Why not? Is it because it's a big Hollywood production and DXHR is a lowly video game peasantry that should never be compared with film since - as the infallible Roger Ebert said - video games CAN NEVER BE ART!Logan Westbrook said:Seriously? You're using The Color Purple to make that point?Treblaine said:I wonder would he consider this racist:
Hmm, they're talking in "broken english" therefore Steven Spielberg and Alice Walker are RACISTS!
As a PC gamer I am disappointed, as it looks like this DX sequel...wangtron5000 said:So what if that particular character spoke weird. So Jensin, with his deadpan gruff voice was a portrayal of all white people? Or are all the other characters in the game just "portrayed more PC",
Wow, way to put words in my mouth; you should get a prize for that. It's frankly a little ridiculous that you would level that accusation at someone who writes about videogames for a living.Treblaine said:Why not? Is it because it's a big Hollywood production and DXHR is a lowly video game peasantry that should never be compared with film since - as the infallible Roger Ebert said - video games CAN NEVER BE ART!Logan Westbrook said:Seriously? You're using The Color Purple to make that point?Treblaine said:I wonder would he consider this racist:
Hmm, they're talking in "broken english" therefore Steven Spielberg and Alice Walker are RACISTS!
No, the comparison is fair.
It demonstrates that you can have black characters in a fictional work, speaking the way many real African Americans do, without being branded as racist. It is WHAT they say, not HOW they say it that matters.
Films gets such a free reign while video games are considered an acceptable target for any supposition. Look at how the media reacted to an incredibly tame love scene in Mass Effect. Got the console labelled the "SeX-Box". This double standard stifles creativity in a growing medium.
How many racist characters does a game have to have before it's a problem?ultimateownage said:So a black person acts like how a black person is likely to act in real life, and that's called racist?
It's ONE CHARACTER! ONE! Every other character, even in fucking china, are at least partly deep and realistic. Of all the fucking games to call racism on, you do it on this one?
This statement is so incredibly genius and correct that everyone should now bow down to Sylveria. NAO!Sylveria said:I'd be more offended by the people saying "This woman is an african-american stereotype" than by the actual character itself. You must be pretty darn racist to see something that over the top and say "Yup, that's what black people sound like."
When it was Gunther HermanCarlston said:Unless she breaks out in song of "Mamma's little baby."
It's nothing like black face.
Sorry it's not racial stereotyping being black, on the streets in a future of massive poverty.
Sounds like another special interest group looking for a dollar. Ignore um.
Course you want racists and stereotype...
When is the last time a GERMAN was in a name and NOT a nazi? Hmmmm?
I don't consider it a number, more of a ratio. There must be hundreds of black people in the game, so only having one of them being slightly racist is a pretty good ratio. One almost-racist character, which is really just portraying how people may likely talk in real life, out of hundreds and then you pick out that one character only says something about how sensitive that person is. It's not like they're all going around eating chicken and watermelon.Logan Westbrook said:How many racist characters does a game have to have before it's a problem?ultimateownage said:So a black person acts like how a black person is likely to act in real life, and that's called racist?
It's ONE CHARACTER! ONE! Every other character, even in fucking china, are at least partly deep and realistic. Of all the fucking games to call racism on, you do it on this one?
I don't mean this as an attack, just a question.
Sorry, didn't mean to put words in your mouth, I was just being a bit speculative for emphasis.Logan Westbrook said:Wow, way to put words in my mouth; you should get a prize for that. It's frankly a little ridiculous that you would level that accusation at someone who writes about videogames for a living.Treblaine said:Why not? Is it because it's a big Hollywood production and DXHR is a lowly video game peasantry that should never be compared with film since - as the infallible Roger Ebert said - video games CAN NEVER BE ART!Logan Westbrook said:Seriously? You're using The Color Purple to make that point?Treblaine said:I wonder would he consider this racist:
Hmm, they're talking in "broken english" therefore Steven Spielberg and Alice Walker are RACISTS!
No, the comparison is fair.
It demonstrates that you can have black characters in a fictional work, speaking the way many real African Americans do, without being branded as racist. It is WHAT they say, not HOW they say it that matters.
Films gets such a free reign while video games are considered an acceptable target for any supposition. Look at how the media reacted to an incredibly tame love scene in Mass Effect. Got the console labelled the "SeX-Box". This double standard stifles creativity in a growing medium.
But to answer your question: No, it's not because The Color Purple is a film, it's because The Color Purple is a film set in 1930s Georgia that looks at the racism, discrimination, and social repression that African-Americans faced at the time. Yes, it's a work of fiction, just like Deus Ex, but that's pretty much where the similarities end.
What term do you propose instead? Nationalityism? Not a word. Nationalism? Something different. Xenophobia? That's fear of all people of a different nationality to your own, not of one specific nationality. Hiberniphobia? But we're not talking about the fear of the Irish, only their inaccurate characterisation.Cain_Zeros said:Except Irish isn't a race, it's a nationality. Yes, it would be nice if there were portrayals of Irish people other than Leprechauns and drunkards, but even if you were serious it wouldn't be racism.