klaynexas3 said:
Is it just me, or is the idea of a dragon as the main bad guy getting a little too cliche? Hell, even seeing grotesque monstrous beings feels a little old. I know there's a lot you can do to make a monster a monster, but why not try another approach? Why not make a monster that is beautiful to look upon. And I'm not talking about making it some sexy chick that has a few horns/hooves here or there, or has red skin, or some crap like that, I mean a genuinely beautiful monster that is pleasing to look upon for more than just sexual value. Something that truly inspires awe, and doesn't just make you want to kill it by its looks alone. I'd love to see a monster like that, not just another generic dragon. Anyway, the game looks...eh? I don't know, I love MMOs, but I can't help but feel I won't find anything truly ground breaking here, and unless its more immersive than falling into a whirlpool leading to the bottom of the Mariana Trench, I can't seem myself really getting into it. Only WoW has ever truly pulled me in, even when other games offer better gameplay mechanics and other features, they all seem to pale in comparison when it came to immersion. While WoW hasn't been able to pull me in like that for a while, no other MMO seems capable of scratching that ever growing itch. But I digress. Hopefully it will be something cool, who knows.
I doubt a dragon will be the main bad guy here, knowing SE and FF MMOs like I do. They're probably going to continue with the evil magitek empire theme. Dragons are just scary but semi-generic things to be tackled by endgame groups in FF MMOs, while the Big Bad is usually something with more of a religious and/or technological theme.
I agree with you that I'd love to see more beautiful monsters. It happens sometimes, but not often enough. The unicorns [http://images2.wikia.nocookie.net/__cb20101216004234/ffxi/images/e/e7/Indrik.jpg] in FFXI were very disappointing. (I did find some of the endgame monsters [http://images2.wikia.nocookie.net/__cb20071116141242/ffxi/images/d/df/Sea-nm-system-hires.jpg] to be truly awe-inspiring, though.) But then I hate myself for killing them.
FFXI was the peak of immersion for me. I know it has a lot to do with it being my first MMO, but it also has something to do with the slow build of scenery as you progress, from realistic at the beginning, to increasingly full of fantastic elements, to completely bizarre and otherworldly at the end. Also, as I've been discovering, being able to relax and turn your brain off as you settle into a routine skill cycle is an important component of immersion. As fun as fast-paced, action-filled combat is, it's not relaxing.
Though I have been becoming increasingly suspicious of "immersion" and beginning to view it as something like a drug, but that's another topic.