Lovely Mixture said:
I had planned to spend the whole year in Japan, I ended up spending only three months, there were a lot of good good things and a lot of bad things.
Before I left, it was a real struggle cause I wanted to continue my Japanese studies but I hated the way their society behaved.
But what broke the camel's back is when I ordered some food (and food is quite expensive in Japan) and they gave me the poorest excuse of a meal that I had ever seen and then had the gall to charge me when I asked for some sauce to put on it.
I left and I felt happy.
I'd like to know more about your experience in Japan if you would care to share. What didn't you like about it? What was good?
OT: Assassin's Creed: I loved the first one and the follow up (beat both, 45 hours spent in 2; beating games isn't a common thing for me). But I couldn't get much passed a few hours in Brotherhood. Well, I'm back to square 1 again, and it's the same game still. I don't really want to do this all again. I've also never understood the love for Etzio. I don't dislike him or anything, but he never stood out to me. Neither did Altair. I also have no idea what the storyline in the game was, I have no idea what's happening except oh wow now the Pope is evil okay!? I loved the game for the world, parkour and the mechanics. I wanted another 1 to 2 jump or change or whatever. I rented 3 and didn't care to play it past the first 3 hours or so. I actually ran into 4 significant bugs in that short time (and I usually don't find bugs). Once, my character and my enemy drowned during our duel in a perfectly safe, afloat boat--there was no rushing in of water, we just floating upward in empty air and died; second, my horse got stuck in the ground and I couldn't dismount; third, the blur filter on the background during a cutscene didn't go away after the scene concluded, so I had to assault a fortress with severe cataracts (which was sort of interesting I guess, lol); and finally, an awful lot of the time people's mouths didn't animate when they were speaking in cutscenes. Sometimes I wasn't sure who was speaking. So, 3 certainly didn't do anything to rekindle my interest.
Dead Space: I don't know what it is about survival horror, but I can't stand the genre. It's not because they're scary (a few years of my life where I watched mounds of horror movies have numbed me to most attempts at horror). It's because I feel like I've been asked to find a needle in a haystack, or I have to walk 2 hours to a store to buy milk, but realize I've forgotten my wallet halfway there. I just don't want to continue. Survival horror feels like such a chore. I just want to find out what happens, game, I don't actually want to slog through your boring game play. My most recent failed attempts at enjoying the genre were Dead Space 2, Amnesia and Lone Survivor. All three felt like huge pains. UGH, I'm totally alone in a depressing, horrible place and I have so much to do before I find out anything about what's going on, it's just not worth it. So, it's the combination of being subjected to boring gameplay while also being stuck in an oppressive, depressing environment. Feels too much like the workplace to be fun, heyo! Note: No interest in DS3 at all.