Daveman said:
Wild Wasteland and Four Eyes at the beginning. The stat boost for four eyes is dead handy and wild wasteland is just amazing.
I'm going to step in and say that Four Eyes is one of the worst traits you can pick. I picked it originally on my first playthrough, but by the time I was finished the tutorial, I dropped it. While the bonus to Perception it grant you is indeed handy, the flaw it gives you is far worse due to lazy programming. See, they didn't make it so that you lose a point in Perception by not wearing glasses, they made it so you are a one off of your Perception constantly, and that by wearing glasses, you get a bonus of two. While this might not seem like a problem, it's a big one if you want perks like Better Criticals which will be harder to get since your Perception is actually one point down.
In short, would have been a good trait, if it weren't for some inexcusible lazy programming. Whichever programmer decided to cut the corner needs to be smacked for being an idiot.
As for the OP's load out, I suggest against it, simply because booze does not give any benefits to someone focusing on guns. If you were charging at them with melee weapons or unarmed it'd be good, but for someone focusing on one handed weapons, you'll get no benefits from it. A better choice would be something like Jet, Psycho, Steady, Turbo, or even Med-X.
As for my favourite character build, I base most of my characters around having an extremely high Critical Chance Modifier, as well as trying to increase my Critical Damage as much as possible. Few things are more entertaining than watching every chunk of someone explode with my shotgun. Most of the time in combat against people, there is little left afterwards except their ankles from where they were standing at one point, and a splatter of gore for the next twenty feet behind them.
Also, is the OP on console or PC? I have a TON of good mods to suggest if it's PC. Been playing little else for the past three months now other than FO:NV.