The Borderlands 2 Skill Tree Builder Is Up!

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MercurySteam

Tastes Like Chicken!
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Apr 11, 2008
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Borderlands 2 comes out in less than two weeks so while you wait go give the skill tree builder a whirl. You can find it here [http://www.borderlands2.com/us/#characters]. Also, feel free to post a pic of your proposed build when you're done.
 

piinyouri

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Mar 18, 2012
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I was surprised to see that you cant make your characters as over powered as last time.
Seems like you actually need to be careful and plan what you pick.

This can only be an improvement.
 

Kopikatsu

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May 27, 2010
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piinyouri said:
I was surprised to see that you cant make your characters as over powered as last time.
Seems like you actually need to be careful and plan what you pick.

This can only be an improvement.
...??? These characters are so much more overpowered than the last ones. Like the Zer0 build I posted. Yay for sprinting around at +80% run speed, teleporting around on top of that, and dealing 800+% damage. While staying invisible.

Like this build, which is equally as stupid:



It will rain missiles
 

yuval152

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Jul 6, 2011
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Am I the only who thought "nobody throws a dwarf" while looking at salvador's height?

OT: I can't wait to play it.
 

piinyouri

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Mar 18, 2012
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Kopikatsu said:
piinyouri said:
I was surprised to see that you cant make your characters as over powered as last time.
Seems like you actually need to be careful and plan what you pick.

This can only be an improvement.
...??? These characters are so much more overpowered than the last ones. Like the Zer0 build I posted. Yay for sprinting around at +80% run speed, teleporting around on top of that, and dealing 800+% damage. While staying invisible.

Like this build, which is equally as stupid:



It will rain missiles
I was just talking about how you can only really max out one tree, whereas in the first game you could max out two and almost all of the third one I believe.

Of course this will be changed with DLC in the future no doubt.
 

rayman56

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Mar 14, 2012
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I'm a huge fan of the first one. To see how awesome this game looks from the trailers, gameplay footage, and the other stuff that they've shown, I cannot wait for this game. I hope this game gets nothing but perfect scores.
 

Brendan Stepladder

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May 21, 2012
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MercurySteam said:
Kopikatsu said:
I'm disappointed that Handsome Jack doesn't have one.
He's not a playable character, so I don't see why he should.
But his perk tree can give him up to 64% more smugness, and even up to 172% more witticisms! What's not to love?

I have my Gunzerker skill tree all planned out. In my Brawn tree, I'm maxing out Incite and Bus that Can't Stop to fulfill my need for speed. When I start Gunzerking, I'll be the first one there in a battle. I'm also maxing out Ain't Got Time to Bleed and hard to Kill to make me completely liberated from the budget-depleting tyranny of health kits.

I had some fun with my Rampage skill tree. I maxed out Filled to the Brim, essentially eliminating any need to reload. I also maxed out Yippee Ki Yay, Last Longer, and I'm Ready Already to make sure I spend my time constantly Gunzerking. I then selected the amazing-looking Steady as She Goes and dropped my remaining four skill points in Inconceivable.

My goal as Salvador is to beat the pack to any given encounter, blast away at foes without having to reload, and take advantage of the ammo and health regeneration of Gunzerking to use it to rapidly resupply myself whenever enemies aren't present.
 

CardinalPiggles

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Jun 24, 2010
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I don't plan, I just do.

Seriously I like winging it when building my characters, it helps to keep the game fresh for any future play through of the same character.
 

Brendan Stepladder

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May 21, 2012
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Kopikatsu said:
...??? These characters are so much more overpowered than the last ones. Like the Zer0 build I posted. Yay for sprinting around at +80% run speed, teleporting around on top of that, and dealing 800+% damage. While staying invisible.
I disagree about your Zer0 skill tree being overpowered. Enemies can still see you if you attack enough when invisible, and just ask Brick what happens when a class gets ridiculous melee buffs.

EDIT: and the Trespass skill is finally gone. All sniper headshots are now not an automatic death sentence.
 

WoW Killer

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Mar 3, 2012
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Now I'm completely undecided :/

I see Zer0 has a version of Lilith's old High Velocity skill, which makes SMGs more viable with him (and meanwhile Salvador has Pistol specific skills). Still, in the original it was the class mods that gave the most bonuses to weapon types, so I'll be interested to see what the options are for those.

If this is anything like the original, then the most important skills by far are those which give ways to regenerate shields and health.
 

Simskiller

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Oct 13, 2010
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GAH NOW I DON'T KNOW EVEN MORE IF I WANT TO BE SIREN (again) OR ASSASSIN.

I think I'll play zero until more dlc is released so I can get more points with maya (I really want all the things (all of them)).
 

Brendan Stepladder

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May 21, 2012
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WoW Killer said:
Now I'm completely undecided :/

I see Zer0 has a version of Lilith's old High Velocity skill, which makes SMGs more viable with him (and meanwhile Salvador has Pistol specific skills). Still, in the original it was the class mods that gave the most bonuses to weapon types, so I'll be interested to see what the options are for those.

If this is anything like the original, then the most important skills by far are those which give ways to regenerate shields and health.
In this game. I'm pretty sure that class kods only bolster perks. Artifacts now give abilities like health regen bonuses, fire rate upgrades, etc.
 

Loop Stricken

Covered in bees!
Jun 17, 2009
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WOT NO MECHROMANCER?

I was going to play as Zero, but Maya's constantly pulling her trousers down!
 

garjian

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Mar 25, 2009
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ummm...


soooo... 299 melee attacks in one... hmmm...
and thats not including backstab and all the other bonuses >.>
 

JaceArveduin

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Mar 14, 2011
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Grrr, need maor dlc, I want two turrets with dual guns damn it!

But yeah, I'm going to be sticking those turrets to walls n ceilings all day long.
 

Brendan Stepladder

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May 21, 2012
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garjian said:
snipity-snip-snip
Oh, god. Gearbox, didn't you learn anything from Mordecai? The only possible way to compensate for this is to have Deception have around a 60+ second cooldown, or only allow Zer0 to attack once before becoming visible. This is overpowered beyond all hell! I liked having boss battles, not having the sniper end them instantly with a single headshot!
 

soren7550

Overly Proud New Yorker
Dec 18, 2008
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Well, here's what I came up with:

May play things out different when I actually play the game and figure out how everything works... and what Slag is.
 

RedDeadFred

Illusions, Michael!
May 13, 2009
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soren7550 said:
Well, here's what I came up with:

May play things out different when I actually play the game and figure out how everything works... and what Slag is.
Slag is the new elemental effect. Enemies effected by it take increased damage. It's a good idea to effect something with slag and then switch to your more powerful weapon.