Wild Arms 3, the series in general tends to be overshadowed by the larger franchises and to some extent I can see why. However Wild Arms 3 does not deserve to live in the shadows.It is the pinnacle of what this series has been trying to achieve:a dying world with a Spaghetti Western style. The previous two had to tell us this world is dying however WA3 shows it.The healing items(berries) have to be grown in a specific place because of the desolate ground and you traveled on seas of sand because there were no bodies of water. The Wild West feel was big here with trains,a ton more guns and battles atop horse back.
The Characters were very well rounded and Virgina's character arc is amazing as she goes from naive daddy's girl to capable leader.The story is interesting and has a green Aesop that doesn't come across as preachy.
On the game play side it has the migrant system that gives you so many points to avoid battles(stronger monsters require more points to avoid) which I really think more games should imitate. The crossfire system is an interesting way to make battles look fluid and the amount of customization you can put into your party is great. Hell even the radar system is kinda cool albeit a little bit annoying.The dungeon puzzles are challenging with out being ungodly vague or requiring extensive knowledge in mythology
While the story is decent length,the side quests tend to take up most of your time some are a couple short boss fights but others are game spanning journeys.The game rewards you for exploring and the side quest are the only way to get some of the coolest things.
Sorry for the rant but damn this game is great.
The Characters were very well rounded and Virgina's character arc is amazing as she goes from naive daddy's girl to capable leader.The story is interesting and has a green Aesop that doesn't come across as preachy.
On the game play side it has the migrant system that gives you so many points to avoid battles(stronger monsters require more points to avoid) which I really think more games should imitate. The crossfire system is an interesting way to make battles look fluid and the amount of customization you can put into your party is great. Hell even the radar system is kinda cool albeit a little bit annoying.The dungeon puzzles are challenging with out being ungodly vague or requiring extensive knowledge in mythology
While the story is decent length,the side quests tend to take up most of your time some are a couple short boss fights but others are game spanning journeys.The game rewards you for exploring and the side quest are the only way to get some of the coolest things.
Sorry for the rant but damn this game is great.