the night with the cold sweats and night terrors because he dreamed about the significant launch lead, he would say publicly he needs to cut back on the caffeine.
Buretsu said:More like "The Wii sucked as an actual gaming platform, and only made their money by catering to the casuals with only token attention paid to a more core crowd, so while the Wii U will probably still make tons of money, it will more than likely continue to be the weakest console when compared to its competition."
Guys, it's 2012. It's not cool to irrationally hate on the Wii anymore. Either come up with justifiable reasons or just stop.Eri said:I wouldn't be worried either if that was the Wii U was my competitor. The Wii was a financial windfall, but a failure in every other aspect. They're currently on track to do the same thing again, except, lightning doesn't usually strike twice.
No...No the Wii was not.... The 360 was out first by a year before the other 2. The Wii sold the most because of the gimmick and it being the cheapest console on the market.Zipa said:Well the Wii was out before the Xbox 360 and the PS3 but that didn't stop the Xbox from dominating in terms of market share and things like sales. The Wii did so well however because it appeals to the casual end of the market.
Like gameplay wasn't quicktime events for the majority of Wii games...leet_x1337 said:Except everyone will have to spend billions on just the graphics, meaning the gameplay will mostly be quicktime events, and even with a lot of fans the costs won't be recouped, dev teams will get dissolved and the industry will collapse again.vxicepickxv said:You mean run games that are on par with the 360 and PS3?DVS BSTrD said:It's not about when you can buy it what what you can do with it.
This is a "next-gen" hardcore console that's only slightly better than current gen consoles that came out several years ago. I don't see this working out well for Nintendo, because as soon as either Sony or Microsoft get to the market, the actual next gen consoles are going to blow away this thing.
no, but then, nether was the 360 or the PS3, and it wont stop microsoft or sony from ripping Nintendo whole sale when the Wii makes money, like they did with the WiiBeautiful End said:The WiiU isn't even that innovative. I said it before and I'll say it again: it's gimmicky, not innovative, just like the 3DS.
"The next generation of consoles should damn well be able to render Avatar in real time."AzrealMaximillion said:Like gameplay wasn't quicktime events for the majority of Wii games...leet_x1337 said:Except everyone will have to spend billions on just the graphics, meaning the gameplay will mostly be quicktime events, and even with a lot of fans the costs won't be recouped, dev teams will get dissolved and the industry will collapse again.vxicepickxv said:You mean run games that are on par with the 360 and PS3?DVS BSTrD said:It's not about when you can buy it what what you can do with it.
This is a "next-gen" hardcore console that's only slightly better than current gen consoles that came out several years ago. I don't see this working out well for Nintendo, because as soon as either Sony or Microsoft get to the market, the actual next gen consoles are going to blow away this thing.
Ok that was a bit harsh but gameplay for the majority of Wii games was limited compared to the PS3, 360, and PC. Too many games with 'waggle wii-mote' as a primary function. And what makes this situation even more funny is that most of Nintendo's recent first party games don't really use the motion controls that it advertised so damn well.
It's not that Sony and MS will spend billions on just graphics. There's also processing power and such. If developers spent as much money on graphics as you say they do (it's certainly not freaking billions) the PC market would've bankrupted itself a long time ago.
What part of technologically inferior in every aspect is hard to understand? That's the only justifiable reason you need.Madmanonfire said:Buretsu said:More like "The Wii sucked as an actual gaming platform, and only made their money by catering to the casuals with only token attention paid to a more core crowd, so while the Wii U will probably still make tons of money, it will more than likely continue to be the weakest console when compared to its competition."Guys, it's 2012. It's not cool to irrationally hate on the Wii anymore. Either come up with justifiable reasons or just stop.Eri said:I wouldn't be worried either if that was the Wii U was my competitor. The Wii was a financial windfall, but a failure in every other aspect. They're currently on track to do the same thing again, except, lightning doesn't usually strike twice.
OT: I'm kinda surprised Sony thinks the lead is unimportant. When the PS3 and Wii launched almost together, it took a while in the PS3's lifespan to copy Nintendo. I'd say a launch lead would let Sony copy Nintendo sooner in the PS4's lifespan.
I'd like to ask you what the difference between an innovation and a gimmick is. Because I see interesting new things marked off as a 'gimmick' so often that I must have my definition skewed.Beautiful End said:The WiiU isn't even that innovative. I said it before and I'll say it again: it's gimmicky, not innovative, just like the 3DS.
I agree that there is a bit of a hurdle there, but I wouldn't call it a problem before we are certain about how powerful the Wii-U is and how it will compare to Sony's and Microsoft's new consoles.Scrumpmonkey said:The problem with the Wii-U as i see it is that the Wii has long since dropped from popular consciousness. Tech fashion moves fast. The Wii was a fashionable Gadget there can be no doubt but its popularity never really stretched to loyalty like with Apple products. As such its hard to determine if the same people who bought the Wii will buy the Wii-U.
From what I've seen it doesn't look like many games will require a second or third game-pad. It looks as if the person using the tablet will always be in a unique role while the other 4 using the wii-remotes will be playing another. I am not positive if it's true, but it looks likely judging by what we've see so far. Since the tablet comes packaged with the system it doesn't look like it'll be a huge issue unless the device is really frail.Scrumpmonkey said:There is also the issue of confusion; The Wii-mote wasn't exactly always used correctly to put it mildly. Now they have all but thrown it out of the window in favor of a newer, more expensive, input method. The beauty of the Wii was in local multiplayer, with only being able to use two tablets and additional tablets probably costing an absolute bomb there is an issue with consumer confusion and rage.
I would have agreed with you about the 3DS example a few months ago, but recently the device has been doing very well. I think the virtual boy would be a better example of a system that wasn't accepted; Nintendo seemed to learn it's lesson about 3D gaming since then.Scrumpmonkey said:Another big information issue are the 'tablets'. They are merely controllers and not autonomous tablets like many would think. Nintendo has to be very careful not to falsely advertise them as an actual tablet and so get hit with a shit-storm of angry returns. The 3DS has shown that Nintendo's audience is not willing to accept anything and everything it puts out.
And if you saw the Square Enix Tech Demo we can very well that now. And Square Enix isn't in the position to be spending billions on ANYTHING right now with the way things are going.leet_x1337 said:"The next generation of consoles should damn well be able to render Avatar in real time."AzrealMaximillion said:Like gameplay wasn't quicktime events for the majority of Wii games...leet_x1337 said:Except everyone will have to spend billions on just the graphics, meaning the gameplay will mostly be quicktime events, and even with a lot of fans the costs won't be recouped, dev teams will get dissolved and the industry will collapse again.vxicepickxv said:You mean run games that are on par with the 360 and PS3?DVS BSTrD said:It's not about when you can buy it what what you can do with it.
This is a "next-gen" hardcore console that's only slightly better than current gen consoles that came out several years ago. I don't see this working out well for Nintendo, because as soon as either Sony or Microsoft get to the market, the actual next gen consoles are going to blow away this thing.
Ok that was a bit harsh but gameplay for the majority of Wii games was limited compared to the PS3, 360, and PC. Too many games with 'waggle wii-mote' as a primary function. And what makes this situation even more funny is that most of Nintendo's recent first party games don't really use the motion controls that it advertised so damn well.
It's not that Sony and MS will spend billions on just graphics. There's also processing power and such. If developers spent as much money on graphics as you say they do (it's certainly not freaking billions) the PC market would've bankrupted itself a long time ago.
~Cliff Bleszinski
An innovation is something that should make a product better at what it does. @Beautiful End is right, the 3DS didn't make playing handheld games any better with it's 3D. It was a nice glamour feature but not one that made the console any better. The same can be said about the motion controls of the Wii. Didn't make anything better. Neither will the tablet controls of the Wii U.GeneralFungi said:Snip
I won't debate that the 3D in the 3DS isn't what you would call a gimmick, because it is. Very little games take advantage of the 3D feature in their gameplay. And I would also agree that early in the wii's life cycle, there were very little games that took advantage of the motion technology, but then wii motion + was created. Again, not very many games took advantage of it, but Skyward sword was a prime example of the potential motion controls have to shape the way we play a game and add interesting dynamics. The game was designed from the ground up with the full intention of taking advantage of the technology, and it worked. Now, this one game taking good advantage of motion control isn't going to disprove what you've said, but at least it shows the potential of the technology there.AzrealMaximillion said:snip
Certainly.GeneralFungi said:I'd like to ask you what the difference between an innovation and a gimmick is. Because I see interesting new things marked off as a 'gimmick' so often that I must have my definition skewed.Beautiful End said:The WiiU isn't even that innovative. I said it before and I'll say it again: it's gimmicky, not innovative, just like the 3DS.