Now don't get me wrong, I think every series should evolve and tread new grounds but, why did Conviction throw out all the stealth elements for a action game? I believe that action and stealth should go hand in hand together but I think there should have been an easier transaction stage. Double Agent was like the other Splinter Cell games. Heavy on stealth and unforgiving if you tried to make it an action game. Now they pretty much threw the key stealth elements out the window to make room for this action game of theirs. I still enjoyed the game. But I think they were too quick to change the series.