All a matter of opinion my friend. The other day my nephew was telling me about an RTS game that he played, I forget which one exactly, but I recall finding the demo of it on Steam. So I downloaded that and played it as he explained it to me.
It was incredibly slow paced. I recall stating out loud that that current mission I was doing would have taken me at least 10 minutes to complete in Starcraft. It was a really small map with a very simple objective, but the game moved at such a slow pace that it was mind numbingly dull.
You can say that "Oh well this guy just likes things fast and flashy," but the way I see it, is I have extraordinary reaction time in both the real world and in games, and I like to use that to my advantage where ever possible. I also solve problems very quickly as well, which is part of what makes an RTS an RTS game.
An opponent creates a certain problem and you must quickly solve it to gain the upper hand. In fact this goes back and forth constantly. Opponent creates a problem, you solve it, and thus cause a problem for your opponent to solve.
When a game doesn't move at the speed of which I am able too, then I feel like I am being held back. Like back in that game I was talking about, it took me a matter of seconds to figure out the solution for that map, but it took the game a very long time to get me to that point. In fact I recall completing the map in a half hour, and that entire half hour was practically me sitting there waiting for my units to get from point A to point B and destroy the things I wanted destroyed so I could move on.
There was no "long-term strategy" involved... I had my strategy in the first moments of starting the level. There was no need to change it. So I ended up just sitting there playing the waiting game.