Bloedhoest said:
So, here's the thing. When I switched between games today I messed up because I was pressing al the wrong buttons, throwing grenades instead of a melee attack and so on.
What about a standard for button functions? No matter what game you play LT will always be alt fire, X for reload, B for melee and so on.
I think this could help for a more streamlined gameplay. Not screwing up for the first half hour or playing wit the booklet on your lap.
Your thoughts on the subject please.
Ahh, I feel your pain! I have bother with this all the time. What happens to me I've been playing a particular game for a while, move to a new/old one but I'm too used to the previous game's controls.
Not being used to one's current game's controllers is pretty aggravating, especially whenever one needs to work fast. Many's the time I have had to pause the game so I can whip out the game booklet to revise briefly. Mind you, I tend to have a quick wee flick through as the game's starting up.
Quite a wee while ago, I'd been playing a lot of "Tomb Raider: Legend". Generally in games, I have this weird compulsion to either roll, jump or sprint (as long as my other hand's kept busy with the controller as well. Because of this, I'm usually sweet enough with games such as "Brütal Legend" or "Dead Island" where I have a car that requires the use of both hands) which actually annoys me to some degree but that's beside the point. In "TR:L" I can do these crazy cartwheel-esque acrobatics if I rapidly press the 'B' button, also known in this game as the jump button, if I remember correctly (The game does my
head in now). After lots of tomb raiding and cartwheeling, I moved back onto Fabling and killing hobbes et cetera. Automatically, I go to press the 'B' button but the 'B' button in Fable 2 is most
certainly not the jump button (there isn't even a jump button) or the roll button. This is a wee bit bothersome when one is trying to be a good hero.
The villagers ran a mile.
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