Star Wars: The Old Republic Begins Cutting Servers

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Cybylt

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Aug 13, 2009
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As someone who typically dislikes mmos and really likes single player rpgs, I've really enjoyed the different story lines though I can see it feeling "done" once you beat them.

Again, don't know much about mmos and as such not very knowledgeable about this being a sign of it dying, but it's nice to see the fleet on the server I was on going from one room of 180 at peak hours to four full instances at 9am. And mid-range worlds having decent populations at any given time. Plus running flashpoints has been a lot smoother through groupfinder the past day or two.
 

Darth_Payn

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Riddle me this: are some of you guys saying SW:TOR is going to fail because you actually just WANT it to fail, or are these F2P and server-cutting announcements sure fire signs of MMORPG failure?

captcha: i saw that
and you should be ashamed!
 

TheDrunkNinja

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Jun 12, 2009
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Darth_Payn said:
Riddle me this: are some of you guys saying SW:TOR is going to fail because you actually just WANT it to fail, or are these F2P and server-cutting announcements sure fire signs of MMORPG failure?

captcha: i saw that
and you should be ashamed!
A little of both, I imagine. Much of TOR's failings seem to be accompanied with comments from probably the same people who would start chanting "FALL! FALL! FALL!" at a tightrope act.

I myself am saddened by the failing of an MMO that tried to add a new and interesting feature to the stale MMO genre, not to mention a good Star Wars MMO experience. I'm under the impression that if they had adopted a different payment method other than the soon-to-be archaic subscription format, it might have stayed above water a longer than it has.
 

shava23

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Dec 8, 2010
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If you think that Bioware "cutting servers" by improving their server tech like this is a bad thing, then you should think that Eve Online has been on its last legs for...um...well, since the first day CCP started operations, right?

Don't be wankers. You just like to make sensational headlines about games gamers hate.


Here's what you didn't report:

- SWTOR now has 9 EU servers, three each English, French, and German, of which one each are RP, PVP, and PVE rulesets.
- SWTOR now has three Asia/Pacific servers, one each RP, PVP, and PVE rulesets.
- SWTOR now has nine US servers, RP/PVP/PVE set on the West Coast time zone, and on the East Coast time zone there's RP/PVP/PVE/PVE and the lone RP-PVP server. Apparently there are more nerds on teh east coast, despite EA being a California company? Who knows.

But the point here is, the load on the mega servers is now balanced among these servers by server ruleset. On my server, the EU/English/RP server The Progenitor, we got a reasonable bump in population although honestly I think most of it happened with the prior consolidation.

- We got four extra character slots, and some other nice perks in prep for patch 1.4 when they add the Cathar race. If you had >12 characters on other servers that got consolidated, you get >12 characters forever, as long as you don't delete them. It's worth it just for the bank space for a lot of people I know who had alt sets for RP purposes on other servers.

My guild is already picking up some of the new folks in Void and Dark Void, our republic and empire twin guilds.

But, really, TE, could you have reported on any of that? Nooooooo. Because that would have been actually reporting the news about the game and the people who actually play it, and the business of that actual game, rather than the schadenfreude over the imminent demise of the damn game pandering to the people who are wishing it dead -- which is the fashion.

Who do you work for, Rupert Murdoch?

I bet you won't report on this either:

http://www.gamasutra.com/blogs/ShavaNerad/20120919/177911/The_countdown_to_Bioware_II_begins_today.php

...because you'd rather report how the boys leaving means the end of the game -- admittedly a more likely catalyst than the server consolidation. But you'd have to understand actual game business, not just be a knee-jerk fanboi hater to think about that one.

Give me a break.

It's pandering like this that is killing the game industry. The rabid fans just circle like a pool of piranha, buy a game, tear it to bloody tatters comparing self-involved notes, and then go to the next game. But at the same time, they want brilliant AAA next gen graphics and design that cost millions, in a hit driven industry, and they won't pay past buying the box, because they hold every title in contempt -- it's the fashion that the press encourages and whips up.

While a majority of gamers who don't participate in online forums would probably want to play the game and enjoy it, the money men see the bloody shreds, panic, see mass migrations, and shut things down. The more cautious introverted players have learned not even to buy a game for six months.

Well, the industry can't afford it forever. Good luck to you. I'm pretty much retired at this point, and no one is going to fire me for saying it, but the fans are killing the games because they would rather find fault, and the producers are killing the games because they will panic and pull out because they don't understand the business or the fans, and the devs kill the games because they think they are there to design games and don't have to learn the business and legal bits to educate the fans or the producers to create an environment that will actually allow them to give you games you will actually enjoy.

In a few years, there's going to be nothing but little dinky indy games on your mobiles, Zynga, EA, and the F2P Asian mills, and every one of them is going to be using neuromarketing to nickel and dime you to death. And all you will be doing is jumping one F2P game to the next paying to win to get to end game, carrying guilds with you, if you have money -- and grinding little commercially sponsored f2p games with friends in one place if you don't. It'll look a lot like Cory Doctorow's FTW. The art and story will be incidental if present. Something the marketing people will throw in as a competitive edge. Window dressing.

Emo idiots. And you will probably all dismiss me as an old fart with no sense of humor. But you remember this in a few years. Hell, you won't. You can't remember past the next "ooo shiny."

We're freaking doomed.
 

MarsProbe

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Dec 13, 2008
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cerebus23 said:
dethroning wow is so overused period it should just stop imo.

every mmo that has any kinda budget behind it gets the label, if they want it or not.
I think there should be some kind of ban on using terms like "WoW-killer" and generally any term that hints that some new MMO that is intended (well, somehow expected) to topple WoW.

What's next in the firing line anyway? Elder Scrolls Online I think...
 

fat american

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Apr 2, 2008
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Wow. Shava's really into this game. He's had an account for two years and that's his only post.

Anyways, as far as this game goes I felt it wasn't going to be that great. MMOs aren't my cup of tea though so what do I know.

What's next on the firing line? Elder Scrolls Online I think...
But that's a game I was actually looking forward to. (frowny face)
 

ServebotFrank

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Jul 1, 2010
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I just recently resubbed for The Old Republic. Mostly because I had made the mistake in the beginning of playing the beginning of most of the classes which really killed my interest fast and I was busy a lot of the time so I barely had time to play it.

I think this game's still got a spark left.
 

Yureina

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May 6, 2010
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*shrugs* Somebody call me when this game finally kicks the bucket. Until then, I am pretty indifferent what happens to EA's pet project that we all knew would crash like this.

Imma gonna go play more internet spaceships now. :eek:
 

KoudelkaMorgan

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Jul 31, 2009
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I am not surprised to hear another bioware game is floundering.

If I wanted to play a new MMO (I'll never play WoW) I would play one that was NEW, not a bastardization of an established IP.

You only have so much creative license when you have to maneuver within the confines of Star Wars, which is kinda sad when you think of it as they could literally make up entirely new planets full of unseen xenoforms. In the end its still Sith vs. Jedi, red laser vs. blue lasers, the same crap you've seen since 1979.
 

Icehearted

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Jul 14, 2009
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I don't know which they've done that was worse; attempting to add to the already over-saturated mmo market by poorly utilizing a rich IP, or not giving fans what they really wanted all along, KotOR 3.

I imagine we could be seeing a very different story had they not chosen to exploit their fans with an MMO rendition of a beloved series, or this might have just been more junk we could ***** about since their post-EA releases have been pretty pathetic.


Either way as a brand BioWare does not mean quality, certainly not like it used to.
 

immortalfrieza

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Gregory Wollf said:
I have never understood why some people hail TOR as a totally worthless shit of a game and want to see it fail. As far as games go, TOR is pretty good. The game play is solid, the story is solid, the graphics look good except for a little hiccup here and there, and as far as MMOs go, it's also fun. Surely you can not base a game on its shadow animation.
I can't get either why easily one of the best games ever made, much less one of the best MMOs ever made is getting so much ire. TOR is an EXCELLENT game, and it has plenty of content if you, I don't know, LOOK for and actually DO it, instead of just blitzing through the main story of 1 or 2 classes and ignoring everything else. I've been playing TOR since early access, 6 hours a day almost every day, and I STILL am only about 3/4ths of the way through my second character at this point. Why? It's because I actually DO everything on each of my characters, and I TAKE MY TIME!!!

TOR not only has a great story, which, you know, makes it feel like there's actually a point to your character's existence, and Bioware deliberately sought to keep all the tedious, boring, unnecessarily long B.S. that other MMOs put in to soak up hours out of their MMO. TOR is my favorite MMO yet, and it already kills WoW in virtually every aspect except subscriber numbers, and it looks like WoW is slowly heading for it's own fall too.
 

Ed130 The Vanguard

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Sep 10, 2008
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shava23 said:
You are right the gaming as we know it is doomed.

HOWEVER, this is a good thing. Modern triple A gaming has stagnated the entire medium, publishers have grown into bloated monsters more concerned with profit than the customer. Game budgets in the millions and the cost of advertising being even higher have resulted in games needing to sell millions of copies just to break even and leading both publishers and developers to 'play it safe' and and release games that are indistinguishable to the untrained eye.

This can't go on forever and history shows us it doesn't. While many of the causes of the 1983 videogame crash are not in our present mix it still serves as a reminder as to what happens when consumers go 'no more'.

And they are, as you stated that rabid fans that circle like a pool of piranha but others have left triple A behind.

http://www.kickstarter.com/projects/doublefine/double-fine-adventure
http://www.kickstarter.com/projects/crateentertainment/grim-dawn
http://www.kickstarter.com/projects/inxile/wasteland-2
http://www.kickstarter.com/projects/659943965/planetary-annihilation-a-next-generation-rts

These are some of the games that have been funded in recent times on Kickstarter, which has allowed niche genres a chance to flourish that have been ignored by publishers as 'not profitable'.

So yes there may come a time when I will not be able to buy a game containing "ultra deluxe graphics" but personally given a choice between shoving a piece of high resolution military hardware up my nose and Planetary Annihilation/Wasteland 2/(insert indie title here) I'll go indie.

Just because some publishers have painted themselves into a corner doesn't mean gaming as a whole is doomed. Just the stupid/greedy companies are.
 

tangoprime

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May 5, 2011
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Sad, because I'd just decided to get back into the game, and was having all kinds of fun on a light population server, basically it felt like a single player game. As soon as I was forced to migrate, I remembered why I stopped playing before and unsubbed again.

All the characters have pretty great storylines, but it kind of diminishes the story driven feel of the game when there are a dozen people with the same companions as you running around trying to kill the same objectives as you, and seeing the fleet hub packed wall to wall with people sitting on speeders wearing stupid looking mis-matched armors spamming drivel in chat. God I wish you could just play this game on your own.
 

AlotFirst

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Mar 29, 2011
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I like the fact that Adam starts with this:
A short while ago Star Wars: The Old Republic reported a drop in player population during peak hours.
And in that first sentence he links to an article dated the 24th of April. Almost five months, clearly a short while. :S
 

Istronen

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Jun 26, 2011
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Only a quick message here which is actually a question to you, the distinguished respectable gamermen and gamerwomen: I bought the original version of the game and I'd like to try it but I'm unsure. Should I wait until november before that whole mess clears or install it ASAP and have a go at it before everything goes under? I'm not really upset if I lose the 30? I paid for the game if I still can use the discs to install it and then it updates to whatever state the game will be put in. If I had bought the Collector's Edition, I'd be pretty pissed off of somehow I was smart enough not to waste my money on that. However I have the Collector's Edition of Tera which I still haven't gone around to trying yet either but that one was very affordable and fairly priced.
Hmm, if I can think of more things to comment or ask, I'll make another post but this is all I had in mind at the moment. Game on, pals and enjoy life! Best wishes from Finland :)
 

shava23

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Actually I re-created my account because my old account on The Escapist is on an ISP that's hopelessly wedged, so this is now on my gmail account. It was just easier. The old days of having your email on your friend's linux server is apparently past...:)
 

Istronen

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Jun 26, 2011
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In some way the older days seem to have been better but not everything goes downhill nowadays. I've begun noticing that if I don't update my computer, I'll soon be unable to play the up and coming games that will (propably) require obscenely powerful configuration to run the game in an acceptable framerate. This issue is certainly a big minus but I can't complain really. If I want to keep on gaming, I have to pull out the dough from some magical jar eventually :) For example Dark Souls seemed to require a better gfx card than I have. I just tested it, the game worked fine but it was an odd game with minimalistic feel. When compared to Skyrim which draws the player in very quickly and imposes a dangerously addictive habit, DC seems more like some kind of challenge and puzzling adventure meant for different moods.

I hope this post has any usefulness to some of you, I kinda lost the main thought and went on to write about another but such things happen :) I guess combining elements from the past and present we can achieve something greater when games are concerned. I don't really have anything to say about email servers except that I used to have one situated similarly as the other poster described but my friend discontinued the use of that service which he paid for during many years. I use Gmail too, it's a convenient service and works nicely with my modern cellphone too ^_^