Did you even play conviction? There are tons of torture related elements in that game. (eg. face to paper shredder )BlindChance said:I'm just boycotting it because of the awful torture scene in it; which is just totally uncalled for. I'm sick of stories using torture to appear "edgy". If it turns out that it's not as bad as early reports, I will change my mind.
Bonus points/tech/cash/whatever for cleaning an area out without kills? Otherwise, one of the main things I loved about games like Chaos Theory was spending 10-15 minutes taking note of all the enemies' positions and planning my attack, then executing it, letting it all unfold without a hitch, and not a single death.josemlopes said:The problem is why waste 15 minutes doing a section of a level stealthly when the same section can be done in 1 Rambo style?
Give the game an extra hard mode where Rambo-ing doesnt work
I did, and was uncomfortable with it there, too. I gave it a shot anyway, because Richard Dansky is a helluva writer (check out his old pen and paper RPG stuff sometime) but even then, just no. Won't do it.Warped_Ghost said:Did you even play conviction? There are tons of torture related elements in that game. (eg. face to paper shredder )
That's what I would think if I had never played Chaos Theory. I am the "ghost" type I think, with maybe a little bit of "panther". I played on the hardest difficulty. If I got discovered, I killed the guy for making me load an earlier save so I could try again and get it right. When I had to kill, I hid the bodies carefully and I always left doors and switches in the position I found them in. The game also had a scoring system that rewarded stealth over violence and gave you points for watching all those little details. And you could choose between stealth equipment, the big guns, or balanced before each level. I always chose stealth of course. I didn't even look at the score, I just had to get it done stealthily or I felt like it was a failure even if I didn't actually get a Game Over.Zhukov said:If it's possible to just Rambo through the levels, what's the point of being stealthy? Being able to just gun everyone down makes sneaking around feel like a waste of time.
I have this problem with a lot of games that try to be action-y and stealthy at the same time.
Wait, what?Grey Carter said:"I'm not going to go into the whole story, but Conviction was kind of a rescue job for me," producer, Maxime Béland, told Joystiq. "It wasn't going well. We changed the direction and kind of shipped the game in two years. So Conviction is very sweet and sour for me."
According to Béland, Conviction was little more than a "stepping stone" towards Blacklist, which will be more accommodating to non-murderous players.