If your using glitches, might as well use a cheat code. Same thing. Im more interested in how quick a person completed it properly.
What about games with optional objectives and/or side quests? Does your specific definition of "completing a game" require those to be completed too?CriticKitten said:I don't care if it follows "house rules", that doesn't make it a equal run to someone who plays 100% of a game and beats 100% of the game legitimately.
All the way through this thread, you've been saying that anything less than 100%, doesn't count or isn't legitimate.CriticKitten said:The word "optional" quite literally means "not required". Ergo, no, it obviously isn't. And if this is a lead-in to a (faulty) comparison between "beating the game" and "beating the game with 100% completion", then please save us all the trouble of having to explain to you in just how many ways that analogy doesn't make sense.
I'm afraid this is just something we're not going to see eye-to-eye on, so at this point in the conversation we're really just spinning our tires.DrOswald said:Snip.
No hard feeling here. Glad we could have this conversation.RJ 17 said:I'm afraid this is just something we're not going to see eye-to-eye on, so at this point in the conversation we're really just spinning our tires.DrOswald said:Snip.
It's been a pleasure having this discussion with you, though. About once every three or four months I get into a nice, civil conversation with someone around here and it's always fun when it happens. I hope there's no hard feelings, as there certainly aren't any on my end.
You apparently have a very strange definition of what "100%" means.CriticKitten said:What I said was "a 100% legit run" (meaning a no-cheats run), which is clearly not the same thing as saying "100% completion run". Drop the strawman, it's not going to work. Better yet, drop the conversation altogether. If your only contribution to it is going to be that really bad attempt at calling me out on "hypocrisy", then you aren't contributing to the discussion at all.
CriticKitten said:Yes, clearly being able to skip 90% of the game is not a competitive advantage.
Oh look, here you are complaining about people skipping 90% of the game's content.CriticKitten said:So you admit, then, that your community is in fact trying to claim that a full-exploits 90%+ content-skipped speed run is equivalent to a full, no cheats run of the game? Because people keep telling me that "no one has said that", and yet this is at least the fourth such quote of someone trying to argue that they are equivalent in just this thread alone.
Nope! Timing is done from start to final input in OoT, and there are no more required inputs during the credits. As a result it would have no effect on the timing.deathmothon said:What if someone figured out how to glitch through the credits? Would that person have a quicker run because the credits ended quicker?
This.Signa said:OH man, this thread has been a complete roller-coaster of fun to read. The awful analogies and opinions of some of the posts here are making my sides split.
Ohh! Ohh! let me make one up too!
"Speed running a game is like eating a hamburger without any cheese!"
I'll let the rest of you figure that one out.
I'll only comment once more (and only once; this conversation is beyond inane at this point) to say that this would matter if OoT had formal rules. It doesn't. Neither is the exploit outside of the bounds of the core mechanics. It is actually the mechanics that allow it to occur.CriticKitten said:The exploit in question in this run is clearly outside the bounds of OoT's core gameplay mechanics and rules.
No, and it's because the rules for Speed Demos Archive have it that the clock starts counting at time from which you have complete control of the character to the time in which that control is removed and not given back. In this case you get full control of Link after the opening cutscene and you lose all control and can't speed anything after you beat Ganon. If the opening cutscene and the credits counted then you'd have to add 4 minutes and 21 seconds for the opening and another 9 minutes and 39 seconds for the final cutscene and credits. You can skip the cutscene text or make it go faster unless you're playing on an emulator (which is against the rules and invalidates the run) or if it's a copy from another region such as PAL, NTSC-J, or NTSC. Although when doing one from another region it'll put the game as being done with "x" version of the game.deathmothon said:What if someone figured out how to glitch through the credits? Would that person have a quicker run because the credits ended quicker?
It is important to note here that In fact Cosmo himself holds or held a world record for doing it the way our camp would argue is proper. So regardless of the Semantics, (which SirBryghtblade pointed out were in fact firmly nailed down)SonOfVoorhees said:If your using glitches, might as well use a cheat code. Same thing. Im more interested in how quick a person completed it properly.
Thank you for helping to keep on topic! People switch the nature of the discuission every other post it feels like!General Winter said:I think the wrong questions are being asked in this discussion.
First, answers to some of the questions that have already been brought up for posterity.
Did Cosmo really beat the game?
Not really. He didn't do it "legally". It doesn't really matter though.
Is the speedrun Cosmo did legitimate?
Yes
Does Any% speedrun take skill?
Definitely.
But, the question that I think deserves discussion here is which type of speedrun do you believe is the most legitimate?
Any% gets done the fastest, but other ways do it more legitimately, for lack of a better word. Which of the speedruns do you believe is the bigger achievement?