No this are numbers are only from Steam.LightOfDarkness said:Is that counting retail sales? It should be if it isn't. Could be missing a hundred million.
These are sales, not activationsScrumpmonkey said:Wow, Metro 2033 was no.8?! Well i guess most copies did come with the simplest option being STEAM activation (i know i did it) so that might go some way explaning it but the game didn't go as fare as to require steam so this is quite suprising.Actually the game REQUIRED steam so not that much of a shock. I would have felt a bit short-changed if i didn't pick the game up on day one for a measily £10. Seriously play.com, you are 1 step away from just giving me PC games.Soviet Heavy said:Wow, I didn't expect to see Dawn of War 2 on there. Its a brilliant series, but I never thought it would be such a mainstream hit.
You know Sacman, you just made me take a break from bitching about lack of demos and BF1943 on the PC - and look at this picture with pride. Our platform has grown up so much... Despite all your flaws, PC, you're still the best. :,)Sacman said:Here we go...
Nope people have been saying PC gaming is dying since the Nes was released in the U.S...<.<fisk0 said:Isn't 1985 pushing it a little? Didn't the "PC gaming is dying" thing start around the end of the N64/PSX generation?Sacman said:Here we go...
OT: I'm glad Metro 2033 sold so well that was one of my favorite shooters of recent memory...<.<
And, well, the PC is and will most certainly remain the leading platform for indie games, especially considering last year's hits Minecraft and Amnesia. Frictional Games said this about the dying platform: "If online sales figures continue like they have with Amnesia, there is actually not any reason for us to release to anything but PC."
It also REQUIRED a gfwl activation, you don't see the game selling that much there, also it got a big retail release.Scrumpmonkey said:Wow, Metro 2033 was no.8?! Well i guess most copies did come with the simplest option being STEAM activation (i know i did it) so that might go some way explaning it but the game didn't go as fare as to require steam so this is quite suprising.Actually the game REQUIRED steam so not that much of a shock. I would have felt a bit short-changed if i didn't pick the game up on day one for a measily £10. Seriously play.com, you are 1 step away from just giving me PC games.Soviet Heavy said:Wow, I didn't expect to see Dawn of War 2 on there. Its a brilliant series, but I never thought it would be such a mainstream hit.
The multiplayer is managed through GFWL, which is why your friendslist etc consists of gamertags and you gain live achievments.Scrumpmonkey said:Did it require a GFWL activation? =/ i don't seem to remember that being mandatory...GiantRedButton said:It also REQUIRED a gfwl activation, you don't see the game selling that much there, also it got a big retail release.Scrumpmonkey said:Wow, Metro 2033 was no.8?! Well i guess most copies did come with the simplest option being STEAM activation (i know i did it) so that might go some way explaning it but the game didn't go as fare as to require steam so this is quite suprising.Actually the game REQUIRED steam so not that much of a shock. I would have felt a bit short-changed if i didn't pick the game up on day one for a measily £10. Seriously play.com, you are 1 step away from just giving me PC games.Soviet Heavy said:Wow, I didn't expect to see Dawn of War 2 on there. Its a brilliant series, but I never thought it would be such a mainstream hit.
Strange. Since I'm not american I can only look at this from the european perspective, but over here computer games were pretty much unaffected by the video game crash of 83, and while the NES certainly got big (and revived the entire video game market after the crash), I never heard consoles really being brought up as competitors or alternatives to home computers until the late 90's. Up until then I thought it was mainly looked at as something of a complement to computer games, or something neat to use the TV for when the 4 TV channels signed off the air for the night.Sacman said:Nope people have been saying PC gaming is dying since the Nes was released in the U.S...<.<fisk0 said:Isn't 1985 pushing it a little? Didn't the "PC gaming is dying" thing start around the end of the N64/PSX generation?Sacman said:Here we go...
OT: I'm glad Metro 2033 sold so well that was one of my favorite shooters of recent memory...<.<
And, well, the PC is and will most certainly remain the leading platform for indie games, especially considering last year's hits Minecraft and Amnesia. Frictional Games said this about the dying platform: "If online sales figures continue like they have with Amnesia, there is actually not any reason for us to release to anything but PC."
No one remembers the sleeper hits, like Amnesia or The Path or even Audiosurf. Which is sad, because they're the games that inject the industry with the most money that no one realizes is there.fisk0 said:And, well, the PC is and will most certainly remain the leading platform for indie games, especially considering last year's hits Minecraft and Amnesia. Frictional Games said this about the dying platform and if they should start making games for consoles instead: "If online sales figures continue like they have with Amnesia, there is actually not any reason for us to release to anything but PC."