Tabula Rasa Shutting Down

hamster mk 4

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SirSchmoopy said:
Until Warcraft is done, MMOs can't just be "decent" or "good" they have to be amazing. Oh they should also try not to release there games when they are clearly NOT FINISHED and 2 months before a WARCRAFT EXPANSION. Nice one EA Mythic.
Agreed, trying to unseat a reigning champion like WOW is risky buisness, and MMORPG developers should know that by now. Unfortuatly there are still egomaniacs like Garriott who are dumb enough to try.
 

Ralackk

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TheNecroswanson said:
Ralackk said:
TheNecroswanson said:
When MMOs shut down do they refund the money the players have put in? No? Then I think there should be a law against the developers shutting down the servers until they have at least gone bankrupt on the game.
But yes I agree, ploy for more numbers.
Why would a business want to go bankrupt on something that obviously isnt working? Also why do you believe you are entitled to having your money refunded if the MMO flops?

You pay by the month for an MMO, so as long as you have received all the months you have payed for then you shouldn't recieve a refund.
Because they have grown dissatisfied with the game and are now taking it away. It's just like DRM. They have grown dissatisfied and are now telling me I can no longer play it, even though I'm still shoveling money out until they simply decide they don't like it anymore.
It's bull. How would you feel if Microsoft or whomever simply took your game away because the online play wasn't flying as well?

(This is of course hypothetical, The Necroswanson does not play MMOs.)
I think its a risk you take playing on company servers in their closed world. It is still a bit of a stretch to ask for your money back, all MMO's may as well be free then because they all will end at some point.

I can see your point though, the nice thing they could do is call the game dead but consolidate all their remaining players onto a server or two and just leave those running on the last patch. I wouldn't imagine the cost of a couple servers would be that much but I have never attempted to run a server so that is just a guess.
 

Brodden

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SimuLord said:
The WoW model: Company makes game, puts all their resources into making it something people want to waste their lives on, builds giant playerbase, prints money.

Most other MMO makers' model: Hey look, these MMOs are selling like hotcakes, company makes half-assed "me too" product, gamers look at it, think "this game is shit", nobody plays it, game goes down the rabbit hole.

MMOs, "casual" games, tycoon games, generic shooters; every genre's had its share of shovelware thanks to companies completely failing to understand their market.
I agree totally,it's like that Konami getting into the Guitar Hero market with Rock Revolution, which is the saddest thing I ever saw. Seems like they try to rip a good idea but dumb it down so it's not as good or something so it isn't perceived as rip off. Most MMO's seem to be competing with the talent tree(first sceen in Diablo 2? maybe a non-Blizzard game?) and, hell everything else from WoW. Why can't a gamebe based on other things aside from gear and all the othervery time consuming aspects of WoW. Looks like the gaming market, or at least the MMO market isdried up. I hope SW:eek:ld republic is good. Man when I herd that they made a Tales series MMO I was so excited but it never left Japan and closed after 2 years I think. C'mon Dragon Ball Online! FACK!
 

Avida

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Neosage said:
Gahars said:
No real surprise after it was priced at 96 cents on Amazon.com
Oi i just bought half-life for 2 cents more than that!
I had 55p in the bank when that was announced, after currency conversion its about 60. GOD DAMN.

Also, tabula rasa always struck me as the one which you always have a fanbase, so this is a hell of a shock (not being up to date with MMO news)
 

SirSchmoopy

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Apr 15, 2008
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The biggest problem with the MMORPG industry is that PEOPLE KEEP MAKING THE SAME MISTAKES.

Every single MMO we have seen in the last three years has had the exact same problems. They have all had neat ideas that attract players but are unable to copy a working formula and instead feel the need to be "different". In order for ANY MMO to go forward they need to either wait till World of Warcraft dies on it's own, release for another platform other then PC (Hey an xbox mmo has NO ONE to compete with) or has take everything thats good in World of Warcraft and improve on it.



You know what the big problem is? The reason all these games suck? I don't think the people who make these games are any good at gaming in general. If you suck at games, you are going to make a sucky game. Christ the CEO of Mythic came out and even said to the public "I can't play healers in MMOs because they are to hard for me and not my playstyle." Shitty players can't make good games.


God the MMO market pisses me off, I'm going to punch some puppies brb.


The smartest thing Blizzard could do right now is make a second MMO, which they will do and they will compete with themselves and then nobody will be able to touch that market outside of the Asians market for the next ten years.
 

smallharmlesskitten

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Apr 3, 2008
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SirSchmoopy said:
The smartest thing Blizzard could do right now is make a second MMO, which they will do and they will compete with themselves and then nobody will be able to touch that market outside of the Asians market for the next ten years.
Good for them, bad for the consumer. Monopolies are always bad for consumers.
 
Feb 13, 2008
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NCSoft overstretched themselves badly imho.
CoH/V got hit massively by the broken PvP and ED. Dungeon runners crashed through a bad approach. Auto Assault was a broken game by all accounts. Tabula Rasa did a Molyneux. The CCG bombed, the RPG got crippled. The Marvel deal got slapped. Guild Wars got shafted by the 51-Monk etc.

What they should have stayed true too, imho, was offering a no-frills fun game. CoH/V was, and to a point, still is; but then they tried to organise it and make it more WoW like. Bad bad mistake to copy someone else's game unless you KNOW you can do it better.
 

Amnestic

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Aug 22, 2008
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cball11 said:
from what I've seen, MMORPGs are bullshit for people who can't sustain a life of their own. If The Old Republic manages to be halfway a decent sim without feeling like a second job filled with the developmentally retarded who have never known the warmth of a woman, I will take it all back.
Sigh. Please leave your unnecessary MMO flames at the login screen. Dislike MMOs all you like, but there's no reason to post such vile slander (or is it libel?) on the forums.
 

Doug

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Apr 23, 2008
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The problem with MMOTRPGs is, ironically, World of Warcraft.

Let me explain: World of Warcraft has a huge, monolithic share of a market, and by far the huge number of subscribers.

This can create an unrealistic idea of how well an MMORPG will sell. Hence, more investiment, hence more security wanted.

Because WoW is so clearly popular, the easiest way to 'insure' a game from the publishers point of view (or rather, what they think will secure it) is "WoW clone with".

Of course, in reality, people try it, normally have played on WoW before, don't see an imdient different/improvement, get bored, quit. Quiting rate gets high, word of mouth panic kills off the 'newbie flow', game subscriber base implodes.

What would really surprise me would be if someone created an MMO that worked in a similar way to the RP-MUDs of old. Second Life is like a modern Social MUD, so I have to wonder if an RP MMO would work. Of course, alot of players won't like a game that doesn't still to the WoW formula (bizzarely, they are turned off by familarity, AND by new things :| :\) but it could be interesting.
 

Flying-Emu

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cball11 said:
from what I've seen, MMORPGs are bullshit for people who can't sustain a life of their own. If The Old Republic manages to be halfway a decent sim without feeling like a second job filled with the developmentally retarded who have never known the warmth of a woman, I will take it all back.
Please, learn your target before giving us an argument.
I play MMORPGs, and I still maintain a great social life.
It's a hobby; nothing more.
You pour money into it until you get really good, then go off and work with other people (or fight against them) to prove your dominance.
 

Zomni42

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Jul 22, 2008
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not surprised.. sigh.. fun while it lasted.. well.. i thought so anyway. /shrug. Aion should be good tho.
 

Singing Gremlin

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I gotta say I am mildly disappointed, if not surprised. I enjoyed my time on Tab Rasa, I'm happy to admit.

Even if that was only because I had crabs.

That exploded.
 

HSIAMetalKing

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In a way, I'm sad to see another game fully eclipsed by World of Warcraft.

In another way, I'm hoping someone else makes a Sci-Fi MMO that isn't shitty like Tabula Rasa was.
 

Pigeon_Grenade

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I'm Actually wondering How well this Fallout MMO is going to do, Quite Honestly its The Only Pay 2 play id.. well play, I'm currently playing Atlantica Onlines Beta and thats a decent mmo, and its free

so with some of these MMOs dying, makes me feel sorry for those who Invested time into it..
 

Jackel86

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Amnestic said:
cball11 said:
from what I've seen, MMORPGs are bullshit for people who can't sustain a life of their own. If The Old Republic manages to be halfway a decent sim without feeling like a second job filled with the developmentally retarded who have never known the warmth of a woman, I will take it all back.
Sigh. Please leave your unnecessary MMO flames at the login screen. Dislike MMOs all you like, but there's no reason to post such vile slander (or is it libel?) on the forums.
That would be libel. Slander is spoken, libel is written.

Despite his crude wording, there is a good point hidden in there. The people who spend the most time on the games are people who need the sense of accomplishment, not people with free time. They make the free time because it feels more rewarding than the real world. (That's not speculation, that's observation and research. The next part will be conjecture...)

To me, it seems fundamentally wrong to "play" a "game" in which you use the term "dailies" to describe these, what can basically be called, chores every day just to remain in a state in which you can actually play if the opportunity arises. The only other thing that drives me insane is that for some reason, these MMOs cause highly intelligent people around me to be one track minded to the point of retardation. All they talk about is the damn game. And too many times I've tried to hang out with someone after a long period of alienation and been greeted with, "Nah, I'm gonna stay home and play WoW." All opinions. As long as people want to pay money for a second job, they're allowed to. I only intervene with someone if they have stopped functioning as a member of society. (That doesn't even include spending time with friends. I can't make someone do that. But I refuse to let someone go into debt over some addiction.)
 

SidiousCyanide

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Nov 23, 2008
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The MMORPG genre is STALE, I'm just waiting for the day that the genre get's itself out of the high fantasy rut it finds itself in. If you like high fantasy then you only need WoW, why invest your time and money in inferior WoW clones anyway? this is the reason why WoW is still the daddy.

I was actually quite interested in Eve Online, hoping it was going to be like Elite online or something until I saw that you controlled your ship from the outside, who's stupid idea was that?! Am I the only one who thinks that it should have been from a cockpit view?

It would be nice to see MMOGs that have more ways of socially interacting with other players other than grouping, questing and PvP, that's why I can only play them for a month or so before I get bored and stop playing.
 

Singing Gremlin

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SidiousCyanide said:
I was actually quite interested in Eve Online, hoping it was going to be like Elite online or something until I saw that you controlled your ship from the outside, who's stupid idea was that?! Am I the only one who thinks that it should have been from a cockpit view?
Eh, I did originally but it's a whole different kettle of fish to that. It's not a dogfighting game but something bigger, less immediately involving. Not everyone's cup of tea.

On a side note, I really need to learn the ability not to post whenever anyone even vaguely mentions EvE. It's like some horrible addiction.