Brotherofwill said:
Agreed. I get the 'mashing buttons' argument, but it doesn't work like that in Street Fighter and definetely not in competetive SF.
That victory was brilliant. Man, what a comeback.
I can't even see what one would mean with the button mashing comment to be honest. We're talking about high level play here and not just mucking around with your buddies. A masher might be able to steal a round here or there from someone who knows what they are doing simply by virtue of being less predictable than a middle of the road player who knows a couple of weak strategies but nothing beyond that. Against a player like Daigo who is a master at reading you or someone like J. Wong who will rush anyone down in a heartbeat, a masher wouldn't stand a snowball's chance in hell. Heck, most tournament play is even designed to discourage unpredictability by making fights longer than standard settings. Luck may get you a round, but it's not going to get you 3 our of 5, and it's definitely not going to get you best of 3 matches at 5 rounds each (and the odds somehow manage to get even worse than that when you consider that it's not just one match but an entire tournies worth of matches).
Heck, even games that support mashing to some extent like Tekken or DOA will have the masher lose pretty much all the time against someone who knows what they are doing, never mind those who are top tier players. The only advantage a masher has is some level of unpredictability and anyone who's decent at fighting games will eat them for breakfast. If you're someone who loses more than a round here or there to a masher, you're just not that good.