The Amazing Tea Alligator said:
I meant NPC. My bad!
Yes but you missing the point. In SC you have plenty of units with unique roles and unique powers. Powers which you have to micromanage during combat.
You have air units, ground units and vehicle units that you need to juggle in attacking and defense. And there's like 3 to 6 different air units, several ground units and more vehicle units. Not to mention that each of the 3 races has it's own way of playing. Protoss are powerhouses, Zerg win by numbers and Terrans are calculating. You have to know which units work best for each situation. It's like chess. Why don't you go change chess! Oh what's that? It doesn't need change? Well why the hell they keep releasing chess games then? No innovation no nothing! Bah! Chess blows.
Anyway.
Morale wouldn't work in a game like this. Again if you actually played the game it would see how useless this "improvement" is. You in a battle you have to make sure your units don't die, you have to manage your units unique skills and you have to pay attention to what your enemy is doing, so you can counter attack. You want to add another factor into this.
Again, take in account that SC is one of the most busiest RTS in the market. It has to be extremely challenging and newbie friendly at the same time. Adding more crap on top of what already exists, you either make it to challenging or not newbie friendly. Which kind fucks things up. Also how do you add morale to a hive mind race and "You have to kill every one of us, if you want to win!" race? First you have a race that shows no fear or remorse and the others are just to stubborn to give up.
SC ISN'T DoW or CoM or TW. It's a different type of RTS. It's an extremely fast RTS game.
You don't even play the game! How can you suggest that they improve the game, when the only thing you know about it, is that it's in space and the name of the races. Seriously, don't go around asking for improvements, when you have no idea how the game plays in the first place.
Also why make a new one?
To tell a new story. I don't know where you live, but these days, some video games have this thing called "story" and some companies make it quite important.
It's the continuation of the story. The same way The Empire Strikes Back is the follow up of New Hope.
Again when SC came out it was near perfect in gameplay. Why do you want to add more stuff, useless stuff while we at it, is mind blogging. That stuff you call "improvements" ADDS NOTHING to the game.