That one unfinished sidequest...

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Not G. Ivingname

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Nov 18, 2009
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You have come to the end of the game. The princess has been found, you beat the final boss, the day is saved. Yet, you have not seen everything there is to see. There are items you can still find, special zones you haven't seen, side quests you have yet to complete.

Most of the time, it is trivial, stuff that is easy to do, nothing compared to the titanic achievement you have just conquered.

Then there are those side quests. Secret levels harder than anything the main game ever threw at you, extra bosses that make the final one look like crippled old man, things so dependent on insane skill or luck you nearly snap your controller in half.

For example, the one that has been gripping my mind for months...

In FTL, there are nine ships. Besides the dinky craft you start the game with, and two you get for reaching certain points in the game, each has a sequence of events you must succeed to gain it. While the randomness of the game (which is difficult enough already) can make gaining all these ships a bit annoying. However, if you know what your doing, getting the first five is not too difficult.

The last ship however, the Crystal Ship requires a minor miracle to get. First, you must find a crashed crystal ship in an astroid field, an event that only happens in very certain sectors (pirate, Engie, and Rock sectors). Unless you have a ship with the "Rock Plating" augmentation (which only a single ship spawns with, the Rock ship), you have a chance of FAILING this event. Just a roll of the die, nothing you can do about it. If you succeeded, you get a mysterious cryogenic augmentation. Which, by the way, does NOTHING unless you can find the next step. Oh, did I mention in this game there is a giant wall of doom, and you can only go to a limited amount of places in any given sector.

Then you have to find a special kind of research station, which also only spawns in TWO kinds of sectors (Engie and Zoltan). At least the first version has a distress beacon that you can search for. If you managed to bring the augmentation to the research station, you get a Crystal crew member. The Crystal crew member actually is really useful. This is as far as I ever get.

Then, here comes the most luck based part of it all. Then you must find the Rock Homeworlds. There will only ever be a single Rock Homeworld on any given map. Not all maps even HAVE the Rock Homeworlds, and could of easily be on one of the other paths you DIDN'T take. You only know that certain sectors are either nebulas, "friendly", or hostile, so you will never know where the Rock Homeworlds are.

Now, you have to find ANOTHER event in the Rock Homeworlds. If you somehow find it, you get transported to the Crystal sector, which unlocks the ship, and has all kinds of unique events you will never see anywhere else.

I have poured 126 hours into this game, following every guide, sending out ships that have the best chance of getting that ship. I have gotten NOTHING but frustration, misery at seeing my ship explode, or missing a certain step, or reaching the final sectors and find no Rock Homeworlds in sight. I want to stop, but this game, I feel the need to just get 100% completion, I need to see everything. I have actually considered installing mods that eliminate the giant wall of doom, just so I can go to every single star system in a sector. However, I must do this legit... I must do this legit...

*twitch*

*Twitch*

...Ahem, anyone, what are those non-required side quests that you have never completed?
 

Anthony Corrigan

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Jul 28, 2011
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i am one trophy away from a platinum for R+C a crack in time. Beaten it on hard, beaten the competition mode, everything except for that one 2 player arcade game. I just cant get 1,000,000 points god damit
 

tilmoph

Gone Gonzo
Jun 11, 2013
922
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Find all the collectibles type sidequests. I'll get a quarter, maybe half way done before I just stop caring and play something else or start a new playthrough.
 

Diddy_Mao

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Jan 14, 2009
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Final Fantasy VII, I never beat the Ruby Weapon.

It mocks me.


Also in Dragon Quest VIII there's a dungeon that opens up after you beat the game where you can get the best weapons and armour in the game.

To what end I don't know because I've already beaten the game. Getting the best weapons with nothing worth using them on seems a little pointless.

Also the "twist" that the story takes is so clearly broadcast I couldn't be assed to complete it.
 

wintercoat

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Nov 26, 2011
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I'll add a +1 to never getting the Crystal Ship. I only have ~60 hours in the game, but I gave up on ever getting that damn ship.

Also, I've never fully restored Colony 6 in Xenoblade. I've played through it a few times, and I've done most of the side quests, but I just never got around to finishing all of them.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
9,608
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There's this little game called Nier. It's a JRPG focusing on story and character, and a lot of that revolves around how the main character deals with the sidequests within the game. They're also fairly varied, ranging from deliveries to combat to investigation.

While I've done... 99% of the base new game content, there is one thing I will never finish. No matter how old or bored I get, I swear to god I will finish all the sidequests in that game. Why?
The fucking farming.
Yes, one of the sidequests is farming. Planting something in the ground, waiting REAL TIME DAYS for it to grow, or resetting your console's time, so you can pluck what has been planted, get the seeds for the newly bred plants, and do this until you get the plant you want.
Fuck. That.
 

IllumInaTIma

Flesh is but a garment!
Feb 6, 2012
1,335
0
0
Not really a sidequest, but I have just 2 achievements locked in Persona 4: Golden after my 4th playthrough, to read all books and to listen to 250 Rise's lines... IT DRIVES ME NUTS
 

Easton Dark

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Jan 2, 2011
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Not G. Ivingname said:
For example, the one that has been gripping my mind for months...

In FTL, there are nine ships. Besides the dinky craft you start the game with, and two you get for reaching certain points in the game, each has a sequence of events you must succeed to gain it. While the randomness of the game (which is difficult enough already) can make gaining all these ships a bit annoying. However, if you know what your doing, getting the first five is not too difficult.

The last ship however, the Crystal Ship requires a minor miracle to get. First, you must find a crashed crystal ship in an astroid field, an event that only happens in very certain sectors (pirate, Engie, and Rock sectors). Unless you have a ship with the "Rock Plating" augmentation (which only a single ship spawns with, the Rock ship), you have a chance of FAILING this event. Just a roll of the die, nothing you can do about it. If you succeeded, you get a mysterious cryogenic augmentation. Which, by the way, does NOTHING unless you can find the next step. Oh, did I mention in this game there is a giant wall of doom, and you can only go to a limited amount of places in any given sector.

Then you have to find a special kind of research station, which also only spawns in TWO kinds of sectors (Engie and Zoltan). At least the first version has a distress beacon that you can search for. If you managed to bring the augmentation to the research station, you get a Crystal crew member. The Crystal crew member actually is really useful. This is as far as I ever get.

Then, here comes the most luck based part of it all. Then you must find the Rock Homeworlds. There will only ever be a single Rock Homeworld on any given map. Not all maps even HAVE the Rock Homeworlds, and could of easily be on one of the other paths you DIDN'T take. You only know that certain sectors are either nebulas, "friendly", or hostile, so you will never know where the Rock Homeworlds are.

Now, you have to find ANOTHER event in the Rock Homeworlds. If you somehow find it, you get transported to the Crystal sector, which unlocks the ship, and has all kinds of unique events you will never see anywhere else.

I have poured 126 hours into this game, following every guide, sending out ships that have the best chance of getting that ship. I have gotten NOTHING but frustration, misery at seeing my ship explode, or missing a certain step, or reaching the final sectors and find no Rock Homeworlds in sight. I want to stop, but this game, I feel the need to just get 100% completion, I need to see everything. I have actually considered installing mods that eliminate the giant wall of doom, just so I can go to every single star system in a sector. However, I must do this legit... I must do this legit...

*twitch*

*Twitch*

...Ahem, anyone, what are those non-required side quests that you have never completed?
Oh man.

I've just started playing FTL (about 8 hours) and I've gotten the cryo chamber in two playthroughs, I've only gotten that event twice. In one of them I revived the crew member, right? I made him part of the away team for my boarding parties and blew up the ship he was on. Whoops.

Oh and I disabled the fleet yesterday, so I'll have quite a relaxing time of trying again.

OT:

I never finished or wanted to finish the quest in Oblivion to collect all the nirnroot. I don't like quests that stay in my active quest log forever, so I refrain from picking the root.
 

Silentpony_v1legacy

Alleged Feather-Rustler
Jun 5, 2013
6,760
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I remember playing Skyrim and defending some village from a dragon. After the battle some old dudes wanted me to come up their mountain to talk, but that sound boring, so I never actually did it. Just kept playing, walking from place to place doing all the quests I could find. Had a great time without them, killing dragons and ending rebellions. That was like...50+ levels ago, at least before I stopped playing.
Always wondered what those old dudes wanted.
 

Thaluikhain

Elite Member
Legacy
Jan 16, 2010
20,105
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Romero's zombie hunt from Vampire the Masquerade: Bloodlines, the proper way where you fight the zombies when he is gone.

Have to guard two gates about 20-30 seconds travel time from each other from zombies for 5 minutes.

Couldn't even win using the bullet time power, and the Comp Mod that gave me two friendly vampires to help fight zombies.

Maybe should try it again as late as I can, when I'm really leveled up, and get scarier vampire minions.
 

The Lugz

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Apr 23, 2011
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Easton Dark said:
OT:

I never finished or wanted to finish the quest in Oblivion to collect all the nirnroot. I don't like quests that stay in my active quest log forever, so I refrain from picking the root.

WHAT!?!? dude.. go collect the nirnroot there's like 20X the roots you need and you get awesome potions
it's so worth it.

they're by water.
 

Ultress

Volcano Girl
Feb 5, 2009
3,376
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0
Don't know if it counts but a full S-Link run in P3 and by extension beating the ultimate opponent

Also all of Elizabeth's requests because I can't be asked on the rare weapons tasks and I keep skipping the koromaru one on accident.
 

Kilo24

New member
Aug 20, 2008
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Eh... I've never "finished" a Disgaea game in the sense of getting the best gear. I suppose that that counts, but it's completely understandable given the time commitment required.

Final Fantasy 12 is saved right before the final area because I wanted to finish everything else before it. Which I'm sure wouldn't happen with Yiazmat.

New game plusses on Persona 3 and 4 are unfinished, because even though they're great games the first time they're really too long, too boring and too linear for me to replay.

Given that my house burned down a few weeks ago with the games in it, the chances of me finishing those games are quite slim.

Regarding FTL's Crystal ship:

I unlocked all the other ships legitimately, got the first event required twice, the second one once, and never found the Rock Homeworlds on a run. I opened up the wiki, looked at that massive amount of luck required, said "screw it", and just unlocked it with a save game editor. That much blind luck isn't a test of skill, it's just a test of how much time you're willing to waste. In most games with that amount of luck, I'd have just quit trying to finish the game at that point in disgust.

I got to the Crystal homeworlds "legitimately" later on by using the ship you got from it; yeah, it gets much easier with the free Crystal crew members, but at that point I really didn't care to roll dice for god-knows-how-many-more attempts to just get a chance at completing it the proper way.
 

yamy

Slayer of Hot Dogs
Aug 2, 2010
225
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Not G. Ivingname said:
For example, the one that has been gripping my mind for months...

In FTL, there are nine ships. Besides the dinky craft you start the game with, and two you get for reaching certain points in the game, each has a sequence of events you must succeed to gain it. While the randomness of the game (which is difficult enough already) can make gaining all these ships a bit annoying. However, if you know what your doing, getting the first five is not too difficult.

The last ship however, the Crystal Ship requires a minor miracle to get. First, you must find a crashed crystal ship in an astroid field, an event that only happens in very certain sectors (pirate, Engie, and Rock sectors). Unless you have a ship with the "Rock Plating" augmentation (which only a single ship spawns with, the Rock ship), you have a chance of FAILING this event. Just a roll of the die, nothing you can do about it. If you succeeded, you get a mysterious cryogenic augmentation. Which, by the way, does NOTHING unless you can find the next step. Oh, did I mention in this game there is a giant wall of doom, and you can only go to a limited amount of places in any given sector.

Then you have to find a special kind of research station, which also only spawns in TWO kinds of sectors (Engie and Zoltan). At least the first version has a distress beacon that you can search for. If you managed to bring the augmentation to the research station, you get a Crystal crew member. The Crystal crew member actually is really useful. This is as far as I ever get.

Then, here comes the most luck based part of it all. Then you must find the Rock Homeworlds. There will only ever be a single Rock Homeworld on any given map. Not all maps even HAVE the Rock Homeworlds, and could of easily be on one of the other paths you DIDN'T take. You only know that certain sectors are either nebulas, "friendly", or hostile, so you will never know where the Rock Homeworlds are.

Now, you have to find ANOTHER event in the Rock Homeworlds. If you somehow find it, you get transported to the Crystal sector, which unlocks the ship, and has all kinds of unique events you will never see anywhere else.

I have poured 126 hours into this game, following every guide, sending out ships that have the best chance of getting that ship. I have gotten NOTHING but frustration, misery at seeing my ship explode, or missing a certain step, or reaching the final sectors and find no Rock Homeworlds in sight. I want to stop, but this game, I feel the need to just get 100% completion, I need to see everything. I have actually considered installing mods that eliminate the giant wall of doom, just so I can go to every single star system in a sector. However, I must do this legit... I must do this legit...

*twitch*

*Twitch*
Kilo24 said:
I unlocked all the other ships legitimately, got the first event required twice, the second one once, and never found the Rock Homeworlds on a run. I opened up the wiki, looked at that massive amount of luck required, said "screw it", and just unlocked it with a save game editor. That much blind luck isn't a test of skill, it's just a test of how much time you're willing to waste. In most games with that amount of luck, I'd have just quit trying to finish the game at that point in disgust.

I got to the Crystal homeworlds "legitimately" later on by using the ship you got from it; yeah, it gets much easier with the free Crystal crew members, but at that point I really didn't care to roll dice for god-knows-how-many-more attempts to just get a chance at completing it the proper way.
Would you guys get really mad if I told you I got the Crystal Ship within my first 10 hour of playing the game?

In the same run I:

1. Started with a Glaive Beam

2. Found a Pre-Igniter in a shop in sector 2. SECTOR 2.

3. Found an ion-bomb floating in space IN THE SAME sector.

4. Unlocked the Zoltan ship AS WELL.

Luckiest game ever or what.
 

Not G. Ivingname

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Nov 18, 2009
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yamy said:
Not G. Ivingname said:
For example, the one that has been gripping my mind for months...

In FTL, there are nine ships. Besides the dinky craft you start the game with, and two you get for reaching certain points in the game, each has a sequence of events you must succeed to gain it. While the randomness of the game (which is difficult enough already) can make gaining all these ships a bit annoying. However, if you know what your doing, getting the first five is not too difficult.

The last ship however, the Crystal Ship requires a minor miracle to get. First, you must find a crashed crystal ship in an astroid field, an event that only happens in very certain sectors (pirate, Engie, and Rock sectors). Unless you have a ship with the "Rock Plating" augmentation (which only a single ship spawns with, the Rock ship), you have a chance of FAILING this event. Just a roll of the die, nothing you can do about it. If you succeeded, you get a mysterious cryogenic augmentation. Which, by the way, does NOTHING unless you can find the next step. Oh, did I mention in this game there is a giant wall of doom, and you can only go to a limited amount of places in any given sector.

Then you have to find a special kind of research station, which also only spawns in TWO kinds of sectors (Engie and Zoltan). At least the first version has a distress beacon that you can search for. If you managed to bring the augmentation to the research station, you get a Crystal crew member. The Crystal crew member actually is really useful. This is as far as I ever get.

Then, here comes the most luck based part of it all. Then you must find the Rock Homeworlds. There will only ever be a single Rock Homeworld on any given map. Not all maps even HAVE the Rock Homeworlds, and could of easily be on one of the other paths you DIDN'T take. You only know that certain sectors are either nebulas, "friendly", or hostile, so you will never know where the Rock Homeworlds are.

Now, you have to find ANOTHER event in the Rock Homeworlds. If you somehow find it, you get transported to the Crystal sector, which unlocks the ship, and has all kinds of unique events you will never see anywhere else.

I have poured 126 hours into this game, following every guide, sending out ships that have the best chance of getting that ship. I have gotten NOTHING but frustration, misery at seeing my ship explode, or missing a certain step, or reaching the final sectors and find no Rock Homeworlds in sight. I want to stop, but this game, I feel the need to just get 100% completion, I need to see everything. I have actually considered installing mods that eliminate the giant wall of doom, just so I can go to every single star system in a sector. However, I must do this legit... I must do this legit...

*twitch*

*Twitch*
Kilo24 said:
I unlocked all the other ships legitimately, got the first event required twice, the second one once, and never found the Rock Homeworlds on a run. I opened up the wiki, looked at that massive amount of luck required, said "screw it", and just unlocked it with a save game editor. That much blind luck isn't a test of skill, it's just a test of how much time you're willing to waste. In most games with that amount of luck, I'd have just quit trying to finish the game at that point in disgust.

I got to the Crystal homeworlds "legitimately" later on by using the ship you got from it; yeah, it gets much easier with the free Crystal crew members, but at that point I really didn't care to roll dice for god-knows-how-many-more attempts to just get a chance at completing it the proper way.
Would you guys get really mad if I told you I got the Crystal Ship within my first 10 hour of playing the game?

In the same run I:

1. Started with a Glaive Beam

2. Found a Pre-Igniter in a shop in sector 2. SECTOR 2.

3. Found an ion-bomb floating in space IN THE SAME sector.

4. Unlocked the Zoltan ship AS WELL.

Luckiest game ever or what.
You got it, within... TEN HOURS...

*Runs to strangle Yamy, breaks down and starts to cry*
 

KarmaTheAlligator

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Mar 2, 2011
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Beating MF in Kingdom Hearts Birth by Sleep. It's the only thing I've never done, the only thing that keeps me from having 100% of the game done. And I just can't beat him.
 

Kilo24

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Aug 20, 2008
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yamy said:
Would you guys get really mad if I told you I got the Crystal Ship within my first 10 hour of playing the game?
Nope. Because that's how highly desirable low-probability RNG-based events work. A few people will get lucky; everyone else grinds until they eventually also get lucky. And it doesn't matter one whit how much time you've already spent doing it: if the rolls aren't lucky on your current run you don't get the ship.

That game design pisses me off, not the people who get lucky.
 

Drakmorg

Local Cat
Aug 15, 2008
18,503
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I think there's only like one side-quest I never finished in the console version of Fallout 3. The Nuka Cola Challenge. There's no struggle or anything like most have mentioned. I could easily just load up one of my high-level saves and spend an hour or so fast travelling around the wasteland with a guide open to tell me where to find all the Nuka-Cola Quantum I need. It's just that I give so little of a damn that I will never, ever get around to it.
 

TheRightToArmBears

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Dec 13, 2008
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The Lugz said:
Easton Dark said:
OT:

I never finished or wanted to finish the quest in Oblivion to collect all the nirnroot. I don't like quests that stay in my active quest log forever, so I refrain from picking the root.

WHAT!?!? dude.. go collect the nirnroot there's like 20X the roots you need and you get awesome potions
it's so worth it.

they're by water.
I have to say I didn't bother either. I barely used magic and potions (besides necking health potions like a Geordie necks Special Brew), so I just left it really. The reward of potions didn't really interest me.