Oh, please.Sjakie said:Free speech, apparantly, is only good if people that complain about something get their way and that is not free speech but censorship!
Speaking as someone who has played through most of VII, which is the Final Fantasy game Tifa was in, while she does have a pretty practical, normal costume design (Especially compared with so many other Tetsuya Nomura designs; Look at Yuffie Kisaragi from the same damn game, for Christ's sake. Why is she only wearing half a sweater secured around her midriff with a belt? What's with that sleeve thing? And why is she only wearing mesh on half of her joints? Friggin' hipster ninja...), her character is definitely not one that I find appealing as a feminist. The short, basically spoiler-free version is that her entire existence revolves around Cloud. It's not quite as bad as Rosa from IV who literally has no character beyond being a perfect girlfriend for Cecil and all that entails, but between Tifa's own emotional dependence and her inexplicable blimp-breasts that never seem to interfere with her martial arts, she's not exactly my favorite character from VII.DragonLord Seth said:I always hold Tifa Lockheart and Faith as the 2 most "practical" game girls. Now, I've never payed a Final Fantasy game, and couldn't tell you which one Tifa was in (was it... 7?), but from looking over her character design... ignoring the massive balloon tits... I would have to say that she dresses for success more than the "Armor Rating" decree.
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I mean, if I had to pit Ivy and Tifa in a fight, taking away Ivy's advantage where tight metal and cloth doesn't mean shit, I would put my money on Tifa. I mean, srsly guise, have you ever seen a woman try to run or be acrobatic in high heels?
To both of you claiming men are objectified just as much as women, two of the most iconic men in gaming are Mario and Luigi. One's fat, the other's skinny, and they both have potato noses hanging under some bushy 'staches. How many women can you find who'd want to tap that?Beliyal said:I agree with you regarding the fact that it has to be equal for both, though I wouldn't say that it's really the issue of being "handsome" or "pretty". In visual media, virtually all characters are good looking; after all, it's a visual media, and people need something nice to look at for hours. There's nothing wrong with that in my opinion. I like to look at nice people, men, and women as well. However, there's a difference between being handsome, pretty or just generally good looking and looking like you jumped out of a porn. And it's mostly women who look like they entered the wrong studio on their way to porn filming. They are not just good looking, they are exaggerated in such way that it's neither plausible nor does it make sense for them to be a part of that video game/movie/TV show/whatever.Daaaah Whoosh said:All right, then. Why don't we talk about how the leading men in video games always look handsome and well-built, then? There are seldom any fat or ugly men in games, especially in many RPGs, where there is only one body type per gender for every human NPC. Normally, both sexes are portrayed in a way that makes them attractive to most people. I'm just trying to say that if it's going to be that way, it might as well be equal for both men and women in all respects. I mean, I'm all for seeing a bunch of non-attractive people in video games, as long as it's not just the women.lockgar said:Or maybe make a female character that you don't want to fuck? Just a thought. Maybe have an actual person who happens to be female, and not an object of sexual desire?
A lot of people immediately mention muscled men, but to those men, muscles are an essential part of their job description and come from life-long training. Soldiers, warriors, policemen and similar types of characters cannot perform their jobs without some amount of muscles (especially if they carry around unrealistically huge weapons). However, when it comes to women, they seem to have an unrealistic look that makes me think "She can't possibly do that" and breaks immersion; their bodies are in no way connected with their jobs, they do not benefit from it and they would actually be at a rather great disadvantage with such proportions. Huge boobs are not necessary for a woman to do any job, they actually pretty much get in the way, can cause severe back pains and don't do much for your agility. Huge boobs in combination with tiny arms is even more ridiculous (Lara Croft would be the prime example here I think, and no matter how much I love her, she is just plain ridiculous. Just look at her arms; she can't possibly lift her own body with them, let alone do all those acrobatics. It simply does not work and I don't care about it being just a game where you kill dinosaurs and mummies). If we include a really small waist and other silly proportions, women usually end up looking like they could not physically exist and for no other reason than to be an object to look at. Exaggeration exists in male characters as well and it's equally annoying, but at least bigger-than-head muscles serve a purpose. You know, they make him fit for battle and I immediately do not fear that my character will snap like a twig if someone touches him (also, muscles are not in there for those men to be sexualized; comparing them to boobs makes no sense as most women do not find huge muscles as the object of desire. A man flaunting his muscles demands respect and shows how awesome he is, which are personality/ability traits. A woman flaunting boobs in a suggestive cleavage does not say "I radiate authority!", she says "I clearly want your dick!"). I also know that men are not a uniformed life-form, attracted to such silly proportionated women, but characters like that still exist. There are other things about female characters that go into the equation such as impractical hair and useless outfits. As Bob said, it's not even just how the outfit looks and the pose is much more important. Still, when I see some female outfit, I usually groan in annoyance because I immediately assume that the person who designed it obviously never saw a real woman or never left the house for that matter. Anyone who thinks it is easy or normal to do anything but pole dancing and stripping in those kinds of outfits, needs to go out in the world and meet someone from the 50% of the Earth's population. Thongs, bikinis, cleavages, strips, see-through clothes, high-heels... Do they really have a logical, practical and useful possible usage for a game character that is supposed to be a human being with a brain and characterization, abilities and a personality? No (with the excuse of a character who despite that, has strong characterization and it's a part of their character. It can be done well, but it's mostly done because it's a cheap way out and supposedly, it brings profit because "sex sells").
Anyway, yes, I agree with the fact that characters in general, regardless of the gender and media, need to be slightly more realistic. I don't necessarily want them to be ugly or fat, I just want them to make sense and to be in tune with what the character does, which also includes the outfits to match that person's personality. If a woman is a perverted *****, let her have her cleavage (although, huge boobs and silly proportions are still not necessary to convey the message). If she's supposed to be a fucking awesome heroine that kicks ass, make her look like that. I wouldn't want Lara to be ugly and masculine, I'd just like for her body figure to make sense with what she does for a living. Same with men, really. No need to exaggerate with muscles, not even a heroic warrior needs to have arms bigger than his head. Handsome and pretty people can stay, they are not the problem, and handsome men are not the equivalent of ridiculously sexualized women.
Also, great episode, Bob!
i meant in actual games. rule63 exists for almost everything on the internet in general... of course i wouldnt claim that nobody has ever drawn a female E. Honda, a popular character for what... 20 years or something? :/RJ Dalton said:Just because it made me curious, I had to check out your claim for myself and you, sir, are wrong: http://rule63.paheal.net/post/view/13747?search=E._Hondagarjian said:wheres the rule63 of?![]()
they dont exist, probably because it wouldnt be attractive, to a mainstream audience at least...
It's safe for work, don't worry.
On a side note: Why the fuck are there Russian characters in my recapcha?
It always confused me back in the days of SC2 when i first played it...PrototypeC said:Don't even get me started on what they've done to poor Ivy... surely a genius of her calibur would appreciate wearing a shirt?! If I ever dare to choose her, everyone comes to the same conclusion about me. Oh yes, you know what it is.
I'm afraid to think about there being women who'd like to tap Mario and Luigi.TheLastTatlFan said:To both of you claiming men are objectified just as much as women, two of the most iconic men in gaming are Mario and Luigi. One's fat, the other's skinny, and they both have potato noses hanging under some bushy 'staches. How many women can you find who'd want to tap that?
Also, how many explicitly female villains you can count who are monstrous or just plain ugly as Bowser, Ridley or Zemus/Zeromus? And no, Gruntilda doesn't count, considering that cutscene Banjo-Kazooie rewards you with when you get a game over.
Even if what you said was true and set in stone, does it mean that men deserve and want bland sexual objects as "characters"? Is it really okay to be lazy and just put huge tits and a skimpy outfit on a female character and call it a day, no matter what that character does, who she is and what she is supposed to do in the setting? I think it's insulting to the both of us; it assumes women won't play it anyway because, they just don't play games, and it also assumes men are drooling idiots that have no sense for characterization and story and play games for tits and ass.HyenaThePirate said:This isn't a complex issue.
When women and females start buying video games and showing support of those games without a.) trying to look as hot and adorable as possible in cosplay costumes at gaming conventions and b.) in the quantities that 14-40 year old men do then we'll see the industry move away from this sort of thing.
It's simple demographics. By any measure you'd care to review male, and especially young adult males outnumber "female game players" by such a large margin I'm not even sure it's comparable at this point. Sure everyone knows a girl or two who "plays video games" and some of them might even be "hardcore" about it, but for the most part girls are too busy with other interests than sitting indoors slogging their way through yet another title. Even girl "friendly" games or neutral games like Kirby, Super Mario brothers, and stuff like that only get casual attention.
If I'm wrong, somebody needs to show me several substantive studies showing this is not the case, because I certainly couldn't find any that do.
And just like big blockbuster hollywood crapfest films, the games industry caters to the audience that banks for them. They could care less about the feelings of a subset of society that doesn't provide a noticeable portion of their profits.
Until such a time that women are storming gaming stores the way men do, expect plenty of big tits and camel toe armor.
It wasn't so much ignoring everything else as it was failing to connect point a to point b. I've also been known to occasionally fail the Turing test.garjian said:i meant in actual games. rule63 exists for almost everything on the internet in general... of course i wouldnt claim that nobody has ever drawn a female E. Honda, a popular character for what... 20 years or something? :/
Princess Rose said:From a feminist gamer, here's a good example:
The original cover of Parasite Eve shows Aya Brea looking determined about something, and Melissa hovering in the background, looking simultaneously sexy (awesome cleavage) and horrifically mutated (mantis arms). It clearly showed that this game was all about two powerful women attempting to kill each other - two women enter, one woman leaves.
On the other hand...
[img width=300 src=http://www.justpushstart.com/wp-content/uploads/2011/08/parasite_eve_2_box_art.jpg]
Parasite Eve 2 is Aya looking sleepy and showing a lot of leg for... no real reason. She still looks like a cop, which helps us know that she's a cop, and we do see some weird dudes in the background that we'll be murdering during game play, but it doesn't convey the same strong message as PE1.
And finally...
[img width=300 src=http://www.videogamesblogger.com/wp-content/uploads/2011/03/the-third-birthday-walkthrough-box-artwork-wallpaper.jpg]
The cover to the third game. Aya... is wearing leather and torn jeans. And standing around with little to no expression on her face. No determination, like the first game. No slightly sleepy sadness like the second game. Just... blank. Like she's a blow-up doll or a Japanese love pillow.
It's sad really. A lot of time and effort went into that third cover, but the original "five minutes using screen-caps from cut-scenes and Photoshop" cover looks WAY better. Cheap as the original cover is, it tells the whole story of the game right there on the cover. On the other hand, Third Birthday tells us nothing on the cover - except, perhaps, that Aya's clothing will get torn in a sexy fashion during gameplay. Which it does.
So there you have it - Aya was always sexy, but her portrayal has gotten less interesting even as her graphics have improved - because too much attention is paid to her looking sexy rather than her being awesome.
Pro tip: If your female character is attractive and doing awesome things, then that will MAKE her sexy. Awesomeness makes a character more sexy. Stupid poses... don't.[/spoiler][/QUOTE]
This example is FAR better than anything I caught in MovieBob's video. There is no point to bringing fighting games into the mix and probably if you know ANYTHING about ANY of his male character choices you looked them up too. Here however you have a perfect example of a narratives main character being sold on pointless T and A, well leg anyway.
My pet peeve as of late has been mass effect. In ME1 all the women on your crew wore practical armour that provided shielding and protection. In ME2 you have a woman who wears a belt to cover her nipples and one wearing a catsuit so tight you need a bottle of lube to get into it every morning. Seriously when you go into a alien ship with no atmosphere that is exposed to the depths of space, you put on a friggun shirt, its just common sense.
You will never convince people that the T and A in fighting games is in any way worse than a guy in a thong and leopard head, when the characters are just vacant shells, but you will convince them by showing a characters depth and identity taken away and replaced with jiggle physics and vogue shots.
Forty-two percent of all players are women and women over 18 years of age are one of the industry's fastest growing demographics.HyenaThePirate said:This isn't a complex issue.
When women and females start buying video games and showing support of those games without a.) trying to look as hot and adorable as possible in cosplay costumes at gaming conventions and b.) in the quantities that 14-40 year old men do then we'll see the industry move away from this sort of thing.
It's simple demographics. By any measure you'd care to review male, and especially young adult males outnumber "female game players" by such a large margin I'm not even sure it's comparable at this point. Sure everyone knows a girl or two who "plays video games" and some of them might even be "hardcore" about it, but for the most part girls are too busy with other interests than sitting indoors slogging their way through yet another title. Even girl "friendly" games or neutral games like Kirby, Super Mario brothers, and stuff like that only get casual attention.
If I'm wrong, somebody needs to show me several substantive studies showing this is not the case, because I certainly couldn't find any that do.
And just like big blockbuster hollywood crapfest films, the games industry caters to the audience that banks for them. They could care less about the feelings of a subset of society that doesn't provide a noticeable portion of their profits.
Until such a time that women are storming gaming stores the way men do, expect plenty of big tits and camel toe armor.