That's my birthday! Please, Rockstar, do not disappoint me too much...
Tips_of_Fingers said:
I've been reading through the comments within the thread and can't help but be angered by people saying that GTAIV was boring. Seems like The Escapist doesn't like innovation or change...Or a game that shows the sheer power of videogames.
Narratively, graphically and thematically incredible, GTAIV is a masterpiece, and I cannot comprehend how people hate it. "It's not like San Andreas" is not an argument. Judge it on it's own merits.
No on all accounts.
The game suffered from a massive disconnect between story and gameplay. Why the hell is Niko obsessing about money when the player got him millions by robbing people? Why is he expressing remorse of his actions as a soldier when the player just forced him to go on a killing spree. For that matter, why would a character like Niko, who by the inevitable actions of the player is a sadistic, sociopathic mass murder, be able to maintain any sort of social life?
The theme is not exactly unique. It's a tale of redemption and tragedy, which I'm pretty sure has been a literary staple for the past two thousand-something years. It doesn't help that Niko has no redeeming qualities (sans perhaps for his accent), or for that matter any clear motivation for leaving the whole damn situation behind. Again, this is the disconnect between story and gameplay. The story would be fine as a run-of-the-mill gangster flick, but the player freedom disrupts this massively.
Graphics, no. Just no. Did you play the xbox version and have run stuff just pop into existence a few pixels in front of you? Lag? Texture loading problems? It may be better on the PC (especially with that photorealism mod, although I should stress that mods do not invalidate any criticism of the game), but I have no first hand experience of that. Aside from the aforementioned issues, it was just ugly, grey, and brown. If you now want to assert that Ballad was better in that regard, kindly tell me how that fixes the MAIN game?
GTA4 was not a masterpiece by any means. It most certainly wasn't a game that could showcase "the sheer power of videogames." It was decent, and much of the ire it received was from fans of the series (yours truly included), who did not like the new direction, or some particular element of the game. This is not a point against innovation, but one for the continuation of the series. Members of a series have to, by definition, be related to each other in some way, be it theme, gameplay, story, or recurring characters. The possible range of innovation is thus quite limited in a continuing series, which is why your assertion that criticism of GTA is automatically a criticism of innovation is just plain wrong.