This is good news, hopefully more companies will see these results and decided to use Steamworks instead of their own awful DRM. Digital distribution is taking over, and I love it.
Never will be, Notch already said no.kebab4you said:Just wait for the day when minecraft can be bought threw steam ;o
My thoughts exactly, I thought it would have flown under the radar =DSacman said:Here we go...
![]()
OT: I'm glad Metro 2033 sold so well that was one of my favorite shooters of recent memory...<.<
Seconded on the Metro 2033 ^.^ I heard Metro 2034 is already greenlightSacman said:Here we go...
![]()
OT: I'm glad Metro 2033 sold so well that was one of my favorite shooters of recent memory...<.<
I have played it. It was awesome. There you go.Hiphophippo said:I'm very happy to hear Metro sold well. That's basically what I took from this. Despite how incredibly awesome it is I rarely hear that people have played it.
When that day comes, the overwhelming sales will cause steam to explode.kebab4you said:Just wait for the day when minecraft can be bought threw steam ;o
You've done this old man's heart good this day.Jaranja said:I have played it. It was awesome. There you go.Hiphophippo said:I'm very happy to hear Metro sold well. That's basically what I took from this. Despite how incredibly awesome it is I rarely hear that people have played it.
Timbydude said:I hate to be a downer, but...this actually isn't impressive. In fact, it's kind of disheartening if this is the future of PC gaming. These sales numbers are pretty awful.
Blizzard/Stardock games excluded, I think it can be agreed that Steam is the primary source of hardcore game purchases. Sure, retail makes up some hardcore purchases, but generally the majority of retail PC game sales constitute casual games.
That said, the top selling game on Steam for the year sold 1.6 million copies? That's it?
It was announced about a month ago that Black Ops had finally made $1 billion in revenue through the console and PC markets combined. It only made $96 million on Steam. That's less than 10% of the game's total sales. Or, in the eyes of a publisher, a relatively safe market to ignore in the future. And, keep in mind, that was the highest revenue earned by any game on Steam!
Obviously, that's a console-focused title, so that shouldn't be used as a primary example. But still, 180 games earning $1 million in revenue total is kind of scary. Many people's first thought is, "Wow, 1 million dollars? That's a lot!" For you, it may be. But keep in mind that said $1 million likely has to pay for development costs, as well as the salaries of every employee in a studio for, say, two years. Divide $1 million over 20 people for a game that took two years to make, and you're barely getting by.
I should clarify: I love PC gaming, and I'm not bashing it in any way. I'm just surprised at the overwhelmingly positive response to some very negative information.
Same here. It's good to see that my favorite game made #8 on the list and 13 and 1/2 million dollars!Sacman said:OT: I'm glad Metro 2033 sold so well that was one of my favorite shooters of recent memory...<.<
Dont, those devs are voluntarily putting their games up for that much to get extra sales in from the on the fence and bargain shoppers. When you buy that game for 2 bucks, it means that you likely weren't buying it at full price.V8 Ninja said:Holy shit! One BILLION dollars in a year! Whoever came up with the idea of Steam is an absolute genius! And I still feel like I rip off game developers when I buy their games for less than $2...