Tera vs. Guild Wars 2

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Scow2

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Walter Byers said:
BloatedGuppy said:
Well, as the point at which "fan service" crosses the line into "sleaze" is 100% subjective, calling my OPINION on where that line is "irrational and uninformed" is, in actuality, a personal attack. You're welcome to continue doing so if that sort of thing floats your boat, but you should probably take it to private messages, yeah?
Fanservice and porn have different definitions that refer to different things. Equating the two is irrational.

It's like saying visiting a water park is the same as watching porn. There more porn on display in the window of a Victoria's Secret. I totally understand if you don't like fanservice. I get that and cannot blame you at all.

Also, just because I'm attacking your argument doesn't mean I'm attacking you. Your conclusion that Tera = Pron is nonsense.
His argument is actually more against the way the designs in Tera are evocative of iconic pornographic images, I think. Yes, I defend skimpy armors in video games, but that's because there's a particular fantasy I'm wishing for, that Tera DOES NOT attempt, and I think, ironically, is actually LESS pornographic (While no less sexual). And yes, the window of Victoria's Secret generally does have "Softcore porn" in it. However, a beach doesn't, because while there may be beautiful, scantily-clad women, their body language isn't particularly sexual.

Captcha: be my friend

Aww... it's getting lonely. And gaining sentience!
 

snekadid

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KILL THE CAPTCHA WITH FIRE!

Walter, you seem to have taken this personally and that's the sign that you need to stop.
Your distorting bloated's meaning to make him sound like a fascist and while i consider him a troll in most threads that i see him in, this certainly takes an offense too far. Your intentionally derailing a thread in order to promote some sort of vendetta against another forum poster. Please take it to private messages if you feel the conversation needs to continue as at this point you are only making yourself look irrational and petty.

Tanakh said:
Ympulse said:
But when it comes down to it, you should have a look at both, and make your own decisions. Just remember the facts. Tera is sub-based, and therefore has mandatory timesinks. GW2 isn't sub-based, and doesn't have those timesinks.
Replace "doesn't have those timesinks" with "have less timesinks" and i am behind you 100%. Farming gold for having leet siege pops immediately to mind.
The main point in his post was "Mandatory timesinks", and siege pops aren't mandatory.
 

Tanakh

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snekadid said:
Tanakh said:
Ympulse said:
But when it comes down to it, you should have a look at both, and make your own decisions. Just remember the facts. Tera is sub-based, and therefore has mandatory timesinks. GW2 isn't sub-based, and doesn't have those timesinks.
Replace "doesn't have those timesinks" with "have less timesinks" and i am behind you 100%. Farming gold for having leet siege pops immediately to mind.
The main point in his post was "Mandatory timesinks", and siege pops aren't mandatory.
To do RvR? They kind of are, unless you either plan on not taking any enemy strongholds and just go there to smell the roses or the other team is totally retarded.
 

Jaden Kazega

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Tanakh said:
snekadid said:
Tanakh said:
Ympulse said:
But when it comes down to it, you should have a look at both, and make your own decisions. Just remember the facts. Tera is sub-based, and therefore has mandatory timesinks. GW2 isn't sub-based, and doesn't have those timesinks.
Replace "doesn't have those timesinks" with "have less timesinks" and i am behind you 100%. Farming gold for having leet siege pops immediately to mind.
The main point in his post was "Mandatory timesinks", and siege pops aren't mandatory.
To do RvR? They kind of are, unless you either plan on not taking any enemy strongholds and just go there to smell the roses or the other team is totally retarded.
Then... don't do WvW?
I'm sorry, but how is WvW mandatory? There's so much more in the game, as well, even PvP-wise. Assuming we're talking exclusively about PvP, there are several mini-games which have PvP in it, and there is even your normal 'structured' PvP which has the whole setup of '10 of team red take on 10 of team blue' for capture the flag, slayer, etc.
 

Weaver

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I played the Tera beta and I quite enjoyed it. But I don't have the time to justify the subscription fee.
 

9thRequiem

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Tanakh said:
Ympulse said:
I had a look at both games' combat systems in their respective betas. Tera is Lineage 2 with an aiming gimmick when it comes to combat, quite frankly. And the holy trinity is alive and well in both PvP and PvE. (I could go on about the holy trinity in PvP, but that's another topic altogether)

GW2 however, feels more like an action MMO like Vindictus, wherein you can "know" the best setup and rotation for your personal setup, but you also need to be aware of what your opponent is doing, else you're just going to fall flat on your face. And the PvP I experienced was some of the best gaming I've experienced outside of CS 1.6.

But when it comes down to it, you should have a look at both, and make your own decisions. Just remember the facts. Tera is sub-based, and therefore has mandatory timesinks. GW2 isn't sub-based, and doesn't have those timesinks.
Replace "doesn't have those timesinks" with "have less timesinks" and i am behind you 100%. Farming gold for having leet siege pops immediately to mind.
Siege weapons are incredibly cheap in terms of gold; even a low-level character can afford a blueprint pretty quickly, and for a high-level player, the cost is negligible - the main cost behind siege weapons is Supply, which depends more on how well you can fair against other players to hold camps.

Not to say there aren't goldsinks - respecing traits will, I think, be the most costly thing as you get higher in level and want to play around trying everything, certainly more then siege weaponry.
 

Pebblig

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If you have ever played Guild Wars 1, Guild Wars 2 is so SO different. In Guild Wars one, the expansions were well worth the money as they were near equal in size to the original area/quests.

In Guild Wars 2, the area are so much vastly improved, the cities, outposts and instances feel so much more populated, with many more NPCs, the NPCs also feel more animated. The way that have set out the story works significantly better, in GW1 I didn't really read quests, but the way they've set it out it works significantly better and keeps you more interested. The combat feels less MMO-ish and more like an action-RPG, it flows significantly better. The ability to jump and dodge/roll makes the combat much more interactive, feeling less like it is purely hot-keys.

I said significantly so much xD
 

Tanakh

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Jaden Kazega said:
Then... don't do WvW?
I'm sorry, but how is WvW mandatory? There's so much more in the game, as well, even PvP-wise. Assuming we're talking exclusively about PvP, there are several mini-games which have PvP in it, and there is even your normal 'structured' PvP which has the whole setup of '10 of team red take on 10 of team blue' for capture the flag, slayer, etc.
Way to bend the language. You do realize by your definitions there is no mandatory timesinks in any MMO ever right? No mandatory timesinks to prepare for raids in EQ because you could always do some other PvE content, no mandatory timesinks to arena in WoW because you could do PvP tons of other places, no mandatory timesinks to grind for ISK in EVE because who needs money. And all i said is that to do RvR there are, nothing less or more; kind of annoying, but mhee, the ammount of gold grinding is reasonably low.

9thRequiem said:
Siege weapons are incredibly cheap in terms of gold; even a low-level character can afford a blueprint pretty quickly, and for a high-level player, the cost is negligible - the main cost behind siege weapons is Supply, which depends more on how well you can fair against other players to hold camps.

Not to say there aren't goldsinks - respecing traits will, I think, be the most costly thing as you get higher in level and want to play around trying everything, certainly more then siege weaponry.
Till level 20 even one gold is not negligible. And if they are going to implement the coin aquissition rate of GW 1 i will guess that even at max levels it will take around 15-30mins to get 1 gold (depending on the player). I know that i am speculating, but i am basing that on actual facts of GW 1, what are you basing your speculations on?

That and RvR focused players were promised they could not do PvE but live only from and for RvR, with the current copper drop rates there that is simply not ture. I will also do other parts of the game, so i dont care, but a few people on the RvR forums were complaining about this.
 

Spitfire

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MasterOfHisOwnDomain said:
Now, what's your opinion on them both? Which is better? Which have you played/are going to play?
Unfortunately, I didn't get to play the Guild Wars 2 beta, since I haven't pre-ordered it, which doesn't make any sense to me, because why would I pre-order an MMO if I don't get to play it first, but whatever. I have played Tera however, and while I don't enjoy badmouthing things, let's just say that I haven't even entertained the notion of playing this game for longer than I already have. Yes, the combat system is pretty good for an MMO, but that's not going to carry the whole game through, and the fact of the matter is that Tera has little else to offer. It's a completely generic "by the numbers" MMO, and apart from the combat, there is literally nothing that Tera does that other MMO's haven't done before, and better.
 
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Spitfire said:
I have played Tera however, and while I don't enjoy badmouthing things, let's just say that I haven't even entertained the notion of playing this game for longer than I already have.
This is what I'm thinking - my friends have a-..., let's say "habit", of picking up games and dropping them (I tend to follow it though). We played Spiral Knights briefly, Forsaken World and I kind of believe Terra will be the same ... once the combat wears off. Whereas GW2 just seems a better experience in the long-run (which it had better be ... considering the bloody cost!).

Thanks for all the opinions guys. Slowly coming to some sort of judgement. But it's anyway just interesting to see people's verdict on the latest MMORPGs.
 

Belated

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WE GET IT. There's little girls exposing way too much leg and it makes you uncomfortable. That doesn't mean that every single one of the negative posts in this thread has to be prefixed with some pedophilia comment. Christ you loliphobes are unoriginal. Everything that needs to be said about the unsettling little girls has been said. Can we move on?

If there's nothing else wrong with Tera besides that, I think I'll give it a shot. Though GW2 would allow me to carry-over some things from GW1, right? There's scantily-clad fully grown women in both games from what I understand. And I admit that's a plus in my opinion, because I'm a real man who's not afraid to admit that I have the same attractions that evolution gave almost all men. (Unless you're gay, which is fine.) So I know I'm going to be trying at least one of these two.

I'm tempted to get GW2 because it's a one time payment and some stuff from GW1 carries over, right? But then again, I have the strangest feeling Tera is going to last a bit longer in terms of its player base because it looks more anime and people seem to like that. And having a big strong player base is always important. I don't want to invest my money in an MMO that's likely to kick the bucket after one or two years.
 

BloatedGuppy

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Belated said:
WE GET IT. There's little girls exposing way too much leg and it makes you uncomfortable. That doesn't mean that every single one of the negative posts in this thread has to be prefixed with some pedophilia comment. Christ you loliphobes are unoriginal. Everything that needs to be said about the unsettling little girls has been said. Can we move on?
The last "loliphile" post is like a week old now. We already MOVED on.

As to your longevity concerns...the original GW was one of the better selling games in PC history. I suspect GW2 will *handily* outperform TERA in the western market.
 

Belated

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BloatedGuppy said:
Belated said:
WE GET IT. There's little girls exposing way too much leg and it makes you uncomfortable. That doesn't mean that every single one of the negative posts in this thread has to be prefixed with some pedophilia comment. Christ you loliphobes are unoriginal. Everything that needs to be said about the unsettling little girls has been said. Can we move on?
The last "loliphile" post is like a week old now. We already MOVED on.

As to your longevity concerns...the original GW was one of the better selling games in PC history. I suspect GW2 will *handily* outperform TERA in the western market.
GW1 didn't last all that long though. I mean it's still online to this day, but the playerbase started dying out a long while ago.
 

Ginger768

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Belated said:
BloatedGuppy said:
Belated said:
WE GET IT. There's little girls exposing way too much leg and it makes you uncomfortable. That doesn't mean that every single one of the negative posts in this thread has to be prefixed with some pedophilia comment. Christ you loliphobes are unoriginal. Everything that needs to be said about the unsettling little girls has been said. Can we move on?
The last "loliphile" post is like a week old now. We already MOVED on.

As to your longevity concerns...the original GW was one of the better selling games in PC history. I suspect GW2 will *handily* outperform TERA in the western market.
GW1 didn't last all that long though. I mean it's still online to this day, but the playerbase started dying out a long while ago.
Lasted a lot longer than other WoW era MMOs
 

BloatedGuppy

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Belated said:
GW1 didn't last all that long though. I mean it's still online to this day, but the playerbase started dying out a long while ago.
Guild Wars is seven years old.

Aside from WoW, there aren't too many seven year old games with thundering huge populations. Everything gets old eventually. If your goal here is to uncover a game you'll still be happily playing seven years from now you're going to find few contenders.
 

Belated

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BloatedGuppy said:
Belated said:
GW1 didn't last all that long though. I mean it's still online to this day, but the playerbase started dying out a long while ago.
Guild Wars is seven years old.

Aside from WoW, there aren't too many seven year old games with thundering huge populations. Everything gets old eventually. If your goal here is to uncover a game you'll still be happily playing seven years from now you're going to find few contenders.
As the "a long while ago" in my post was meant to imply, I felt the playerbase of Guild Wars started dying out a bit early when it did start dying out. Not that I expect it to last seven years. I suppose I'm more looking for a game that might last, I dunno, 3 or 4 years? I mean it's hard to put an exact number on something like this.
 

BloatedGuppy

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Belated said:
As the "a long while ago" in my post was meant to imply, I felt the playerbase of Guild Wars started dying out a bit early when it did start dying out. Not that I expect it to last seven years. I suppose I'm more looking for a game that might last, I dunno, 3 or 4 years? I mean it's hard to put an exact number on something like this.
They sold several million copies of their expansion packs, which ran up through August of 2007. During the Steam sale last year the Guild Wars pack was one of the best sellers for the entire event. Guild Wars was always a tough game to gauge population in due to how aggressively instanced it was.
 

Xannidel

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You know if you guys have such a problem with the loli race then pick another race! There is more to Tera then loli girls and the possible pedophilia involved but you guys are sort of stuck on that one little piece.
 

Belated

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BloatedGuppy said:
Belated said:
As the "a long while ago" in my post was meant to imply, I felt the playerbase of Guild Wars started dying out a bit early when it did start dying out. Not that I expect it to last seven years. I suppose I'm more looking for a game that might last, I dunno, 3 or 4 years? I mean it's hard to put an exact number on something like this.
They sold several million copies of their expansion packs, which ran up through August of 2007. During the Steam sale last year the Guild Wars pack was one of the best sellers for the entire event. Guild Wars was always a tough game to gauge population in due to how aggressively instanced it was.
Hmm... y'know what? Fair enough. Though I did see a massive drop in the town population making it hard to form a party to finish story mode.