After reading this post I realize that these two Enix developers *still* don't understand the difference between their games and western rpgs. First thing they reference is macho men in first person shooters? How about the entire grindfest aspect of their games?
And how are japanese rpg characters more believable for that matter? I freely admit I dont play many JPRGs, but I am reminded of Hope from FF13. Every few seconds he pisses himself in fear in the game, then he turns out to be the most irreplaceable character in the game when building alternate parties. How is some 10 year old boy the cornerstone of every decent party I ever made in that game? How is that realism? At least they admit they lack believability.
Regarding certain character types....I have to admit I agree with them partly. I think both sides could do a bit of a shaking up in that department. In the last 5-6 years I think i've played a total of possibly 5 japanese games. Every single one had some underage girl jailbait character who they try to make attractive for the pervy subway train gropers over there. These girls are seemingly ubiquitous in japanese games, nearly as numerous as the macho men in american shooters. It's kind of a shame the direction japanese games have gone in my opinion. As a kid growing up, I was fed a steady diet of japanese games on NES and loved so many of them. Its like as soon as games went 3 dimensional, the japanese (rpgs in particular) went off in their own direction.
And how are japanese rpg characters more believable for that matter? I freely admit I dont play many JPRGs, but I am reminded of Hope from FF13. Every few seconds he pisses himself in fear in the game, then he turns out to be the most irreplaceable character in the game when building alternate parties. How is some 10 year old boy the cornerstone of every decent party I ever made in that game? How is that realism? At least they admit they lack believability.
Regarding certain character types....I have to admit I agree with them partly. I think both sides could do a bit of a shaking up in that department. In the last 5-6 years I think i've played a total of possibly 5 japanese games. Every single one had some underage girl jailbait character who they try to make attractive for the pervy subway train gropers over there. These girls are seemingly ubiquitous in japanese games, nearly as numerous as the macho men in american shooters. It's kind of a shame the direction japanese games have gone in my opinion. As a kid growing up, I was fed a steady diet of japanese games on NES and loved so many of them. Its like as soon as games went 3 dimensional, the japanese (rpgs in particular) went off in their own direction.