I really wish I could keep playing TOR. I still love that game. Sadly, my server is a ghost town.QuenkerKing said:Having played both, I can say that I'd rather save my money and keep playing TOR.
I really wish I could keep playing TOR. I still love that game. Sadly, my server is a ghost town.QuenkerKing said:Having played both, I can say that I'd rather save my money and keep playing TOR.
I haven't tried it myself, but I'm sure it will be possible if it isn't already. It would also be much easier since Tera has 50 different skills to keep track off with your "not 50 buttons" controller. Guild Wars 2 has 9 active skills at a time (although there are a lot more than those to choose from, you can only bring 9, well 14 if you quick-change your equipment, but still only 9 buttons).GoaThief said:Can you play GW2 with a control pad?
Apparently you can use one in Tera, is that correct? If one offered it and the other didn't that would make my choice easy.
As long as you could assign the keys, then yeah, I bet GW2 would be playable with a pad, or many-buttoned mouse. There's a limited suite of skills that need to be assigned.GoaThief said:Can you play GW2 with a control pad?
Apparently you can use one in Tera, is that correct? If one offered it and the other didn't that would make my choice easy.
Actually, TERA lets you play with a gamepad no problem. Every class has only a core set of skills that are used, so it's really not that big a deal. It doesn't have the hard limits GW does, but you have a set of 4-6 "core" abilities, depending on class, and the rest are highly situational. You can easily play TERA with a gamepad if you want to, especially since the developers included support for PS3 and Xbox360 controllers out of the box.BloatedGuppy said:As long as you could assign the keys, then yeah, I bet GW2 would be playable with a pad, or many-buttoned mouse. There's a limited suite of skills that need to be assigned.
Tera not so much, it has the same ability scope as games like WoW and Rift.
I'll take your word for it, but what happens when you need to use those one-shot utility skills? Do you need to go to the keyboard for those?Agayek said:Actually, TERA lets you play with a gamepad no problem. Every class has only a core set of skills that are used, so it's really not that big a deal. It doesn't have the hard limits GW does, but you have a set of 4-6 "core" abilities, depending on class, and the rest are highly situational. You can easily play TERA with a gamepad if you want to, especially since the developers included support for PS3 and Xbox360 controllers out of the box.
That said, I haven't tried it myself, so I can't speak to how effective it is in comparison.
nu1mlock said:It would also be much easier since Tera has 50 different skills to keep track off with your "not 50 buttons" controller.
Here's what i found from the tera wiki.Devoneaux said:Wait, do the prepubescent girls race have a male counterpart?
As I said, I haven't tried it myself, so I'm not 100% sure on all the details, but I believe there's a mechanic in place for "modifiers" for buttons (like holding down RB will bring up an alternate skillbar) so that you can access more skills.BloatedGuppy said:I'll take your word for it, but what happens when you need to use those one-shot utility skills? Do you need to go to the keyboard for those?
I stand corrected, it looks like it would work pretty well. However, nobody has said GW2 will be lacking controller support - it's not even done yet.GoaThief said:nu1mlock said:It would also be much easier since Tera has 50 different skills to keep track off with your "not 50 buttons" controller.
Tera gets my vote then for native controller support, GW2 is lacking.
You're right, the dynamic events will probably get boring after a while, even though there are shitloads of them. Rift only had a few different appearing at random places throughout the world, GW2 has a LOT. But yeah, they will eventually get boring.Crazy Zaul said:The problem with GW2 is that cos there is no endgame as such, its just scaling your stats down and doing the leveling content again, I suspect you have to play it extremely casually to avoid the dynamic events feeling samey. And once you're bored of dynamic events, that's it, your done with the game cos there are only 7 dungeons in the entire game. (Explorable mode does not count as a separate dungeon.)
It still has a lot more going for it than TERA though cos even in Rift the traditional questing style was very boring, and TERA quests are reportedly even more inane and dull that that. The rift them selves were fun for a bit and GW2 DEs are a much more advanced version.
Guild Wars 2 is nothing like Guild Wars 1, except for some lore and the world itself (although quite different). You should not judge GW2 for what GW1 was (or is). I didn't enjoy GW1 that much either, but loved the beta of GW2.obstructor said:I will probably pick up guild wars 2, because it could be great. But guild wars 1 was so terrible when I played it, at least from my point of view at the time, that it is weighing against it.
The biggest thing TERA has going for it is the combat. And I don't mean that in the "action combat!!!" sense that it seems a lot of people are talking about here.Crazy Zaul said:It still has a lot more going for it than TERA though cos even in Rift the traditional questing style was very boring, and TERA quests are reportedly even more inane and dull that that. The rift them selves were fun for a bit and GW2 DEs are a much more advanced version.