It's missing the next panel where he constantly switches from "Yay! I was right! Hah! Fuck you, Soldier #1!" happy face to "Oh God, they're eating out Soldier #3's intestines!" horror face. Probably would have killed it though....Skeleon said:I know he's grinning because he turned out to be right after all, but the art really makes it look like he's just a sick fuck who enjoys the view of a person getting eaten alive by rats. Or maybe that's just my interpretation.
That could've worked that way if, for example, his pupils were directed at soldier #1 instead of at the scene of the carnage in the picture where he's grinning, I think. Because then it would've been a grin like "See, I was right!" directed at soldier #1 specifically.CleverCover said:It's missing the next panel where he constantly switches from "Yay! I was right! Hah! Fuck you, Soldier #1!" happy face to "Oh God, they're eating out Soldier #3's intestines!" horror face. Probably would have killed it though....Skeleon said:I know he's grinning because he turned out to be right after all, but the art really makes it look like he's just a sick fuck who enjoys the view of a person getting eaten alive by rats. Or maybe that's just my interpretation.
You do know that the entire point behind Dishonored was the eschew the whole idea that "there's a proper way to get through this level!", right? And that that's the reason it's so open, to give the player as many options as possible instead of making them feel like they're being forced into one particular solution? There are so many games already that lead you by the hand down the corridor to the end and smack your cheek if you so much as dare look away for more than a second, it's nice to finally get a game that says "Find your own way to the exit." And a good stealth game should let you just hide in the shadows and get through the entire level without engaging a single enemy, without making you feel utterly inept if you happen to be spotted.Blood Brain Barrier said:some incentive to do things properly.
Evil Smurf said:go.....fly my pretties!Gasbandit said:The "Pied piper of Fuck You" really made me guffaw.
I picked up Pokemon Black 2 anyway so I can't buy this game anyway.
So THAT'S Dishonored's primary rip-off source. But still, if it ain't broke and all that. I just may get the game, despite the ads with the creepy little girl singing before EVERY video on this site.CleverCover said:It's missing the next panel where he constantly switches from "Yay! I was right! Hah! Fuck you, Soldier #1!" happy face to "Oh God, they're eating out Soldier #3's intestines!" horror face. Probably would have killed it though....
When it drops in price a bit, will probably pick it up just because of this article. So that when I play, this comic will be firmly entrenched in the back of my head.
After Assassin's Creed, any more stealthy actions games sounds fun.
Hey! that was supposed to be my line! I Used it on the last "just a rat" comic!DaRigger420 said:...and just why can it not be a Ninja AND a Rat?
<img src=http://tmnt.markwinterdesigns.co.uk/splinter.gif>
The soldiers will just think it's a box full of rats and either ignore it all the same or shoot it before it eat their legs off. Very chancy.Darth_Payn said:So THAT'S Dishonored's primary rip-off source. But still, if it ain't broke and all that. I just may get the game, despite the ads with the creepy little girl singing before EVERY video on this site.CleverCover said:It's missing the next panel where he constantly switches from "Yay! I was right! Hah! Fuck you, Soldier #1!" happy face to "Oh God, they're eating out Soldier #3's intestines!" horror face. Probably would have killed it though....
When it drops in price a bit, will probably pick it up just because of this article. So that when I play, this comic will be firmly entrenched in the back of my head.
After Assassin's Creed, any more stealthy actions games sounds fun.
So now that the rat issue's been settled, what about the mysteriously moving cardboard boxes?
quick/lazzy photoshop but glad to helpThe Lugz said:we should petition bathesda/arkane to put 'become the pied piper of F%^& you' on the boxart for the goty edition that is blatantly coming
seriously
i would buy that box and mount it on my wall.
It's all about self imposed challenges. The Thief games could easily be beaten by blackjacking or hacking away at everything - but you somehow feel compelled to not play it that way, as though you're cheating yourself out of the fun. Eventually, you wind up tryingBlood Brain Barrier said:"Open, fun, lacking in structure".
That is why Dishonored fails as a stealth game. It feels much too loose, like you can complete the level by just sneaking through the shadows. And if someone sees you? Not to worry, just stab them. I know people don't want to see a "game over" screen anymore, but there needs to be some incentive to do things properly. The levels could have been randomly generated for all I know. Give me Splinter Cell or Thief over Dishonored, at least those games had consequences.
search_rip said:quick/lazzy photoshop but glad to helpThe Lugz said:we should petition bathesda/arkane to put 'become the pied piper of F%^& you' on the boxart for the goty edition that is blatantly coming
seriously
i would buy that box and mount it on my wall.
<img src=http://img.photobucket.com/albums/v178/alfgio/dishonoredGOTY_zps7055a94f.jpg>