Because the Legend of Zelda REQUIRES you to defeat all the dungeons to GET to the end. Many games have a ton of optional material that you may bypass to reach the end of the story. Not so LoZ. He didn't have to change anything in the game because he KNOWINGLY AND DELIBERATELY purchased and used a glitched copy of the game. Effectively paying SOMEBODY ELSE to hack it for him. In my mind even weaker than doing it yourself.Right E O said:Seems like some folks aren't as big a fans though. I get the whole "beat the game properly" mentality but I've always thought about speedruns this way: If something isn't necessary to beating the game, i.e its completion doesn't effect your ability to finish the game, and you are looking to beat the game as quickly as possible, why on Earth would you do it?
I mean, who defines a 100% run anyway? And who defines glitches? Is anything done outside of the original scope of the game designer's vision instantly a glitch? I get that walking through walls is not what we think of when we say finishing a game, but hell it's possible and much faster than not doing so, so why the heck wouldn't you? Cosmo certainly didn't change any part of the games coding, or tamper with his controller, so yes he is the fastest one ever. And that is damn impressive.
As for the definition of a "100%" run, read your own English. ((Im sorry, that sounds WAY meaner than it is intended))
A 100% run, by definition would be 100% completion. But the Issue at hand is NOT whether 100% completion is necessary to BEAT a game's main quest line, but rather if you can claim to have beaten it AT ALL by using Glitches to circumvent 99% of the intended challenges in the game. You can NOT. Because you did NOT.
Do, or Do NOT. There is no Glitch.