Steam Flirts With $1 Billion in 2010

Kiefer13

Wizzard
Jul 31, 2008
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Good. I'm glad Valve are doing well. They deserve it.

*Obligatory "Now get the hell on with Episode 3, dammit!" comment*
 

seditary

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Aug 17, 2008
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Rather surprised to see Portal at #6 considering Valve gave the game away for free for a while.
 

Reed Spacer

That guy with the thing.
Jan 11, 2011
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How exactly do you flirt with a billion dollars, anyway?

Do you give it coy looks and shove cards under it's door?
 

Beryl77

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Mar 26, 2010
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It's amazing how well some games have sold but I'm surprised that Portal did so well considering it came out 2007 and Metro surprised me too.
But I always thought that Valve doesn't release any information about the sales on Steam.

LightOfDarkness said:
Is that counting retail sales? It should be if it isn't. Could be missing a hundred million.
No this are numbers are only from Steam.
 

Bretty

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Jul 15, 2008
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Scrumpmonkey said:
Wow, Metro 2033 was no.8?! Well i guess most copies did come with the simplest option being STEAM activation (i know i did it) so that might go some way explaning it but the game didn't go as fare as to require steam so this is quite suprising.
Soviet Heavy said:
Wow, I didn't expect to see Dawn of War 2 on there. Its a brilliant series, but I never thought it would be such a mainstream hit.
Actually the game REQUIRED steam so not that much of a shock. I would have felt a bit short-changed if i didn't pick the game up on day one for a measily £10. Seriously play.com, you are 1 step away from just giving me PC games.
These are sales, not activations
 

RA92

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Jan 1, 2011
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Steam Flirts With $1 Billion in 2010

C'mon Valve! Release Episode 3 already and you won't be just flirting - you'll be humping a billion dollars at full steam![footnote]Excuse the terrible pun, but I'm going all the distance for HL2E3. Gabe wouldn't budge![/footnote] ;)
Sacman said:
Here we go...
You know Sacman, you just made me take a break from bitching about lack of demos and BF1943 on the PC - and look at this picture with pride. Our platform has grown up so much... Despite all your flaws, PC, you're still the best. :,)
 

Sacman

Don't Bend! Ascend!
May 15, 2008
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fisk0 said:
Sacman said:
Here we go...


OT: I'm glad Metro 2033 sold so well that was one of my favorite shooters of recent memory...<.<
Isn't 1985 pushing it a little? Didn't the "PC gaming is dying" thing start around the end of the N64/PSX generation?

And, well, the PC is and will most certainly remain the leading platform for indie games, especially considering last year's hits Minecraft and Amnesia. Frictional Games said this about the dying platform: "If online sales figures continue like they have with Amnesia, there is actually not any reason for us to release to anything but PC."
Nope people have been saying PC gaming is dying since the Nes was released in the U.S...<.<
 

GiantRedButton

Senior Member
Mar 30, 2009
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Scrumpmonkey said:
Wow, Metro 2033 was no.8?! Well i guess most copies did come with the simplest option being STEAM activation (i know i did it) so that might go some way explaning it but the game didn't go as fare as to require steam so this is quite suprising.
Soviet Heavy said:
Wow, I didn't expect to see Dawn of War 2 on there. Its a brilliant series, but I never thought it would be such a mainstream hit.
Actually the game REQUIRED steam so not that much of a shock. I would have felt a bit short-changed if i didn't pick the game up on day one for a measily £10. Seriously play.com, you are 1 step away from just giving me PC games.
It also REQUIRED a gfwl activation, you don't see the game selling that much there, also it got a big retail release.
 

stabnex

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Jun 30, 2009
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I got around 20 games from Steam during December alone. I have a friend who's been a member since its inception. He has over 200 games from Steam he's never even downloaded.

STEAM RULES!
 

omicron1

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Mar 26, 2008
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Fun times: Total software sales in 2009 (and probably similar to this year) was 10.5 billion.
Steam alone is equivalent to 10% of the market. Add in retail (about 1/2 billion in 2009) and other avenues (probably at least 1/2 billion) and you're looking at a 15-20% PC market share. And that's without MMORPG subscriptions! (World of Warcraft alone, at $15 per month, makes two billion dollars worldwide; at least 750 million stateside)) Dying, my hat.

More interestingly, Valve is in the position on PC that Microsoft holds on 360. They make a (15%?) commission off 10% of the videogames industry, in addition to the games of their own that they sell. In terms of practical staying power, I'd say Valve rivals the Big Three - and that's a situation that I personally am quite comfortable with.


More rumination:
Blizzard sold 4.7 million copies of World of Warcraft Cataclysm in its first month.
At $40 apiece, this is $188 million. For a single game. And most of that was retail. Starcraft 2 has sold at least 3 million copies - at $60 a pop - for a total of at least $180 million. Blizzard's new-release games alone made at least $368 million at retail.
 

GiantRedButton

Senior Member
Mar 30, 2009
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Scrumpmonkey said:
GiantRedButton said:
Scrumpmonkey said:
Wow, Metro 2033 was no.8?! Well i guess most copies did come with the simplest option being STEAM activation (i know i did it) so that might go some way explaning it but the game didn't go as fare as to require steam so this is quite suprising.
Soviet Heavy said:
Wow, I didn't expect to see Dawn of War 2 on there. Its a brilliant series, but I never thought it would be such a mainstream hit.
Actually the game REQUIRED steam so not that much of a shock. I would have felt a bit short-changed if i didn't pick the game up on day one for a measily £10. Seriously play.com, you are 1 step away from just giving me PC games.
It also REQUIRED a gfwl activation, you don't see the game selling that much there, also it got a big retail release.
Did it require a GFWL activation? =/ i don't seem to remember that being mandatory...
The multiplayer is managed through GFWL, which is why your friendslist etc consists of gamertags and you gain live achievments.
The reason was that GFWL had rts matchmaking features that valve only has for fps.
Valve coded those for steamwiorks now, so they won't need GFWL for new addons.
Just checked, you can't play anything without first logging in to your GFWL Account.
 

johnman

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Oct 14, 2008
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Pretty awesome that Portal is on that list despite being dirt chea and given away for free on occasion thoughout the year
 

fisk0

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Aug 19, 2009
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Sacman said:
fisk0 said:
Sacman said:
Here we go...


OT: I'm glad Metro 2033 sold so well that was one of my favorite shooters of recent memory...<.<
Isn't 1985 pushing it a little? Didn't the "PC gaming is dying" thing start around the end of the N64/PSX generation?

And, well, the PC is and will most certainly remain the leading platform for indie games, especially considering last year's hits Minecraft and Amnesia. Frictional Games said this about the dying platform: "If online sales figures continue like they have with Amnesia, there is actually not any reason for us to release to anything but PC."
Nope people have been saying PC gaming is dying since the Nes was released in the U.S...<.<
Strange. Since I'm not american I can only look at this from the european perspective, but over here computer games were pretty much unaffected by the video game crash of 83, and while the NES certainly got big (and revived the entire video game market after the crash), I never heard consoles really being brought up as competitors or alternatives to home computers until the late 90's. Up until then I thought it was mainly looked at as something of a complement to computer games, or something neat to use the TV for when the 4 TV channels signed off the air for the night.
 

crazythunder83

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Jan 23, 2011
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I think Steam is a great distribution platform for games, especially the friend-network atmosphere. You can see who's playing what game, you can message them and it shows up in game (if the game is built w/ Steam in mind). Very user-friendly. Funny thing about this though, Steam made almost $1 Billion in sales, but they still don't have a phone number you can call for technical problems. Any correspondence HAS to be sent via email...pretty irritating if your account has been hijacked or there's a money issue involved.
 

BENZOOKA

This is the most wittiest title
Oct 26, 2009
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Not bad for a dying platform, eh?
Hehe. And the picture didn't come up until post 6.

That's great news. I do like Steam.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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fisk0 said:
And, well, the PC is and will most certainly remain the leading platform for indie games, especially considering last year's hits Minecraft and Amnesia. Frictional Games said this about the dying platform and if they should start making games for consoles instead: "If online sales figures continue like they have with Amnesia, there is actually not any reason for us to release to anything but PC."
No one remembers the sleeper hits, like Amnesia or The Path or even Audiosurf. Which is sad, because they're the games that inject the industry with the most money that no one realizes is there.

OT: How on Earth is Portal still number six on the list?

Please tell me this won't result in another wave of "The Cake is a lie" jokes.
 

Zechnophobe

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Feb 4, 2010
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Portal? Holy cow. That's a ... what... 3 year old game? And it still is near the top in sales. That is just astounding.