There is no demo yet, so if you want to know now without blindly buying something you can't return, you're looking at piracyAbedeus said:Is there even a demo version? I would like to try that game out, but I don't want to pirate it.
There is no demo yet, so if you want to know now without blindly buying something you can't return, you're looking at piracyAbedeus said:Is there even a demo version? I would like to try that game out, but I don't want to pirate it.
In my book, that's the only legitimate rationalization for piracy. And even then, it's only good if the person actually deletes the game off their hard drive after say, a week. Unfortunately many people who "just download it to see if it's good" end up keeping the game, and not buying. I'm not sure why demos have suddenly become the exception rather than the rule, at least on PCs.Nurb said:There is no demo yet, so if you want to know now without blindly buying something you can't return, you're looking at piracyAbedeus said:Is there even a demo version? I would like to try that game out, but I don't want to pirate it.
Right, so having a demo would solve a bit of piracy right there. Though my favorite quote on the subject is from one of the best articles i've read:Liverandbacon said:In my book, that's the only legitimate rationalization for piracy. And even then, it's only good if the person actually deletes the game off their hard drive after say, a week. Unfortunately many people who "just download it to see if it's good" end up keeping the game, and not buying. I'm not sure why demos have suddenly become the exception rather than the rule, at least on PCs.Nurb said:There is no demo yet, so if you want to know now without blindly buying something you can't return, you're looking at piracyAbedeus said:Is there even a demo version? I would like to try that game out, but I don't want to pirate it.
My mistake, I did put in a extra zero.Ragdrazi said:So, I've said it a billion times on here. I've just checked out from the library Marlon James's new book "The Book of Night Women." Now, I'm pretty sure it's pretty safe to say this book will be checked out from a library one hundred thousand times. Is that going to prevent Marlon James from being on the best seller list. I don't know. I think just the fact that the story is kind of gratuitous is going to do that, but I'm sticking with it for now. So, is that extreme?Knight Templar said:Ragdrazi said:Shouldn't the headline be that companies have been blowing the threat of piracy way out of proportion?
I'm guessing the point the guy was making is than the game wasn't a failure because of the high levels of pirated copy's being played.
102,000 people stole this game, you don't find that a bit extreem? I mean thats around $400,0000 they will now never get.
That said I do agree that DRM is not helpful.
And you're saying it's $400,000 (you put an extra zero) they'll never get? How do we know that at all?
Ragdrazi said:I'm sorry... What? They didn't lose the money, but they'll never see the money. Marlon James is never going to see my money. Is that wrong?Knight Templar said:My mistake, I did put in a extra zero.Ragdrazi said:So, I've said it a billion times on here. I've just checked out from the library Marlon James's new book "The Book of Night Women." Now, I'm pretty sure it's pretty safe to say this book will be checked out from a library one hundred thousand times. Is that going to prevent Marlon James from being on the best seller list. I don't know. I think just the fact that the story is kind of gratuitous is going to do that, but I'm sticking with it for now. So, is that extreme?Knight Templar said:Ragdrazi said:Shouldn't the headline be that companies have been blowing the threat of piracy way out of proportion?
I'm guessing the point the guy was making is than the game wasn't a failure because of the high levels of pirated copy's being played.
102,000 people stole this game, you don't find that a bit extreem? I mean thats around $400,0000 they will now never get.
That said I do agree that DRM is not helpful.
And you're saying it's $400,000 (you put an extra zero) they'll never get? How do we know that at all?
I'm not saying the company has lost that much money, I'm saying thats money they will never see. Why would somebody steal something then pay for it?
Ragdrazi said:Right, but, first of all, in this case they got more than enough to be declared a success, and, secondly, as in the case of my increasing Marlon James name dropping, how do you know those people would have ever purchased anyway?Knight Templar said:Ragdrazi said:I'm sorry... What? They didn't lose the money, but they'll never see the money. Marlon James is never going to see my money. Is that wrong?Knight Templar said:My mistake, I did put in a extra zero.Ragdrazi said:So, I've said it a billion times on here. I've just checked out from the library Marlon James's new book "The Book of Night Women." Now, I'm pretty sure it's pretty safe to say this book will be checked out from a library one hundred thousand times. Is that going to prevent Marlon James from being on the best seller list. I don't know. I think just the fact that the story is kind of gratuitous is going to do that, but I'm sticking with it for now. So, is that extreme?Knight Templar said:Ragdrazi said:Shouldn't the headline be that companies have been blowing the threat of piracy way out of proportion?
I'm guessing the point the guy was making is than the game wasn't a failure because of the high levels of pirated copy's being played.
102,000 people stole this game, you don't find that a bit extreem? I mean thats around $400,0000 they will now never get.
That said I do agree that DRM is not helpful.
And you're saying it's $400,000 (you put an extra zero) they'll never get? How do we know that at all?
I'm not saying the company has lost that much money, I'm saying thats money they will never see. Why would somebody steal something then pay for it?
I'm trying to make this very clear: The people who normaly get money from the sale of Demigod will not get money from the 100,000 people who priated the game.
They might get some, but more than likely they won't.
First of all, I take offense to you calling me "son". The way you respond to things, such as "What?" and "Um... no?" make you seem very petty, and any validity of your argument may be ignored because of your attitude. Yes, I have a big ego, admittedly, because I have done and continue to do many great things, and have built a fine reputation on these forums. Also, I may have come off as big headed due to my posting style, but please don't get into an e-pissing contest with me, because I'll turn the damn world into an ocean.Ragdrazi said:Oh good lord. There isn't a building big enough to contain your ego, is there. Son, I'll respond to you in what ever way I deem fit. For next time you quote me, please get the fuck on up over yourself.
You seem confused as to the definition of the word "apathy." On one hand you're saying the pirates don't care one way or the other, and then on the other hand you go ahead and say they do care and are easily motivated by spite. You're not right either way, but please, please do enlighten the class. Which one do you actually think, chronobreak?
Why not buy it online?Dys said:I have a pirated version of demigod and will buy it as soon is it gets a real release in Australia. Although I have only played it once at a lan, which the CEO seems to think is ok (a friend bought it online), I no doubt would count as one of those pirates. You're welcome to call me hypocritical but the last time I rushed off to buy a game on release it was broken (DoW2) and I couldn't play it for several weeks because of game breaking bugs, demigod still has no servers so I'll sit on my pirated version for lanning only until this is fixed.
Reviews say it's good but unpolished and online (the real meat) is busted. It lacks a tutorial, and the Pantheon isn't working right, but when you can get in there it's deliciously simple and yet complex.Glefistus said:Pirates don't steal, they copy that floppy. Also kind of on topic, is demi god any good?
I'd much rather have a box and artwork for my hard earned money, not to mention running servers with which I could play the game.Miral said:Why not buy it online?Dys said:I have a pirated version of demigod and will buy it as soon is it gets a real release in Australia. Although I have only played it once at a lan, which the CEO seems to think is ok (a friend bought it online), I no doubt would count as one of those pirates. You're welcome to call me hypocritical but the last time I rushed off to buy a game on release it was broken (DoW2) and I couldn't play it for several weeks because of game breaking bugs, demigod still has no servers so I'll sit on my pirated version for lanning only until this is fixed.
"You use that word but I do not think it means what you think it means"You're wrong. I pirate every single game I buy, because I don't feel like dealing with DRM. Instead, I purchase the games, leave them to sit in this cardboard box next to my bed gathering dust, and play the pirated version. I refuse to download Secucrap onto my computer, but at the same time, support anyone who provides me with entertainment. Don't make sweeping generalizations, please.
It proves everyone who downloaded THAT game is an asshat pirate. Not all.
I even buy their stuff even if it doesn't really suit me.vdgmprgrmr said:Thus, I will never pirate a game from Stardock. They're too nice for me to play their games and not give them money.
Just because the gaming industry hasn't been smart enough to expand their source of revenue doesn't mean that we should all cater to that.oliveira8 said:Your logic IS MASSIVELY FLAWED! Hollywood and the movie industry makes money by airing movies on cinemas, selling the rights to TV networks, DvD sales and other crap.Mromson said:If Hollywood had it's way, we'd never be able to record anything from the TV - cause they'd "lose sales."oliveira8 said:I don't think Companies that make games then those same games are pirate's bait, thus making low profit is something they want to embrace.Mromson said:I disagree that Internet should be required to play a LAN game - though using a day0 patch to turn LAN on is perfectly fine. I love the no-DRM policy of Stardock, but I do wish they would be less hostile against piracy. Piracy is here to stay, so embrace it and you'll make even more money.
No company in its right mind is going to say "Piracy is okay". Cause its not
Gaming developers make money from selling games!
The movie industry has many places were to pick up money and I'm not counting merchandising and publicity.
The gaming industry only has one main place.