Hazzard said:
What does South Park studios get out of this? Because surely they want the game to be released and then their brand gets attention and people might watch their show a bit more.
From the way it sounds to me the bottom line is that since THQ is in trouble it's trying to sell off or liscence out any and all properties it has it's fingers in for quick cash. South Part Studios had a contract with THQ stating that THQ couldn't sell or transfer the property without permission from South Park Studios, which is perfectly reasonable, since it wants to control it's own IP and who works on it. THQ is claiming that the contract they signed is invalid because they had rights guaranteed by the law which makes any such contract inherantly invalid despite when it was signed.
At the end of the day South Park is a big enough liscence where a video game tie in is actually pretty small compared to the interest in keeping a firm reign on all aspects of the liscence and what it's used for. Control of the liscence being worth more than any individual product that might come from it and those losses.
To be entirely honest Obsidian is a good developer, but also one reknowned for releasing buggy games, their success is usually due to making stuff for a very hardcore crowd that is willing to preservere through bugs until fixes and such come along. Something like a "South Park" game is largely aimed at the everyman, the guys who sit down and watch it on TV, rather than hardcore gamers who might also appreciate the game but aren't the primary target audience. Your typical South Park fan who buys the game and gets a mess like say "New Vegas" is probably going to dismiss the game as a shoddy mess, and it will reflect negatively on the brand and it's core consumer, which isn't going to wait a year for them to work out the bugs for something they already bought. Getting a smooth product that works right off the bat is more important than the kinds of depth and long-term play and re-playing that a developer like Obsidian generally does... or in short, Obsidian is all wrong for this product, and I'd imagine that's why South Park Studios is making such a big deal about it. Especially if owning the liscence means that Obsidian would be the ones doing South Park games for the forseeable future.
That's my take on it at any rate, and to be honest as much as I like Obsidian's games, and was looking forward to "Stick Of Truth" I have to admit, if I was South Park Studios I'd be reacting the same way with a product like this, and I'd also be very concerned over maintaining control over who has the right to develop products using my liscence.
That said, I'd imagine we'll see this game eventually. With 2 months until release it's probably done, or nearly done. Whomever has control of the liscence will wind up releasing it when the smoke clears. Whether that will be under a THQ label an Obsidian label (from what I'm hearing), or under a basic South Park Studios label, really doesn't much matter. At the end of the day, someone will win, and the game will come out, the odds of the game disappearing at this point seem minimal. The most likely outcome seems to be that South Park Studios will pay the dev costs back to THQ, take back the liscence and the product, and then release it themselves directly.