nevarran said:
The FairLight release is listed at NFOhump with a date 2007-09-29. It says so even inside their own nfo. Which is exactly what my memory told me, the first "kind-of-working" crack for the game was more than a couple of weeks after the release.
As of the intrusiveness of the protection, I stand corrected. I remember now the issue with the remaining spyware even after the uninstall of the game and the issue with the double activation and the limited number of machines one could activate it.
There is also FLAME release on 22nd of august. But it may be that the site is reporting incorrect upload date, i dont know as i havent actually downloaded the game illegaly and only looking at what the torrent site says.
i went to NFOhump (site i didnt knew about before, so thanks) It does not link to actual illegal files, so i wonder if links to that site would be permitted here, as it does not actually allow you any illegal download (or if it does i didnt find any such there).
either way, that site lists that a release was out for Xbox as far back as 15th of august (pre-release leak?). looks like PCs only got a working crack at 31st though, altrough i never heard about IND but it does not list as nuked. But you do seem to have a point here and i stand corrected, since i played a legal copy i didnt follow the pirated ones cracking so closely.
Jeroenr said:
Why are people so hung up on this difference?
Ok, you do just make a copy and leave the original.
But because of this people seem to think it's a victim less crime. (or as not a crime at all)
It is not.
The owner of the IP did lose something, but he lost something of which he has an unlimited supply.
You can argue that you wouldn't have bought it otherwise, but you just cant honestly know that.
But in the end, it are different sides of the same coin.
because there is a large difference. so large in fact that one is tried in criminal court and another in administrative. the weight of the crime is vastly different. This is like if you were to mix up murderers and people who had a bar fight. yes, both are harming another, they are not the same crime though.
In some cases it is victimless crime, in some it is not. It is a crime, because in oder to be a crime it needs to be described so by law. that in itself says nothing about it though. It is a crime for women to wear pants in france for example. that law is still technically in effect, its just that noone bothers enforcing it for obvious reasons.
NuclearKangaroo said:
steam is nowhere near that bad, plus you are talking about the bad stuff, even if you ignore all the social features of steam, theres the cheap games and workshop, not to mention many small developers have found a lot of success thanks to steam
steam is not as bad as GFWL, sure, but it has its flaws. and it does not always work either.
Sarge034 said:
It does satisfy both conditions because you will have gained the CD and as the IP owner I would have lost the profits from that "sale". Let's stop beating around the bush to justify piracy or to make it seem like less of a crime. You do something illegal to get a thing without paying for it. And for that fucking stupid argument of "I wouldn't have bought it anyway so there was no loss of profits", I will never buy a Lamborghini so it's alright for me to go steal one. No loss of sale profits, right?
if i were to pirate a game, a publisher would have lost aboslutely nothing in that. equating it to lost sale is same as if i were to place a turn on sale for 1000 dollars and somone gave a turd away for free so i sue him for making me loose sales.
piracy is a crime, but
piracy is not theft. You are trying to mix two different crimes who have two different causes and meaning into one to make it look more "Scary" when it does not need that.
No, its not alright for you to steal a lamborghini. if you were to spawn a copy out of air for no cost for the manufacturer, it wouldnt be theft though.
Any theft under $1000.00 (USD) can be tried in civil court to recoup the damages and tried in criminal court for the act of theft. The reason all the pirates you see getting arrested go to criminal court is because they all pirate/distribute on a large scale easily crossing the $1000.00 mark. If you're gonna try to school me it would help to know what you are talking about.
Except that no pirate was ever tried in court. Only people owning distribution sites and in few rare cases distributors themselves. there is no precedent
in whole world of a download being tried. Oh, and they dont all go to criminal court either.
Intellectual property is the category name for all intangible commodities. Including, but not limited to, written works, catch phrases, and invention ideas. Intellectual property laws are the category name for all applicable laws dealing with intellectual property. Copyrights, trademarks, and patents are the rules set up for their particular sections.
Otherwise known as monopoly on thought, which has no legal grounds.
Would removing the crime not remove the need for DRM which was the crime? I think that was my point... DRM is akin to locks on doors, if I didn't have to worry about people breaking in I wouldn't need a lock.
removing copyright infrongement would remove the need for DRM. removing theft - would not. because your removing a different crime.
DRM is
NOT akin to lock on doors. DRM is akin to having to call a company to open a door for you every time you want to enter. you dont own the keys in DRM.
Really? MS and Sony aren't the industry leading juggernauts on the console side? The WiiU has backwards compatibility, which is the main gripe of those wanting/owning PS4s and Xbones, but they still can't hold a candle to PS4 or Xbone sales. Who else is there then, the Ouya? That's a funny joke.
MS and SOny are not the leading jugernauts in gaming. That is because consoles are not leading jugernauts. In fact, consoles are the
least profitable side of gaming. mobile gaming is where the money is at, which is why so many developers are opening mobile studios. EA and other big names financial reports they are earning more from PC than Console sales.
gaming is larger than consoles.
babinro said:
People pirate games despite ultra cheap/convenient delivery systems (Steam) or when money going 100% to charity/devs (humblebundle). At one time, relatively early in The Witcher 2's lifecycle, it had been pirated over 5 million times despite absolutely no DRM, positive fan and critical reviews, and aggressive pricing through Steam.
Even when a company does everything right...they lose.
However, it's hard to deny that sales lost due to piracy is far greater than sales generated. Companies aren't so stupid that they'd continue these practices which people hate just so they can have higher expenses and lower sales.
Wrong multiple times here.
Steam convinience and cheap sales have proven to change a lot of pirates into legitimate users, as well as humble bundles did. the internet is full of stories of pirates turned legitimate costumers.
You are wrong about the witcher too. The witcher 2 at the begining of its lifecycle had a horrible DRM that made half of the people that bought it not able to play it. it was one of the most reched DRMs out there, so bad in fact that they have a
free expansion as a sorry for our shitty DRM thing.
Secondly, the 5m numbers are false as well. the most pirated game that year - Crysis 2, only got pirated at 4.6million. Witcher 2 did not even reach the top 10.
There is aboslutely no data on sales lost due to piracy. therefore nothing can be claimed or denied. There is data of pirates being more eager to buy more products (altrough the surveys were done about movie industry, but i believe it would also apply to gaming industry as well).
Stupid practices that people hate and raise their expenses? hello, thats the decription of DRM.
thebobmaster said:
DRM: Ruining gaming since the 1980's.
Yeah, I'm surprised people don't realize that DRM has been around for a long time. It's gone digital, and maybe has become a lot more inconvenient for legitimate customers if done poorly (hello, Starforce!), but it's not like DRM is a new thing. I don't get why people claim DRM is universally a bad thing when there have been entire video game systems with built-in DRM technology that were wildly successful and popular.
http://en.wikipedia.org/wiki/SNES#Regional_lockout
just because it has been around for long does not mean its automatically good or that we cannot get rid of it. for example: slavery, racism, sexism.
babinro said:
For them, piracy is quicker, easier, and allows them to gift other people the copy so more people can enjoy it.
and right here is your answer all along. the reason Steam is loved for being DRM is because it is quicker and easier than piracy. this is the way to get legitimate costumers, not by treating your legitimate costumers like criminals.